Creating Basic Shapes : Shape « 2D Graphics « Java Tutorial






import java.awt.Shape;
import java.awt.geom.Arc2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.awt.geom.RoundRectangle2D;

public class BasicShapes {

  public static void main(String[] args) {
    int x1 = 1, x2 = 2, w = 3, h = 4, x = 5, y = 6, y1 = 1, y2 = 2, start = 3;
    Shape line = new Line2D.Float(x1, y1, x2, y2);
    Shape arc = new Arc2D.Float(x, y, w, h, start, 1, 1);
    Shape oval = new Ellipse2D.Float(x, y, w, h);
    Shape rectangle = new Rectangle2D.Float(x, y, w, h);
    Shape roundRectangle = new RoundRectangle2D.Float(x, y, w, h, 1, 2);
  }
}








16.17.Shape
16.17.1.Creating Basic Shapes
16.17.2.Creating a Shape Using Lines and Curves
16.17.3.Combining Shapes
16.17.4.Scaling a Shape
16.17.5.Shearing a Shape
16.17.6.Translating a Shape
16.17.7.Rotating a Shape
16.17.8.Add Round Rectangle, Ellipse Arc to a shapeAdd Round Rectangle, Ellipse Arc to a shape
16.17.9.GlyphVector.getNumGlyphs()
16.17.10.Resize a shape
16.17.11.Creates a diagonal cross shape.
16.17.12.Creates a diamond shape.
16.17.13.Creates a triangle shape that points downwards.
16.17.14.Creates a triangle shape that points upwards.
16.17.15.Draws a shape with the specified rotation about (x, y).
16.17.16.Creates and returns a translated shape.