Android Open Source - bbg-gdx-project-setup Main






From Project

Back to project page bbg-gdx-project-setup.

License

The source code is released under:

MIT License

If you think the Android project bbg-gdx-project-setup listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package com.bluebananagames.gametemplate;
//  ww w .  j a va 2 s .  c  om
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;

public class Main {

  private static final boolean FS_720P = true;

  public static void main(String[] args) {
    LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
    cfg.title = "Game Template";
    cfg.useGL20 = true;

    if (FS_720P) {
      cfg.width = 1280;
      cfg.height = 720;
      cfg.fullscreen = false;
    } else {
      cfg.width = 1920;
      cfg.height = 1080;
      cfg.fullscreen = false;
    }

    new LwjglApplication(new GameTemplateGame(), cfg);
  }
}




Java Source Code List

com.bluebananagames.gametemplate.Assets.java
com.bluebananagames.gametemplate.GameTemplateGame.java
com.bluebananagames.gametemplate.MainActivity.java
com.bluebananagames.gametemplate.Main.java
com.bluebananagames.gametemplate.game.PlayerColor.java
com.bluebananagames.gametemplate.game.Player.java
com.bluebananagames.gametemplate.input.Control.java
com.bluebananagames.gametemplate.input.ControllerInputHandler.java
com.bluebananagames.gametemplate.input.InputHandler.java
com.bluebananagames.gametemplate.input.InputMapping.java
com.bluebananagames.gametemplate.input.KeyboardInputHandler.java
com.bluebananagames.gametemplate.render.WorldRenderer.java
com.bluebananagames.gametemplate.screen.AbstractScreen.java
com.bluebananagames.gametemplate.screen.GameScreen.java