Android Open Source - OpenGL opengl Android-OpenGL-AugmentedReality






Project Summary

My project for course ece1778, UofT.

Web Site / Source Repository

Android-OpenGL-AugmentedReality is hosted in the following web site
https://github.com/aquadrop/Android-OpenGL-AugmentedReality

If you think the Android project Android-OpenGL-AugmentedReality listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Project Detail

The following table is the detailed list of Android-OpenGL-AugmentedReality.

ItemValue
Java File Count31
Supported screen sizes[sw600dp, landhdpi, mdpi, ldpi, large, hdpi, xhdpi, landldpi, landxhdpi, landmdpi]
Target SDK Version17
Minimum SDK Version8
Activity Count9
jar files usedandroid-support-v4.jar
Required Permissionsandroid.permission.ACCESS_FINE_LOCATION
android.permission.ACCESS_NETWORK_STATE
android.permission.ACCESS_WIFI_STATE
android.permission.CAMERA
android.permission.CHANGE_WIFI_STATE
android.permission.INTERNET
android.permission.READ_PHONE_STATE
android.permission.WAKE_LOCK
android.permission.WRITE_EXTERNAL_STORAGE
Asset File Namesassets\StonesAndChips.dat
assets\StonesAndChips.xml
assets\Tarmac.dat
assets\Tarmac.xml
assets\TextureTeapotBlue.png
assets\TextureTeapotBrass.png
assets\TextureTeapotRed.png
assets\component.x3d
assets\cone.mtl
assets\cone.obj
assets\cosphere.mtl
assets\cosphere.obj
assets\cube.obj
assets\cylinder.mtl
assets\cylinder.obj
assets\magnolia.obj
assets\monkey.mtl
assets\monkey.obj
assets\monkey.x3d
assets\newboard.obj
assets\newscrew.obj
assets\smallteapot.mtl
assets\smallteapot.obj
assets\sphere.mtl
assets\sphere.obj
assets\teapot.mtl
assets\teapot.obj
assets\torus.mtl
assets\torus.obj




Resource Files

There are 6 image files in Android-OpenGL-AugmentedReality. The names of the image files are listed as follows.

activity_splash_logo.png
blueprint_vuforia.png
folder.png
gear.png
splash_background_tile.png
xml.png

The following screenshort is generated from the image listed above.

null




Java Source Files

Android-OpenGL-AugmentedReality has the following Java source files.

com.android.constants.Constant.java
com.android.constants.FileSystem.java
com.android.constants.Light.java
com.android.constants.LookAt.java
com.example.connection.ConnectServer.java
com.example.connection.FileDownloader.java
com.example.connection.HttpClient.java
com.example.connection.Network.java
com.example.connection.PrivateListActivity.java
com.example.connection.Session.java
com.example.ece1778.CRenderer.java
com.example.ece1778.CameraPreview.java
com.example.ece1778.Choice.java
com.example.ece1778.CubeRenderer.java
com.example.ece1778.DatabaseHelper.java
com.example.ece1778.GuestList.java
com.example.ece1778.GuestListActivity.java
com.example.ece1778.LoadTask.java
com.example.ece1778.LoginUIActivity.java
com.example.ece1778.Main.java
com.example.ece1778.PrepareTask.java
com.example.ece1778.TranslucentSurface.java
com.example.ece1778.VertexPackage.java
com.qualcomm.QCARSamples.ImageTargets.AboutScreen.java
com.qualcomm.QCARSamples.ImageTargets.DebugLog
.java
com.qualcomm.QCARSamples.ImageTargets.ImageTargets.java
com.qualcomm.QCARSamples.ImageTargets.ImageTargetsRenderer.java
com.qualcomm.QCARSamples.ImageTargets.ImageTargetsSplashScreen.java
com.qualcomm.QCARSamples.ImageTargets.QCARSampleGLView.java
com.qualcomm.QCARSamples.ImageTargets.Texture
.java