Android Open Source - tmxmob Load Screen






From Project

Back to project page tmxmob.

License

The source code is released under:

GNU General Public License

If you think the Android project tmxmob listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package com.ufofrog.tmxmob.app.screen;
/* w ww  .  ja v a  2  s. c o  m*/
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.input.GestureDetector.GestureListener;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.SelectBox;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
import com.ufofrog.core.GameScreen;
import com.ufofrog.tmxmob.app.TmxMobApp;

public class LoadScreen extends GameScreen<TmxMobApp> implements InputProcessor, GestureListener {

  Stage stage;
  private Skin skin;
  private SpriteBatch batch;
  SelectBox<FileHandle> fileList;

  public LoadScreen(TmxMobApp game) {
    super(game);
    skin = new Skin(Gdx.files.internal("uiskin.json"));

    batch = new SpriteBatch();
    stage = new Stage();
    
    // CREATE LABELS AND TEXTS
      Label twLabel = new Label("Source", skin);
      fileList = new SelectBox<FileHandle>(skin);
      game.newMapScreen.RefreshFiles();
      fileList.setItems(game.newMapScreen.tmxfiles);
      
      final TmxMobApp thegame = this.game;

      // CREATE "LOAD" BUTTON
      TextButton loadButton = new TextButton("Load!", skin);
      loadButton.addListener(new ClickListener() {
      @Override
      public void clicked(InputEvent event, float x, float y)
      {
        System.out.println(fileList.getSelected().toString());
        thegame.mapHolder.LoadExternalFile(fileList.getSelected().toString());          
        thegame.setScreen(thegame.editScreen);
      }
      });

      // DISPLAY GUI
      Table table = new Table();
      table.add(twLabel).space(10).center();
      table.row();
      table.add(fileList).space(10).center();
      table.row();
      table.add(loadButton).center();
      stage.addActor(table);
      table.setFillParent(true);

  }

  
  @Override
  public void Reset()
  {
    Gdx.input.setInputProcessor(stage);
      game.newMapScreen.RefreshFiles();
      fileList.setItems(game.newMapScreen.tmxfiles);
  }
  
  @Override
  public void render( float deltatime )
  {
    Gdx.gl.glClearColor(0f, 0f, 0f, 1f);
    Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);

    stage.act(Gdx.graphics.getDeltaTime());
    batch.begin();
    stage.draw();
    batch.end();
  }
  
  @Override
  public boolean touchDown(float x, float y, int pointer, int button) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean tap(float x, float y, int count, int button) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean longPress(float x, float y) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean fling(float velocityX, float velocityY, int button) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean pan(float x, float y, float deltaX, float deltaY) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean panStop(float x, float y, int pointer, int button) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean zoom(float initialDistance, float distance) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean pinch(Vector2 initialPointer1, Vector2 initialPointer2,
      Vector2 pointer1, Vector2 pointer2) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean keyDown(int keycode) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean keyUp(int keycode) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean keyTyped(char character) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean touchDown(int screenX, int screenY, int pointer, int button) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean touchUp(int screenX, int screenY, int pointer, int button) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean touchDragged(int screenX, int screenY, int pointer) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean mouseMoved(int screenX, int screenY) {
    // TODO Auto-generated method stub
    return false;
  }

  @Override
  public boolean scrolled(int amount) {
    // TODO Auto-generated method stub
    return false;
  }

}




Java Source Code List

com.ufofrog.tmxmob.IOSLauncher.java
com.ufofrog.tmxmob.android.AndroidLauncher.java
com.ufofrog.tmxmob.app.PersistentFiles.java
com.ufofrog.tmxmob.app.TilePalette.java
com.ufofrog.tmxmob.app.TmxMobApp.java
com.ufofrog.tmxmob.app.config.StaticConfig.java
com.ufofrog.tmxmob.app.config.UserConfigParams.java
com.ufofrog.tmxmob.app.config.UserConfig.java
com.ufofrog.tmxmob.app.screen.EditScreen.java
com.ufofrog.tmxmob.app.screen.LoadScreen.java
com.ufofrog.tmxmob.app.screen.NewMapScreen.java
com.ufofrog.tmxmob.app.screen.SaveScreen.java
com.ufofrog.tmxmob.client.HtmlLauncher.java
com.ufofrog.tmxmob.desktop.DesktopLauncher.java
com.ufofrog.tmxmob.map.MapHolder.java
com.ufofrog.tmxmob.map.MapParams.java