Example usage for android.support.v4.app FragmentActivity subclass-usage

List of usage examples for android.support.v4.app FragmentActivity subclass-usage

Introduction

In this page you can find the example usage for android.support.v4.app FragmentActivity subclass-usage.

Usage

From source file com.android.messaging.ui.TestActivity.java

/**
 * An empty activity that can be used to host a fragment or view for unit testing purposes. Lives in
 * app code vs test code due to requirement of ActivityInstrumentationTestCase2.
 */
public class TestActivity extends FragmentActivity {
    private FragmentEventListener mFragmentEventListener;

From source file bander.notepad.PrefsActivity.java

public class PrefsActivity extends FragmentActivity {
    Fragment myFragment = new PrefsFragment();

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

From source file com.andro_yce.safedelhi.ScreenSlideActivity.java

/**
 * Demonstrates a "screen-slide" animation using a {@link ViewPager}. Because {@link ViewPager}
 * automatically plays such an animation when calling {@link ViewPager#setCurrentItem(int)}, there
 * isn't any animation-specific code in this sample.
 *
 * <p>This sample shows a "next" button that advances the user to the next step in a wizard,

From source file com.android.quickreturnlistview.sample_app.MainActivity.java

public class MainActivity extends FragmentActivity implements ActionBar.TabListener {
    private ViewPager mPager;

    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

From source file au.id.tmm.anewreader.view.ItemDetailActivity.java

/**
 * Activity for displaying actual Items and their content. Implemented using a PagerAdapter
 * populated with individual Fragments containing the content for an Item.
 */
public class ItemDetailActivity extends FragmentActivity {

From source file com.a42.cordova.plugins.BaseGameActivity.java

/**
 * Example base class for games. This implementation takes care of setting up
 * the API client object and managing its lifecycle. Subclasses only need to
 * override the @link{#onSignInSucceeded} and @link{#onSignInFailed} abstract
 * methods. To initiate the sign-in flow when the user clicks the sign-in
 * button, subclasses should call @link{#beginUserInitiatedSignIn}. By default,

From source file br.com.cardapiodigital.ScreenSlideActivity.java

/**
 * Demonstrates a "screen-slide" animation using a {@link ViewPager}. Because {@link ViewPager}
 * automatically plays such an animation when calling {@link ViewPager#setCurrentItem(int)}, there
 * isn't any animation-specific code in this sample.
 *
 * <p>This sample shows a "next" button that advances the user to the next step in a wizard,

From source file com.arcfighter.basegameutil.BaseGameActivity.java

/**
 * Example base class for games. This implementation takes care of setting up
 * the API client object and managing its lifecycle. Subclasses only need to
 * override the @link{#onSignInSucceeded} and @link{#onSignInFailed} abstract
 * methods. To initiate the sign-in flow when the user clicks the sign-in
 * button, subclasses should call @link{#beginUserInitiatedSignIn}. By default,

From source file br.com.futuring.cordova.plugins.BaseGameActivity.java

/**
 * Example base class for games. This implementation takes care of setting up
 * the API client object and managing its lifecycle. Subclasses only need to
 * override the @link{#onSignInSucceeded} and @link{#onSignInFailed} abstract
 * methods. To initiate the sign-in flow when the user clicks the sign-in
 * button, subclasses should call @link{#beginUserInitiatedSignIn}. By default,

From source file at.wada811.android.library.demos.daydream.DayDreamSettingsActivity.java

@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public class DayDreamSettingsActivity extends FragmentActivity {

    final DayDreamSettingsActivity self = this;

    @Override