Android Open Source - awesome-drawable Text Drawable






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License

The source code is released under:

Apache License

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Java Source Code

/*
 * The MIT License (MIT)/*from  w  ww.  java  2s  .c o m*/
 *
 * Copyright (c) 2013 Aranea D.O.O. Skopje
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

package com.araneaapps.android.libs.awesomedrawable;

import android.content.Context;
import android.content.res.ColorStateList;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.graphics.Typeface;
import android.graphics.drawable.Drawable;
import android.text.Layout;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.TypedValue;

/**
 * A Drawable object that draws text.
 * A TextDrawable accepts most of the same parameters that can be applied to
 * {@link android.widget.TextView} for displaying and formatting text.
 * <p/>
 * Optionally, a {@link android.graphics.Path} may be supplied on which to draw the text.
 * <p/>
 * A TextDrawable has an intrinsic size equal to that required to draw all
 * the text it has been supplied, when possible.  In cases where a {@link android.graphics.Path}
 * has been supplied, the caller must explicitly call
 * {@link #setBounds(android.graphics.Rect) setBounds()} to provide the Drawable
 * size based on the Path constraints.
 */
public class TextDrawable extends Drawable {

  /* Platform XML constants for typeface */
  private static final int SANS = 1;
  private static final int SERIF = 2;
  private static final int MONOSPACE = 3;

  /* Resources for scaling values to the given device */
  private Resources mResources;
  /* Paint to hold most drawing primitives for the text */
  private TextPaint mTextPaint;
  /* Layout is used to measure and draw the text */
  private StaticLayout mTextLayout;
  /* Alignment of the text inside its bounds */
  private Layout.Alignment mTextAlignment = Layout.Alignment.ALIGN_NORMAL;
  /* Optional path on which to draw the text */
  private Path mTextPath;
  /* Stateful text color list */
  private ColorStateList mTextColors;
  /* Container for the bounds to be reported to widgets */
  private Rect mTextBounds;
  /* Text string to draw */
  private CharSequence mText = "";

  private static final int[] THEME_ATTRIBUTES = {
      android.R.attr.textAppearance
  };
  private static final int[] APPEARANCE_ATTRIBUTES = {
      android.R.attr.textSize,
      android.R.attr.typeface,
      android.R.attr.textStyle,
      android.R.attr.textColor
  };


  public TextDrawable(Context context) {
    super();
    //Used to load and scale resource items
    mResources = context.getResources();
    //Definition of this drawables size
    mTextBounds = new Rect();
    //Paint to use for the text
    mTextPaint = new TextPaint(Paint.ANTI_ALIAS_FLAG);
    mTextPaint.density = mResources.getDisplayMetrics().density;
    mTextPaint.setDither(true);

    int textSize = 15;
    ColorStateList textColor = null;
    int styleIndex = -1;
    int typefaceIndex = -1;

    //Set default parameters from the current theme
    TypedArray a = context.getTheme().obtainStyledAttributes(THEME_ATTRIBUTES);
    int appearanceId = a.getResourceId(0, -1);
    a.recycle();

    TypedArray ap = null;
    if (appearanceId != -1) {
      ap = context.obtainStyledAttributes(appearanceId, APPEARANCE_ATTRIBUTES);
    }
    if (ap != null) {
      for (int i = 0; i < ap.getIndexCount(); i++) {
        int attr = ap.getIndex(i);
        switch (attr) {
          case 0: //Text Size
            textSize = a.getDimensionPixelSize(attr, textSize);
            break;
          case 1: //Typeface
            typefaceIndex = a.getInt(attr, typefaceIndex);
            break;
          case 2: //Text Style
            styleIndex = a.getInt(attr, styleIndex);
            break;
          case 3: //Text Color
            textColor = a.getColorStateList(attr);
            break;
          default:
            break;
        }
      }

      ap.recycle();
    }

    setTextColor(textColor != null
        ? textColor : ColorStateList.valueOf(0xFF000000));
    setRawTextSize(textSize);

    Typeface tf = null;
    switch (typefaceIndex) {
      case SANS:
        tf = Typeface.SANS_SERIF;
        break;

      case SERIF:
        tf = Typeface.SERIF;
        break;

      case MONOSPACE:
        tf = Typeface.MONOSPACE;
        break;
    }

    setTypeface(tf, styleIndex);
  }


  /**
   * Set the text that will be displayed
   *
   * @param text Text to display
   */
  public void setText(CharSequence text) {
    if (text == null) text = "";

    mText = text;

    measureContent();
  }

  /**
   * Return the text currently being displayed
   */
  public CharSequence getText() {
    return mText;
  }

  /**
   * Return the current text size, in pixels
   */
  public float getTextSize() {
    return mTextPaint.getTextSize();
  }

  /**
   * Set the text size.  The value will be interpreted in "sp" units
   *
   * @param size Text size value, in sp
   */
  public void setTextSize(float size) {
    setTextSize(TypedValue.COMPLEX_UNIT_SP, size);
  }

  /**
   * Set the text size, using the supplied complex units
   *
   * @param unit Units for the text size, such as dp or sp
   * @param size Text size value
   */
  public void setTextSize(int unit, float size) {
    float dimension = TypedValue.applyDimension(unit, size,
        mResources.getDisplayMetrics());
    setRawTextSize(dimension);
  }

  /*
   * Set the text size, in raw pixels
   */
  private void setRawTextSize(float size) {
    if (size != mTextPaint.getTextSize()) {
      mTextPaint.setTextSize(size);

      measureContent();
    }
  }

  /**
   * Return the horizontal stretch factor of the text
   */
  public float getTextScaleX() {
    return mTextPaint.getTextScaleX();
  }

  /**
   * Set the horizontal stretch factor of the text
   *
   * @param size Text scale factor
   */
  public void setTextScaleX(float size) {
    if (size != mTextPaint.getTextScaleX()) {
      mTextPaint.setTextScaleX(size);
      measureContent();
    }
  }

  /**
   * Return the current text alignment setting
   */
  public Layout.Alignment getTextAlign() {
    return mTextAlignment;
  }

  /**
   * Set the text alignment.  The alignment itself is based on the text layout direction.
   * For LTR text NORMAL is left aligned and OPPOSITE is right aligned.
   * For RTL text, those alignments are reversed.
   *
   * @param align Text alignment value.  Should be set to one of:
   *              <p/>
   *              {@link android.text.Layout.Alignment#ALIGN_NORMAL},
   *              {@link android.text.Layout.Alignment#ALIGN_NORMAL},
   *              {@link android.text.Layout.Alignment#ALIGN_OPPOSITE}.
   */
  public void setTextAlign(Layout.Alignment align) {
    if (mTextAlignment != align) {
      mTextAlignment = align;
      measureContent();
    }
  }

  /**
   * Sets the typeface and style in which the text should be displayed.
   * Note that not all Typeface families actually have bold and italic
   * variants, so you may need to use
   * {@link #setTypeface(android.graphics.Typeface, int)} to get the appearance
   * that you actually want.
   */
  public void setTypeface(Typeface tf) {
    if (mTextPaint.getTypeface() != tf) {
      mTextPaint.setTypeface(tf);

      measureContent();
    }
  }

  /**
   * Sets the typeface and style in which the text should be displayed,
   * and turns on the fake bold and italic bits in the Paint if the
   * Typeface that you provided does not have all the bits in the
   * style that you specified.
   */
  public void setTypeface(Typeface tf, int style) {
    if (style > 0) {
      if (tf == null) {
        tf = Typeface.defaultFromStyle(style);
      } else {
        tf = Typeface.create(tf, style);
      }

      setTypeface(tf);
      // now compute what (if any) algorithmic styling is needed
      int typefaceStyle = tf != null ? tf.getStyle() : 0;
      int need = style & ~typefaceStyle;
      mTextPaint.setFakeBoldText((need & Typeface.BOLD) != 0);
      mTextPaint.setTextSkewX((need & Typeface.ITALIC) != 0 ? -0.25f : 0);
    } else {
      mTextPaint.setFakeBoldText(false);
      mTextPaint.setTextSkewX(0);
      setTypeface(tf);
    }
  }

  /**
   * Return the current typeface and style that the Paint
   * using for display.
   */
  public Typeface getTypeface() {
    return mTextPaint.getTypeface();
  }

  /**
   * Set a single text color for all states
   *
   * @param color Color value such as
   * {@link android.graphics.Color#WHITE} or {@link android.graphics.Color#argb(int, int, int, int)}
   */
  public void setTextColor(int color) {
    setTextColor(ColorStateList.valueOf(color));
  }

  /**
   * Set the text color as a state list
   *
   * @param colorStateList ColorStateList of text colors, such as inflated from an R.color resource
   */
  public void setTextColor(ColorStateList colorStateList) {
    mTextColors = colorStateList;
    updateTextColors(getState());
  }

  /**
   * Optional Path object on which to draw the text.  If this is set,
   * TextDrawable cannot properly measure the bounds this drawable will need.
   * You must call {@link #setBounds(int, int, int, int) setBounds()} before
   * applying this TextDrawable to any View.
   * <p/>
   * Calling this method with <code>null</code> will remove any Path currently attached.
   */
  public void setTextPath(Path path) {
    if (mTextPath != path) {
      mTextPath = path;
      measureContent();
    }
  }

  /**
   * Internal method to take measurements of the current contents and apply
   * the correct bounds when possible.
   */
  private void measureContent() {
    //If drawing to a path, we cannot measure intrinsic bounds
    //We must resly on setBounds being called externally
    if (mTextPath != null) {
      //Clear any previous measurement
      mTextLayout = null;
      mTextBounds.setEmpty();
    } else {
      //Measure text bounds
      float desired = Layout.getDesiredWidth(mText, mTextPaint);
      mTextLayout = new StaticLayout(mText, mTextPaint, (int) desired,
          mTextAlignment, 1.0f, 0.0f, false);
      mTextBounds.set(0, 0, mTextLayout.getWidth(), mTextLayout.getHeight());
    }

    //We may need to be redrawn
    invalidateSelf();
  }

  /**
   * Internal method to apply the correct text color based on the drawable's state
   */
  private boolean updateTextColors(int[] stateSet) {
    int newColor = mTextColors.getColorForState(stateSet, Color.WHITE);
    if (mTextPaint.getColor() != newColor) {
      mTextPaint.setColor(newColor);
      return true;
    }

    return false;
  }

  @Override
  protected void onBoundsChange(Rect bounds) {
    //Update the internal bounds in response to any external requests
    mTextBounds.set(bounds);
  }

  @Override
  public boolean isStateful() {
        /*
         * The drawable's ability to represent state is based on
         * the text color list set
         */
    return mTextColors.isStateful();
  }

  @Override
  protected boolean onStateChange(int[] state) {
    //Upon state changes, grab the correct text color
    return updateTextColors(state);
  }

  @Override
  public int getIntrinsicHeight() {
    //Return the vertical bounds measured, or -1 if none
    if (mTextBounds.isEmpty()) {
      return -1;
    } else {
      return (mTextBounds.bottom - mTextBounds.top);
    }
  }

  @Override
  public int getIntrinsicWidth() {
    //Return the horizontal bounds measured, or -1 if none
    if (mTextBounds.isEmpty()) {
      return -1;
    } else {
      return (mTextBounds.right - mTextBounds.left);
    }
  }

  @Override
  public void draw(Canvas canvas) {
    if (mTextPath == null) {
      //Allow the layout to draw the text
      mTextLayout.draw(canvas);
    } else {
      //Draw directly on the canvas using the supplied path
      canvas.drawTextOnPath(mText.toString(), mTextPath, 0, 0, mTextPaint);
    }
  }

  @Override
  public void setAlpha(int alpha) {
    if (mTextPaint.getAlpha() != alpha) {
      mTextPaint.setAlpha(alpha);
    }
  }

  @Override
  public int getOpacity() {
    return mTextPaint.getAlpha();
  }

  @Override
  public void setColorFilter(ColorFilter cf) {
    if (mTextPaint.getColorFilter() != cf) {
      mTextPaint.setColorFilter(cf);
    }
  }

}




Java Source Code List

com.araneaapps.android.libs.awesomedrawable.AwesomeTextDrawable.java
com.araneaapps.android.libs.awesomedrawable.TextDrawable.java
com.example.awsomedrawable.SimpleActivity.java
com.example.awsomedrawable.SimpleApp.java