Android Open Source - Libgdx tutorial libgdx-gameservices-admob-tutorial






Project Summary

A sample application demonstrating how to integrate a LibGDX Android game with Google Play Game Services and AdMob.

Web Site / Source Repository

libgdx-gameservices-admob-tutorial is hosted in the following web site
https://github.com/Aucir/libgdx-gameservices-admob-tutorial

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Project Detail

The following table is the detailed list of libgdx-gameservices-admob-tutorial.

ItemValue
Java File Count18
Target SDK Version20
Minimum SDK Version9
Activity Count2
Required Permissionsandroid.permission.ACCESS_NETWORK_STATE
android.permission.INTERNET
Asset File Namesassets\LiberationMono-Regular.ttf
assets\default.fnt
assets\fonts\exo-small.fnt
assets\fonts\exo-small.png
assets\uiskin.atlas
assets\uiskin.json
assets\uiskin.png




Java Source Files

libgdx-gameservices-admob-tutorial has the following Java source files.

com.aucir.number.ActionResolver.java
com.aucir.number.MyGdxGame.java
com.aucir.number.android.AndroidLauncher.java
com.aucir.number.android.GameHelper.java
com.aucir.number.screens.Assets.java
com.aucir.number.screens.BaseScreen.java
com.aucir.number.screens.CustomLabel.java
com.aucir.number.screens.GameScreen.java
com.aucir.number.util.CameraHelper.java
com.aucir.number.util.Constants.java
com.aucir.number.util.GamePreferences.java
com.aucir.numbers.IOSLauncher.java
com.aucir.numbers.android.BuildConfig.java
com.aucir.numbers.android.BuildConfig.java
org.jrenner.smartfont.SmartFontGenerator.java
org.jrenner.smartfont.writer.BitmapFontWriter.java