Android Open Source - Ready-Set-Rogue Death Processor






From Project

Back to project page Ready-Set-Rogue.

License

The source code is released under:

GNU General Public License

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Java Source Code

package com.warsheep.scamp.processors;
/*from   w  w  w  .  jav  a2 s  .  com*/
import com.badlogic.ashley.core.Entity;
import com.badlogic.ashley.core.Family;
import com.badlogic.ashley.systems.IteratingSystem;
import com.badlogic.gdx.graphics.Color;
import com.warsheep.scamp.components.*;
import com.warsheep.scamp.screens.MainGameScreen;

public class DeathProcessor extends IteratingSystem {

    public DeathProcessor() {
        super(Family.all(DamageableComponent.class, StateComponent.class).get());
    }

    @Override
    public void processEntity(Entity entity, float deltaTime) {
        DamageableComponent dmgComp = ECSMapper.damage.get(entity);
        StateComponent stateComp = ECSMapper.state.get(entity);

        if (dmgComp.currentHealth <= 0) {
            stateComp.state = StateComponent.State.DEAD;
            VisibleComponent vc = ECSMapper.visible.get(entity);
            vc.color = Color.RED;

            if (dmgComp.essential) {
                MainGameScreen.gameState = MainGameScreen.GameState.GAME_OVER;
            }

            if (ECSMapper.collide.get(entity) != null) {
                entity.remove(CollidableComponent.class);
            }

            if (ECSMapper.control.get(entity) != null) {
                entity.remove(ControllableComponent.class);
            }
        }
    }

}




Java Source Code List

com.warsheep.scamp.AssetDepot.java
com.warsheep.scamp.IOSLauncher.java
com.warsheep.scamp.MapImporter.java
com.warsheep.scamp.PrefabFactory.java
com.warsheep.scamp.Scamp.java
com.warsheep.scamp.adt.BSPRectangle.java
com.warsheep.scamp.adt.Container.java
com.warsheep.scamp.adt.Pair.java
com.warsheep.scamp.adt.Room.java
com.warsheep.scamp.algorithms.BSPMapGenerator.java
com.warsheep.scamp.algorithms.Compositor.java
com.warsheep.scamp.android.AndroidLauncher.java
com.warsheep.scamp.client.HtmlLauncher.java
com.warsheep.scamp.components.AIControllableComponent.java
com.warsheep.scamp.components.AttackerComponent.java
com.warsheep.scamp.components.CameraComponent.java
com.warsheep.scamp.components.CollidableComponent.java
com.warsheep.scamp.components.ControllableComponent.java
com.warsheep.scamp.components.DamageableComponent.java
com.warsheep.scamp.components.DropComponent.java
com.warsheep.scamp.components.ECSMapper.java
com.warsheep.scamp.components.FactionComponent.java
com.warsheep.scamp.components.InventoryComponent.java
com.warsheep.scamp.components.LevelComponent.java
com.warsheep.scamp.components.MovementComponent.java
com.warsheep.scamp.components.StateComponent.java
com.warsheep.scamp.components.TileComponent.java
com.warsheep.scamp.components.TransformComponent.java
com.warsheep.scamp.components.VisibleComponent.java
com.warsheep.scamp.desktop.AssetPacker.java
com.warsheep.scamp.desktop.DesktopLauncher.java
com.warsheep.scamp.processors.AIProcessor.java
com.warsheep.scamp.processors.CameraProcessor.java
com.warsheep.scamp.processors.CollisionProcessor.java
com.warsheep.scamp.processors.CombatProcessor.java
com.warsheep.scamp.processors.ControlProcessor.java
com.warsheep.scamp.processors.DeathProcessor.java
com.warsheep.scamp.processors.LevelingProcessor.java
com.warsheep.scamp.processors.MovementProcessor.java
com.warsheep.scamp.processors.StateProcessor.java
com.warsheep.scamp.processors.TileProcessor.java
com.warsheep.scamp.processors.VisibilityProcessor.java
com.warsheep.scamp.screens.MainGameScreen.java
com.warsheep.scamp.screens.MainMenuScreen.java