Android Open Source - Libgdx game MoleSayWhack






Project Summary

50.003 Software Construction Project using LibGDX to build a multiplayer game..

Web Site / Source Repository

MoleSayWhack is hosted in the following web site
https://github.com/tohyongcheng/MoleSayWhack

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Project Detail

The following table is the detailed list of MoleSayWhack.

ItemValue
Java File Count60
Supported screen sizes[ldpi, mdpi, hdpi]
Target SDK Version19
Minimum SDK Version8
Activity Count1
Test Case Count7
jar files usedgdx-backend-android-sources.jar
gdx-backend-android.jar
gdx-backend-lwjgl-natives.jar
gdx-backend-lwjgl-sources.jar
gdx-backend-lwjgl.jar
gdx-natives.jar
gdx-sources.jar
gdx.jar
tween-engine-api-sources.jar
tween-engine-api.jar
Required Permissionsandroid.permission.INTERNET
Asset File Namesassets\data\1024Main.png
assets\data\Bash.mp3
assets\data\Boom.mp3
assets\data\ButtonClick.mp3
assets\data\DenySplash.png
assets\data\GameBackground.png
assets\data\Powerup.png
assets\data\WIN_LOSEscreen.png
assets\data\ann.mp3
assets\data\block.mp3
assets\data\button-09.wav
assets\data\button-10.wav
assets\data\button-20.wav
assets\data\button-28.wav
assets\data\button-7.wav
assets\data\buzzer.mp3
assets\data\damage.mp3
assets\data\dead.wav
assets\data\dummy.mp3
assets\data\fog.mp3
assets\data\font.fnt
assets\data\font.png
assets\data\gameover.wav
assets\data\grenade.mp3
assets\data\invulnerability.png
assets\data\king.mp3
assets\data\libgdx.png
assets\data\lose.png
assets\data\moleDep.png
assets\data\mp.png
assets\data\optionsSC.png
assets\data\pause.png
assets\data\powerdep1.png
assets\data\powerdep2.png
assets\data\shield.mp3
assets\data\shower.mp3
assets\data\summer.mp3
assets\data\trudy.png




Resource Files

There are 1 image files in MoleSayWhack. The names of the image files are listed as follows.

mswlogo.png

The following screenshort is generated from the image listed above.

null

Java Source Files

MoleSayWhack has the following Java source files.

com.deny.GameHelpers.AssetLoader.java
com.deny.GameHelpers.GameInputHandler.java
com.deny.GameHelpers.IPAddressInputListener.java
com.deny.GameHelpers.NameInputListener.java
com.deny.GameObjects.MoleDeployer.java
com.deny.GameObjects.Player.java
com.deny.GameObjects.PowerUpDeployer.java
com.deny.GameWorld.GameRenderer.java
com.deny.GameWorld.GameWorld.java
com.deny.MoleObjects.DummyMole.java
com.deny.MoleObjects.FiveHitMole.java
com.deny.MoleObjects.Mole.java
com.deny.MoleObjects.MoleKing.java
com.deny.MoleObjects.OneHitMole.java
com.deny.MoleObjects.SabotageMole.java
com.deny.MoleObjects.ThreeHitMole.java
com.deny.PowerUpObjects.BlockMoleGrid.java
com.deny.PowerUpObjects.DisableAllPowerUps.java
com.deny.PowerUpObjects.DisableOneMoleDeployer.java
com.deny.PowerUpObjects.Earthquake.java
com.deny.PowerUpObjects.EnableFog.java
com.deny.PowerUpObjects.GenerateDummyMoles.java
com.deny.PowerUpObjects.Invulnerability.java
com.deny.PowerUpObjects.MoleShower.java
com.deny.PowerUpObjects.SpawnMoleKing.java
com.deny.Screens.DisconnectScreen.java
com.deny.Screens.GameScreen.java
com.deny.Screens.MainMenuScreen.java
com.deny.Screens.MultiplayerScreen.java
com.deny.Screens.OptionsScreen.java
com.deny.Screens.PreGamePowerUpScreen.java
com.deny.Screens.PreGameScreen.java
com.deny.Screens.SplashScreen.java
com.deny.Threads.ReadThread.java
com.deny.Threads.ServerClientThread.java
com.deny.Threads.T2Client.java
com.deny.Threads.T2Server.java
com.deny.Threads.T3Client.java
com.deny.Threads.T3Server.java
com.deny.Threads.T4Client.java
com.deny.Threads.T4Server.java
com.deny.Threads.T5Client.java
com.deny.Threads.T5Server.java
com.deny.Threads.TrudyClient.java
com.deny.Threads.TrudyServer.java
com.deny.TweenAccessors.SpriteAccessor.java
com.deny.molewhack.Main.java
com.deny.molewhack.MainActivity.java
com.deny.molewhack.WMGame.java
com.deny.ui.StartButton.java
gamelogic.GameWorldTest.java
gamelogic.MoleTest.java
gamelogic.PowerUpTest.java
screens.MultiplayerScreenTest.java
screens.PreGamePowerUpScreenTest.java
screens.PreGameScreenTest.java
serverclient.ServerClientTest.java