Android Open Source - FaceTag-Android Prs Application






From Project

Back to project page FaceTag-Android.

License

The source code is released under:

GNU General Public License

If you think the Android project FaceTag-Android listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package edu.grinnell.facetag.parse;
/*w w w.ja  v  a  2s . c o  m*/
import android.app.Application;

import com.nostra13.universalimageloader.core.DisplayImageOptions;
import com.nostra13.universalimageloader.core.ImageLoader;
import com.nostra13.universalimageloader.core.ImageLoaderConfiguration;
import com.parse.Parse;
import com.parse.ParseFacebookUtils;
import com.parse.ParseInstallation;
import com.parse.ParseObject;
import com.parse.PushService;

import edu.grinnell.facetag.GameScreenActivity;

public class PrsApplication extends Application {

  @Override
  public void onCreate() {
    super.onCreate();

    //Register Parse
    ParseObject.registerSubclass(PhotoTag.class);
    ParseObject.registerSubclass(Game.class);

    /*
     * Fill in this section with your Parse credentials
     */
    Parse.initialize(this, "97s1dXeGVg72YmhWjZVFXQvWFILwyyV78pftvQBe",
        "isrQzRX1HkVQyuqnab3m8DGEIWWcpKAt2iJ0CtFu");
    ParseFacebookUtils.initialize("551206871642297");
    PushService.setDefaultPushCallback(this, GameScreenActivity.class);
    ParseInstallation.getCurrentInstallation().saveInBackground();

    /*
     * For more information on app security and Parse ACL:
     * https://www.parse.com/docs/android_guide#security-recommendations
     */
    /*
     * ParseACL defaultACL = new ParseACL();
     * 
     * defaultACL.setPublicReadAccess(true);
     * 
     * ParseACL.setDefaultACL(defaultACL, true);
     */

    // Create global configuration and initialize ImageLoader with this
    // configuration
    DisplayImageOptions defaultOptions = new DisplayImageOptions.Builder()
        .cacheInMemory(true).cacheOnDisc(true).build();

    ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(
        getApplicationContext()).defaultDisplayImageOptions(
        defaultOptions).build();

    ImageLoader.getInstance().init(config);
  }
}




Java Source Code List

edu.grinnell.facetag.GameInfoFragment.java
edu.grinnell.facetag.GameListFragment.java
edu.grinnell.facetag.GameScreenActivity.java
edu.grinnell.facetag.LoginActivity.java
edu.grinnell.facetag.PhotoEvalFragment.java
edu.grinnell.facetag.ScoresListFragment.java
edu.grinnell.facetag.gamecreate.CreateGameActivity.java
edu.grinnell.facetag.gamecreate.GameSettingsFragment.java
edu.grinnell.facetag.gamecreate.InvitePlayersFragment.java
edu.grinnell.facetag.parse.Game.java
edu.grinnell.facetag.parse.PhotoTag.java
edu.grinnell.facetag.parse.PrsApplication.java
edu.grinnell.facetag.parse.User.java
edu.grinnell.facetag.takepicture.CameraActivity.java
edu.grinnell.facetag.takepicture.CameraPreview.java
edu.grinnell.facetag.takepicture.SubmitPhotoActivity.java
edu.grinnell.facetag.utils.ImageLoaderUtility.java
edu.grinnell.facetag.utils.RoundedImageView.java
edu.grinnell.facetag.utils.actionBarFont.java