Android Open Source - Libgdx game libgdx_scene2d_example






Project Summary

A complete game built in libgdx, scene2d as a prototype, self-learning exercise at Mango Games..

Web Site / Source Repository

libgdx_scene2d_example is hosted in the following web site
https://github.com/MangoGamesPteLtd/libgdx_scene2d_example

If you think the Android project libgdx_scene2d_example listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Project Detail

The following table is the detailed list of libgdx_scene2d_example.

ItemValue
Java File Count13
Supported screen sizes[ldpi, hdpi]
Target SDK Version19
Minimum SDK Version5
Activity Count1
jar files usedaopalliance-1.0.jar
gdx-backend-android-sources.jar
gdx-backend-android.jar
gdx-backend-lwjgl-natives.jar
gdx-backend-lwjgl-sources.jar
gdx-backend-lwjgl.jar
gdx-natives.jar
gdx-sources.jar
gdx.jar
javax.inject-1.jar
libgdx-fixtureatlas.jar
netthreads-libgdx.jar
tween-engine-api-sources.jar
tween-engine-api.jar
Asset File Namesassets\data\800X480\Alphabets1.png
assets\data\800X480\Alphabets_Blank1.png
assets\data\800X480\New_Figure_Blank1.png
assets\data\800X480\New_Figure_Blank2.png
assets\data\800X480\New_Figures1.png
assets\data\800X480\New_Figures2.png
assets\data\800X480\alphabetspack.atlas
assets\data\800X480\blankalphabetspack.atlas
assets\data\800X480\figureblankpack.atlas
assets\data\800X480\figuresblankpack.atlas
assets\data\800X480\figurespack.atlas
assets\data\800X480\kids_game_BG.jpg
assets\data\greatjob.png
assets\data\sounds\a.mp3
assets\data\sounds\b.mp3
assets\data\sounds\c.mp3
assets\data\sounds\d.mp3
assets\data\sounds\e.mp3
assets\data\sounds\f.mp3
assets\data\sounds\g.mp3
assets\data\sounds\great.mp3
assets\data\sounds\h.mp3
assets\data\sounds\i.mp3
assets\data\sounds\j.mp3
assets\data\sounds\k.mp3
assets\data\sounds\l.mp3
assets\data\sounds\letsplay.mp3
assets\data\sounds\m.mp3
assets\data\sounds\match.mp3
assets\data\sounds\n.mp3
assets\data\sounds\o.mp3
assets\data\sounds\p.mp3
assets\data\sounds\q.mp3
assets\data\sounds\r.mp3
assets\data\sounds\s.mp3
assets\data\sounds\t.mp3
assets\data\sounds\u.mp3
assets\data\sounds\v.mp3
assets\data\sounds\w.mp3
assets\data\sounds\x.mp3
assets\data\sounds\y.mp3
assets\data\sounds\z.mp3
assets\data\splashscene.png
assets\data\splashscreen.jpg
assets\data\splashscreen_001.jpg




Resource Files

There are 13 image files in libgdx_scene2d_example. The names of the image files are listed as follows.

logo100x100.png
logo114x114.png
logo128x128.png
logo29x29.png
logo32x32.png
logo36x36.png
logo48x48.png
logo50x50.png
logo52x52.png
logo57x57.png
logo58x58.png
logo72x72.png
logo96x96.png

The following screenshort is generated from the image listed above.

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Java Source Files

libgdx_scene2d_example has the following Java source files.

com.mangogames.imagealphabets.ImageAplhabetsGame.java
com.mangogames.imagealphabets.Main.java
com.mangogames.imagealphabets.MainActivity.java
com.mangogames.imagealphabets.model.Alphabets.java
com.mangogames.imagealphabets.model.Game.java
com.mangogames.imagealphabets.ui.layer.AlphabetsLayer.java
com.mangogames.imagealphabets.ui.layer.BackgroundLayer.java
com.mangogames.imagealphabets.ui.layer.ImagesLayer.java
com.mangogames.imagealphabets.ui.scene.BoardScene.java
com.mangogames.imagealphabets.ui.scene.SplashScene.java
com.mangogames.imagealphabets.ui.scene.SuccessScene.java
com.mangogames.imagealphabets.ui.sprite.AlphabetSprite.java
com.mangogames.imagealphabets.ui.sprite.ImageSprite.java