Download maestro Free Java Code

Description

Cocos2d iPad game for molyjam.

Icons

maestro

Source Files

The download file maestro-master.zip has the following entries.


.gitignore/*from w  w  w. j av a  2s .c  o m*/
Assets/Graphics/backgrounds/ipad/backstory_background-ipad.png
Assets/Graphics/backgrounds/ipad/blank_background-ipad.png
Assets/Graphics/backgrounds/ipad/gameover_background-ipad.png
Assets/Graphics/backgrounds/ipad/level1_background-ipad.png
Assets/Graphics/backgrounds/ipad/level2_background-ipad.png
Assets/Graphics/backgrounds/ipad/level3_background-ipad.png
Assets/Graphics/backgrounds/ipad/store_background-ipad.png
Assets/Graphics/backgrounds/ipad/title_background-ipad.png
Assets/Graphics/backgrounds/ipad/victory_background-ipad.png
Assets/Graphics/backgrounds/ipadhd/backstory_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/blank_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/gameover_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/level1_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/level2_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/level3_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/store_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/title_background-ipadhd.png
Assets/Graphics/backgrounds/ipadhd/victory_background-ipadhd.png
Assets/Graphics/backgrounds/iphone/backstory_background.png
Assets/Graphics/backgrounds/iphone/blank_background.png
Assets/Graphics/backgrounds/iphone/gameover_background.png
Assets/Graphics/backgrounds/iphone/level1_background.png
Assets/Graphics/backgrounds/iphone/level2_background.png
Assets/Graphics/backgrounds/iphone/level3_background.png
Assets/Graphics/backgrounds/iphone/store_background.png
Assets/Graphics/backgrounds/iphone/title_background.png
Assets/Graphics/backgrounds/iphone/victory_background.png
Assets/Graphics/backgrounds/iphonehd/backstory_background-hd.png
Assets/Graphics/backgrounds/iphonehd/blank_background-hd.png
Assets/Graphics/backgrounds/iphonehd/gameover_background-hd.png
Assets/Graphics/backgrounds/iphonehd/level1_background-hd.png
Assets/Graphics/backgrounds/iphonehd/level2_background-hd.png
Assets/Graphics/backgrounds/iphonehd/level3_background-hd.png
Assets/Graphics/backgrounds/iphonehd/store_background-hd.png
Assets/Graphics/backgrounds/iphonehd/title_background-hd.png
Assets/Graphics/backgrounds/iphonehd/victory_background-hd.png
Assets/Graphics/sprites/ipad/devil_0-ipad.png
Assets/Graphics/sprites/ipad/devil_1-ipad.png
Assets/Graphics/sprites/ipad/devil_2-ipad.png
Assets/Graphics/sprites/ipad/floor-ipad.png
Assets/Graphics/sprites/ipad/maestro_0-ipad.png
Assets/Graphics/sprites/ipad/maestro_1-ipad.png
Assets/Graphics/sprites/ipad/maestro_2-ipad.png
Assets/Graphics/sprites/ipad/maestro_3-ipad.png
Assets/Graphics/sprites/ipad/person_0-ipad.png
Assets/Graphics/sprites/ipad/person_1-ipad.png
Assets/Graphics/sprites/ipad/shop_sign_0-ipad.png
Assets/Graphics/sprites/ipad/shop_sign_1-ipad.png
Assets/Graphics/sprites/ipad/shop_sign_2-ipad.png
Assets/Graphics/sprites/ipad/tear_0-ipad.png
Assets/Graphics/sprites/ipad/tear_1-ipad.png
Assets/Graphics/sprites/ipad/tear_2-ipad.png
Assets/Graphics/sprites/ipad/tear_3-ipad.png
Assets/Graphics/sprites/ipad/tear_4-ipad.png
Assets/Graphics/sprites/ipad/tear_5-ipad.png
Assets/Graphics/sprites/ipad/tear_6-ipad.png
Assets/Graphics/sprites/ipad/tear_7-ipad.png
Assets/Graphics/sprites/ipad/tear_8-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_0-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_1-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_2-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_3-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_4-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_5-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_6-ipad.png
Assets/Graphics/sprites/ipad/victory_maestro_7-ipad.png
Assets/Graphics/sprites/ipad/violin_case-ipad.png
Assets/Graphics/sprites/ipadhd/devil_0-ipadhd.png
Assets/Graphics/sprites/ipadhd/devil_1-ipadhd.png
Assets/Graphics/sprites/ipadhd/devil_2-ipadhd.png
Assets/Graphics/sprites/ipadhd/floor-ipadhd.png
Assets/Graphics/sprites/ipadhd/maestro_0-ipadhd.png
Assets/Graphics/sprites/ipadhd/maestro_1-ipadhd.png
Assets/Graphics/sprites/ipadhd/maestro_2-ipadhd.png
Assets/Graphics/sprites/ipadhd/maestro_3-ipadhd.png
Assets/Graphics/sprites/ipadhd/person_0-ipadhd.png
Assets/Graphics/sprites/ipadhd/person_1-ipadhd.png
Assets/Graphics/sprites/ipadhd/shop_sign_0-ipadhd.png
Assets/Graphics/sprites/ipadhd/shop_sign_1-ipadhd.png
Assets/Graphics/sprites/ipadhd/shop_sign_2-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_0-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_1-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_2-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_3-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_4-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_5-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_6-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_7-ipadhd.png
Assets/Graphics/sprites/ipadhd/tear_8-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_0-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_1-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_2-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_3-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_4-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_5-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_6-ipadhd.png
Assets/Graphics/sprites/ipadhd/victory_maestro_7-ipadhd.png
Assets/Graphics/sprites/ipadhd/violin_case-ipadhd.png
Assets/Graphics/sprites/iphone/devil_0.png
Assets/Graphics/sprites/iphone/devil_1.png
Assets/Graphics/sprites/iphone/devil_2.png
Assets/Graphics/sprites/iphone/floor.png
Assets/Graphics/sprites/iphone/maestro_0.png
Assets/Graphics/sprites/iphone/maestro_1.png
Assets/Graphics/sprites/iphone/maestro_2.png
Assets/Graphics/sprites/iphone/maestro_3.png
Assets/Graphics/sprites/iphone/person_0.png
Assets/Graphics/sprites/iphone/person_1.png
Assets/Graphics/sprites/iphone/shop_sign_0.png
Assets/Graphics/sprites/iphone/shop_sign_1.png
Assets/Graphics/sprites/iphone/shop_sign_2.png
Assets/Graphics/sprites/iphone/tear_0.png
Assets/Graphics/sprites/iphone/tear_1.png
Assets/Graphics/sprites/iphone/tear_2.png
Assets/Graphics/sprites/iphone/tear_3.png
Assets/Graphics/sprites/iphone/tear_4.png
Assets/Graphics/sprites/iphone/tear_5.png
Assets/Graphics/sprites/iphone/tear_6.png
Assets/Graphics/sprites/iphone/tear_7.png
Assets/Graphics/sprites/iphone/tear_8.png
Assets/Graphics/sprites/iphone/victory_maestro_0.png
Assets/Graphics/sprites/iphone/victory_maestro_1.png
Assets/Graphics/sprites/iphone/victory_maestro_2.png
Assets/Graphics/sprites/iphone/victory_maestro_3.png
Assets/Graphics/sprites/iphone/victory_maestro_4.png
Assets/Graphics/sprites/iphone/victory_maestro_5.png
Assets/Graphics/sprites/iphone/victory_maestro_6.png
Assets/Graphics/sprites/iphone/victory_maestro_7.png
Assets/Graphics/sprites/iphone/violin_case.png
Assets/Graphics/sprites/iphonehd/devil_0-hd.png
Assets/Graphics/sprites/iphonehd/devil_1-hd.png
Assets/Graphics/sprites/iphonehd/devil_2-hd.png
Assets/Graphics/sprites/iphonehd/floor-hd.png
Assets/Graphics/sprites/iphonehd/maestro_0-hd.png
Assets/Graphics/sprites/iphonehd/maestro_1-hd.png
Assets/Graphics/sprites/iphonehd/maestro_2-hd.png
Assets/Graphics/sprites/iphonehd/maestro_3-hd.png
Assets/Graphics/sprites/iphonehd/person_0-hd.png
Assets/Graphics/sprites/iphonehd/person_1-hd.png
Assets/Graphics/sprites/iphonehd/shop_sign_0-hd.png
Assets/Graphics/sprites/iphonehd/shop_sign_1-hd.png
Assets/Graphics/sprites/iphonehd/shop_sign_2-hd.png
Assets/Graphics/sprites/iphonehd/tear_0-hd.png
Assets/Graphics/sprites/iphonehd/tear_1-hd.png
Assets/Graphics/sprites/iphonehd/tear_2-hd.png
Assets/Graphics/sprites/iphonehd/tear_3-hd.png
Assets/Graphics/sprites/iphonehd/tear_4-hd.png
Assets/Graphics/sprites/iphonehd/tear_5-hd.png
Assets/Graphics/sprites/iphonehd/tear_6-hd.png
Assets/Graphics/sprites/iphonehd/tear_7-hd.png
Assets/Graphics/sprites/iphonehd/tear_8-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_0-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_1-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_2-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_3-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_4-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_5-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_6-hd.png
Assets/Graphics/sprites/iphonehd/victory_maestro_7-hd.png
Assets/Graphics/sprites/iphonehd/violin_case-hd.png
Assets/Music/gameover_theme.mp3
Assets/Music/maestro_0.mp3
Assets/Music/maestro_1.mp3
Assets/Music/maestro_2.mp3
Assets/Music/maestro_3.mp3
Assets/Music/shop_theme.mp3
Assets/Music/title_theme.mp3
Assets/Music/victory_theme.mp3
Assets/Sounds/crying_4.wav
Assets/Sounds/menu_1.wav
Assets/Sounds/menu_2.wav
Assets/Sounds/store_register.wav
Assets/Sounds/tear_in_case.wav
Assets/Sounds/teardrop_1.wav
Assets/Sounds/teardrop_2.wav
Maestro.xcodeproj/project.pbxproj
Maestro.xcodeproj/project.xcworkspace/contents.xcworkspacedata
Maestro.xcodeproj/project.xcworkspace/xcuserdata/mcglincy.xcuserdatad/UserInterfaceState.xcuserstate
Maestro.xcodeproj/xcuserdata/mcglincy.xcuserdatad/xcschemes/Maestro.xcscheme
Maestro.xcodeproj/xcuserdata/mcglincy.xcuserdatad/xcschemes/xcschememanagement.plist
Maestro/AppDelegate.h
Maestro/AppDelegate.m
Maestro/BackgroundLayer.h
Maestro/BackgroundLayer.m
Maestro/BackstoryLayer.h
Maestro/BackstoryLayer.m
Maestro/BackstoryScene.h
Maestro/BackstoryScene.m
Maestro/BlankLayer.h
Maestro/BlankLayer.m
Maestro/BlankScene.h
Maestro/BlankScene.m
Maestro/Constants.h
Maestro/Constants.m
Maestro/Devil.h
Maestro/Devil.m
Maestro/Floor.h
Maestro/Floor.m
Maestro/FormFactor.h
Maestro/FormFactor.m
Maestro/GameClock.h
Maestro/GameClock.m
Maestro/GameLayer.h
Maestro/GameLayer.m
Maestro/GameManager.h
Maestro/GameManager.m
Maestro/GameObject.h
Maestro/GameObject.m
Maestro/GameOverLayer.h
Maestro/GameOverLayer.m
Maestro/GameOverScene.h
Maestro/GameOverScene.m
Maestro/GameScene.h
Maestro/GameScene.m
Maestro/GameSoundManager.h
Maestro/GameSoundManager.m
Maestro/GameUtils.h
Maestro/GameUtils.m
Maestro/HUDLayer.h
Maestro/HUDLayer.m
Maestro/Maestro.h
Maestro/Maestro.m
Maestro/Note.h
Maestro/Note.m
Maestro/Person.h
Maestro/Person.m
Maestro/Physics.h
Maestro/Physics.m
Maestro/PhysicsSprite.h
Maestro/PhysicsSprite.m
Maestro/Prefix.pch
Maestro/Resources/Default.png
Maestro/Resources/Icon-72.png
Maestro/Resources/Icon-72@2x.png
Maestro/Resources/Icon-Small-50.png
Maestro/Resources/Icon-Small.png
Maestro/Resources/Icon-Small@2x.png
Maestro/Resources/Icon.png
Maestro/Resources/Icon@2x.png
Maestro/Resources/Info.plist
Maestro/Resources/fps_images-hd.png
Maestro/Resources/fps_images-ipadhd.png
Maestro/Resources/fps_images.png
Maestro/Resources/iTunesArtwork
Maestro/ShopSign.h
Maestro/ShopSign.m
Maestro/Store.h
Maestro/Store.m
Maestro/StoreItem.h
Maestro/StoreItem.m
Maestro/StoreLayer.h
Maestro/StoreLayer.m
Maestro/StoreScene.h
Maestro/StoreScene.m
Maestro/Tear.h
Maestro/Tear.m
Maestro/TitleLayer.h
Maestro/TitleLayer.m
Maestro/TitleScene.h
Maestro/TitleScene.m
Maestro/VictoryLayer.h
Maestro/VictoryLayer.m
Maestro/VictoryMaestro.h
Maestro/VictoryMaestro.m
Maestro/VictoryScene.h
Maestro/VictoryScene.m
Maestro/ViolinCase.h
Maestro/ViolinCase.m
Maestro/libs/Chipmunk/LICENSE.txt
Maestro/libs/Chipmunk/README.txt
Maestro/libs/Chipmunk/include/chipmunk/chipmunk.h
Maestro/libs/Chipmunk/include/chipmunk/chipmunk_ffi.h
Maestro/libs/Chipmunk/include/chipmunk/chipmunk_private.h
Maestro/libs/Chipmunk/include/chipmunk/chipmunk_types.h
Maestro/libs/Chipmunk/include/chipmunk/chipmunk_unsafe.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpConstraint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpDampedRotarySpring.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpDampedSpring.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpGearJoint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpGrooveJoint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpPinJoint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpPivotJoint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpRatchetJoint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpRotaryLimitJoint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpSimpleMotor.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/cpSlideJoint.h
Maestro/libs/Chipmunk/include/chipmunk/constraints/util.h
Maestro/libs/Chipmunk/include/chipmunk/cpArbiter.h
Maestro/libs/Chipmunk/include/chipmunk/cpArray.h
Maestro/libs/Chipmunk/include/chipmunk/cpBB.h
Maestro/libs/Chipmunk/include/chipmunk/cpBody.h
Maestro/libs/Chipmunk/include/chipmunk/cpCollision.h
Maestro/libs/Chipmunk/include/chipmunk/cpHashSet.h
Maestro/libs/Chipmunk/include/chipmunk/cpPolyShape.h
Maestro/libs/Chipmunk/include/chipmunk/cpShape.h
Maestro/libs/Chipmunk/include/chipmunk/cpSpace.h
Maestro/libs/Chipmunk/include/chipmunk/cpSpaceHash.h
Maestro/libs/Chipmunk/include/chipmunk/cpSpatialIndex.h
Maestro/libs/Chipmunk/include/chipmunk/cpVect.h
Maestro/libs/Chipmunk/src/CMakeLists.txt
Maestro/libs/Chipmunk/src/chipmunk.c
Maestro/libs/Chipmunk/src/constraints/cpConstraint.c
Maestro/libs/Chipmunk/src/constraints/cpDampedRotarySpring.c
Maestro/libs/Chipmunk/src/constraints/cpDampedSpring.c
Maestro/libs/Chipmunk/src/constraints/cpGearJoint.c
Maestro/libs/Chipmunk/src/constraints/cpGrooveJoint.c
Maestro/libs/Chipmunk/src/constraints/cpPinJoint.c
Maestro/libs/Chipmunk/src/constraints/cpPivotJoint.c
Maestro/libs/Chipmunk/src/constraints/cpRatchetJoint.c
Maestro/libs/Chipmunk/src/constraints/cpRotaryLimitJoint.c
Maestro/libs/Chipmunk/src/constraints/cpSimpleMotor.c
Maestro/libs/Chipmunk/src/constraints/cpSlideJoint.c
Maestro/libs/Chipmunk/src/cpArbiter.c
Maestro/libs/Chipmunk/src/cpArray.c
Maestro/libs/Chipmunk/src/cpBB.c
Maestro/libs/Chipmunk/src/cpBBTree.c
Maestro/libs/Chipmunk/src/cpBody.c
Maestro/libs/Chipmunk/src/cpCollision.c
Maestro/libs/Chipmunk/src/cpHashSet.c
Maestro/libs/Chipmunk/src/cpPolyShape.c
Maestro/libs/Chipmunk/src/cpShape.c
Maestro/libs/Chipmunk/src/cpSpace.c
Maestro/libs/Chipmunk/src/cpSpaceComponent.c
Maestro/libs/Chipmunk/src/cpSpaceHash.c
Maestro/libs/Chipmunk/src/cpSpaceQuery.c
Maestro/libs/Chipmunk/src/cpSpaceStep.c
Maestro/libs/Chipmunk/src/cpSpatialIndex.c
Maestro/libs/Chipmunk/src/cpSweep1D.c
Maestro/libs/Chipmunk/src/cpVect.c
Maestro/libs/Chipmunk/src/prime.h
Maestro/libs/CocosDenshion/CDAudioManager.h
Maestro/libs/CocosDenshion/CDAudioManager.m
Maestro/libs/CocosDenshion/CDConfig.h
Maestro/libs/CocosDenshion/CDOpenALSupport.h
Maestro/libs/CocosDenshion/CDOpenALSupport.m
Maestro/libs/CocosDenshion/CocosDenshion.h
Maestro/libs/CocosDenshion/CocosDenshion.m
Maestro/libs/CocosDenshion/SimpleAudioEngine.h
Maestro/libs/CocosDenshion/SimpleAudioEngine.m
Maestro/libs/CocosDenshionExtras/CDXMacOSXSupport.h
Maestro/libs/CocosDenshionExtras/CDXMacOSXSupport.m
Maestro/libs/CocosDenshionExtras/CDXPropertyModifierAction.h
Maestro/libs/CocosDenshionExtras/CDXPropertyModifierAction.m
Maestro/libs/LICENSE_Chipmunk.txt
Maestro/libs/LICENSE_CocosDenshion.txt
Maestro/libs/LICENSE_Kazmath.txt
Maestro/libs/LICENSE_cocos2d.txt
Maestro/libs/cocos2d/CCAction.h
Maestro/libs/cocos2d/CCAction.m
Maestro/libs/cocos2d/CCActionCamera.h
Maestro/libs/cocos2d/CCActionCamera.m
Maestro/libs/cocos2d/CCActionEase.h
Maestro/libs/cocos2d/CCActionEase.m
Maestro/libs/cocos2d/CCActionGrid.h
Maestro/libs/cocos2d/CCActionGrid.m
Maestro/libs/cocos2d/CCActionGrid3D.h
Maestro/libs/cocos2d/CCActionGrid3D.m
Maestro/libs/cocos2d/CCActionInstant.h
Maestro/libs/cocos2d/CCActionInstant.m
Maestro/libs/cocos2d/CCActionInterval.h
Maestro/libs/cocos2d/CCActionInterval.m
Maestro/libs/cocos2d/CCActionManager.h
Maestro/libs/cocos2d/CCActionManager.m
Maestro/libs/cocos2d/CCActionPageTurn3D.h
Maestro/libs/cocos2d/CCActionPageTurn3D.m
Maestro/libs/cocos2d/CCActionProgressTimer.h
Maestro/libs/cocos2d/CCActionProgressTimer.m
Maestro/libs/cocos2d/CCActionTiledGrid.h
Maestro/libs/cocos2d/CCActionTiledGrid.m
Maestro/libs/cocos2d/CCActionTween.h
Maestro/libs/cocos2d/CCActionTween.m
Maestro/libs/cocos2d/CCAnimation.h
Maestro/libs/cocos2d/CCAnimation.m
Maestro/libs/cocos2d/CCAnimationCache.h
Maestro/libs/cocos2d/CCAnimationCache.m
Maestro/libs/cocos2d/CCAtlasNode.h
Maestro/libs/cocos2d/CCAtlasNode.m
Maestro/libs/cocos2d/CCCamera.h
Maestro/libs/cocos2d/CCCamera.m
Maestro/libs/cocos2d/CCConfiguration.h
Maestro/libs/cocos2d/CCConfiguration.m
Maestro/libs/cocos2d/CCDirector.h
Maestro/libs/cocos2d/CCDirector.m
Maestro/libs/cocos2d/CCDrawingPrimitives.h
Maestro/libs/cocos2d/CCDrawingPrimitives.m
Maestro/libs/cocos2d/CCGLProgram.h
Maestro/libs/cocos2d/CCGLProgram.m
Maestro/libs/cocos2d/CCGrabber.h
Maestro/libs/cocos2d/CCGrabber.m
Maestro/libs/cocos2d/CCGrid.h
Maestro/libs/cocos2d/CCGrid.m
Maestro/libs/cocos2d/CCLabelAtlas.h
Maestro/libs/cocos2d/CCLabelAtlas.m
Maestro/libs/cocos2d/CCLabelBMFont.h
Maestro/libs/cocos2d/CCLabelBMFont.m
Maestro/libs/cocos2d/CCLabelTTF.h
Maestro/libs/cocos2d/CCLabelTTF.m
Maestro/libs/cocos2d/CCLayer.h
Maestro/libs/cocos2d/CCLayer.m
Maestro/libs/cocos2d/CCMenu.h
Maestro/libs/cocos2d/CCMenu.m
Maestro/libs/cocos2d/CCMenuItem.h
Maestro/libs/cocos2d/CCMenuItem.m
Maestro/libs/cocos2d/CCMotionStreak.h
Maestro/libs/cocos2d/CCMotionStreak.m
Maestro/libs/cocos2d/CCNode.h
Maestro/libs/cocos2d/CCNode.m
Maestro/libs/cocos2d/CCParallaxNode.h
Maestro/libs/cocos2d/CCParallaxNode.m
Maestro/libs/cocos2d/CCParticleBatchNode.h
Maestro/libs/cocos2d/CCParticleBatchNode.m
Maestro/libs/cocos2d/CCParticleExamples.h
Maestro/libs/cocos2d/CCParticleExamples.m
Maestro/libs/cocos2d/CCParticleSystem.h
Maestro/libs/cocos2d/CCParticleSystem.m
Maestro/libs/cocos2d/CCParticleSystemQuad.h
Maestro/libs/cocos2d/CCParticleSystemQuad.m
Maestro/libs/cocos2d/CCProgressTimer.h
Maestro/libs/cocos2d/CCProgressTimer.m
Maestro/libs/cocos2d/CCProtocols.h
Maestro/libs/cocos2d/CCRenderTexture.h
Maestro/libs/cocos2d/CCRenderTexture.m
Maestro/libs/cocos2d/CCScene.h
Maestro/libs/cocos2d/CCScene.m
Maestro/libs/cocos2d/CCScheduler.h
Maestro/libs/cocos2d/CCScheduler.m
Maestro/libs/cocos2d/CCShaderCache.h
Maestro/libs/cocos2d/CCShaderCache.m
Maestro/libs/cocos2d/CCSprite.h
Maestro/libs/cocos2d/CCSprite.m
Maestro/libs/cocos2d/CCSpriteBatchNode.h
Maestro/libs/cocos2d/CCSpriteBatchNode.m
Maestro/libs/cocos2d/CCSpriteFrame.h
Maestro/libs/cocos2d/CCSpriteFrame.m
Maestro/libs/cocos2d/CCSpriteFrameCache.h
Maestro/libs/cocos2d/CCSpriteFrameCache.m
Maestro/libs/cocos2d/CCTMXLayer.h
Maestro/libs/cocos2d/CCTMXLayer.m
Maestro/libs/cocos2d/CCTMXObjectGroup.h
Maestro/libs/cocos2d/CCTMXObjectGroup.m
Maestro/libs/cocos2d/CCTMXTiledMap.h
Maestro/libs/cocos2d/CCTMXTiledMap.m
Maestro/libs/cocos2d/CCTMXXMLParser.h
Maestro/libs/cocos2d/CCTMXXMLParser.m
Maestro/libs/cocos2d/CCTexture2D.h
Maestro/libs/cocos2d/CCTexture2D.m
Maestro/libs/cocos2d/CCTextureAtlas.h
Maestro/libs/cocos2d/CCTextureAtlas.m
Maestro/libs/cocos2d/CCTextureCache.h
Maestro/libs/cocos2d/CCTextureCache.m
Maestro/libs/cocos2d/CCTexturePVR.h
Maestro/libs/cocos2d/CCTexturePVR.m
Maestro/libs/cocos2d/CCTileMapAtlas.h
Maestro/libs/cocos2d/CCTileMapAtlas.m
Maestro/libs/cocos2d/CCTransition.h
Maestro/libs/cocos2d/CCTransition.m
Maestro/libs/cocos2d/CCTransitionPageTurn.h
Maestro/libs/cocos2d/CCTransitionPageTurn.m
Maestro/libs/cocos2d/CCTransitionProgress.h
Maestro/libs/cocos2d/CCTransitionProgress.m
Maestro/libs/cocos2d/Platforms/CCGL.h
Maestro/libs/cocos2d/Platforms/CCNS.h
Maestro/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
Maestro/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
Maestro/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
Maestro/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
Maestro/libs/cocos2d/Platforms/Mac/CCGLView.h
Maestro/libs/cocos2d/Platforms/Mac/CCGLView.m
Maestro/libs/cocos2d/Platforms/Mac/CCWindow.h
Maestro/libs/cocos2d/Platforms/Mac/CCWindow.m
Maestro/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
Maestro/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
Maestro/libs/cocos2d/Platforms/iOS/CCES2Renderer.h
Maestro/libs/cocos2d/Platforms/iOS/CCES2Renderer.m
Maestro/libs/cocos2d/Platforms/iOS/CCESRenderer.h
Maestro/libs/cocos2d/Platforms/iOS/CCGLView.h
Maestro/libs/cocos2d/Platforms/iOS/CCGLView.m
Maestro/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
Maestro/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
Maestro/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
Maestro/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
Maestro/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
Maestro/libs/cocos2d/Support/CCArray.h
Maestro/libs/cocos2d/Support/CCArray.m
Maestro/libs/cocos2d/Support/CCFileUtils.h
Maestro/libs/cocos2d/Support/CCFileUtils.m
Maestro/libs/cocos2d/Support/CCProfiling.h
Maestro/libs/cocos2d/Support/CCProfiling.m
Maestro/libs/cocos2d/Support/CCVertex.h
Maestro/libs/cocos2d/Support/CCVertex.m
Maestro/libs/cocos2d/Support/CGPointExtension.h
Maestro/libs/cocos2d/Support/CGPointExtension.m
Maestro/libs/cocos2d/Support/NSThread+performBlock.h
Maestro/libs/cocos2d/Support/NSThread+performBlock.m
Maestro/libs/cocos2d/Support/OpenGL_Internal.h
Maestro/libs/cocos2d/Support/TGAlib.h
Maestro/libs/cocos2d/Support/TGAlib.m
Maestro/libs/cocos2d/Support/TransformUtils.h
Maestro/libs/cocos2d/Support/TransformUtils.m
Maestro/libs/cocos2d/Support/ZipUtils.h
Maestro/libs/cocos2d/Support/ZipUtils.m
Maestro/libs/cocos2d/Support/base64.c
Maestro/libs/cocos2d/Support/base64.h
Maestro/libs/cocos2d/Support/ccCArray.h
Maestro/libs/cocos2d/Support/ccUtils.c
Maestro/libs/cocos2d/Support/ccUtils.h
Maestro/libs/cocos2d/Support/uthash.h
Maestro/libs/cocos2d/Support/utlist.h
Maestro/libs/cocos2d/ccConfig.h
Maestro/libs/cocos2d/ccDeprecated.h
Maestro/libs/cocos2d/ccDeprecated.m
Maestro/libs/cocos2d/ccGLStateCache.h
Maestro/libs/cocos2d/ccGLStateCache.m
Maestro/libs/cocos2d/ccMacros.h
Maestro/libs/cocos2d/ccShader_PositionColor_frag.h
Maestro/libs/cocos2d/ccShader_PositionColor_vert.h
Maestro/libs/cocos2d/ccShader_PositionTextureA8Color_frag.h
Maestro/libs/cocos2d/ccShader_PositionTextureA8Color_vert.h
Maestro/libs/cocos2d/ccShader_PositionTextureColorAlphaTest_frag.h
Maestro/libs/cocos2d/ccShader_PositionTextureColor_frag.h
Maestro/libs/cocos2d/ccShader_PositionTextureColor_vert.h
Maestro/libs/cocos2d/ccShader_PositionTexture_frag.h
Maestro/libs/cocos2d/ccShader_PositionTexture_uColor_frag.h
Maestro/libs/cocos2d/ccShader_PositionTexture_uColor_vert.h
Maestro/libs/cocos2d/ccShader_PositionTexture_vert.h
Maestro/libs/cocos2d/ccShader_Position_uColor_frag.h
Maestro/libs/cocos2d/ccShader_Position_uColor_vert.h
Maestro/libs/cocos2d/ccShaders.h
Maestro/libs/cocos2d/ccShaders.m
Maestro/libs/cocos2d/ccTypes.h
Maestro/libs/cocos2d/cocos2d.h
Maestro/libs/cocos2d/cocos2d.m
Maestro/libs/kazmath/include/kazmath/GL/mat4stack.h
Maestro/libs/kazmath/include/kazmath/GL/matrix.h
Maestro/libs/kazmath/include/kazmath/aabb.h
Maestro/libs/kazmath/include/kazmath/kazmath.h
Maestro/libs/kazmath/include/kazmath/mat3.h
Maestro/libs/kazmath/include/kazmath/mat4.h
Maestro/libs/kazmath/include/kazmath/neon_matrix_impl.h
Maestro/libs/kazmath/include/kazmath/plane.h
Maestro/libs/kazmath/include/kazmath/quaternion.h
Maestro/libs/kazmath/include/kazmath/ray2.h
Maestro/libs/kazmath/include/kazmath/utility.h
Maestro/libs/kazmath/include/kazmath/vec2.h
Maestro/libs/kazmath/include/kazmath/vec3.h
Maestro/libs/kazmath/include/kazmath/vec4.h
Maestro/libs/kazmath/src/CMakeLists.txt
Maestro/libs/kazmath/src/ChangeLog
Maestro/libs/kazmath/src/GL/mat4stack.c
Maestro/libs/kazmath/src/GL/matrix.c
Maestro/libs/kazmath/src/aabb.c
Maestro/libs/kazmath/src/mat3.c
Maestro/libs/kazmath/src/mat4.c
Maestro/libs/kazmath/src/neon_matrix_impl.c
Maestro/libs/kazmath/src/plane.c
Maestro/libs/kazmath/src/quaternion.c
Maestro/libs/kazmath/src/ray2.c
Maestro/libs/kazmath/src/utility.c
Maestro/libs/kazmath/src/vec2.c
Maestro/libs/kazmath/src/vec3.c
Maestro/libs/kazmath/src/vec4.c
Maestro/main.m
README.md

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