Example usage for android.support.v4.app FragmentActivity subclass-usage

List of usage examples for android.support.v4.app FragmentActivity subclass-usage

Introduction

In this page you can find the example usage for android.support.v4.app FragmentActivity subclass-usage.

Usage

From source file com.ab.view.slidingmenu.SlidingFragmentActivity.java

/**
* The Class SlidingFragmentActivity.
*/
public class SlidingFragmentActivity extends FragmentActivity implements SlidingActivityBase {

    /** The m helper. */

From source file com.archer.circle_run.GameServices.BaseGameActivity.java

/**
 * Example base class for games. This implementation takes care of setting up
 * the API client object and managing its lifecycle. Subclasses only need to
 * override the @link{#onSignInSucceeded} and @link{#onSignInFailed} abstract
 * methods. To initiate the sign-in flow when the user clicks the sign-in
 * button, subclasses should call @link{#beginUserInitiatedSignIn}. By default,

From source file android.support.v17.leanback.app.SingleSupportFragmentTestActivity.java

public class SingleSupportFragmentTestActivity extends FragmentActivity {

    /**
     * Fragment that will be added to activity
     */
    public static final String EXTRA_FRAGMENT_NAME = "fragmentName";

From source file com.akhil.example.games.basegameutils.BaseGameActivity.java

/**
 * Example base class for games. This implementation takes care of setting up
 * the API client object and managing its lifecycle. Subclasses only need to
 * override the @link{#onSignInSucceeded} and @link{#onSignInFailed} abstract
 * methods. To initiate the sign-in flow when the user clicks the sign-in
 * button, subclasses should call @link{#beginUserInitiatedSignIn}. By default,

From source file com.bangqu.eshow.view.slidingmenu.SlidingFragmentActivity.java

/**
* The Class SlidingFragmentActivity.
*/
public class SlidingFragmentActivity extends FragmentActivity implements SlidingActivityBase {

    /** The m helper. */

From source file cn.com.mark.multiimage.core.ImagesBaseActivity.java

public class ImagesBaseActivity extends FragmentActivity {

    protected static int sPosotion;
    protected static final int MAX_SEND = 5;
    protected static List<ImageEntity> sResult = new ArrayList<ImageEntity>();
    protected static boolean isOriginal;

From source file at.wada811.android.library.demos.view.FlickActivity.java

public class FlickActivity extends FragmentActivity implements OnFlickListener {

    final FlickActivity self = this;

    @Override
    protected void onCreate(Bundle savedInstanceState) {

From source file cn.org.eshow.framwork.view.slidingmenu.SlidingFragmentActivity.java

/**
* The Class SlidingFragmentActivity.
*/
public class SlidingFragmentActivity extends FragmentActivity implements SlidingActivityBase {

    /** The m helper. */

From source file br.com.testmaster.view.activity.MapsActivity.java

public class MapsActivity extends FragmentActivity implements OnMapReadyCallback {

    private GoogleMap mMap;

    @Override
    protected void onCreate(Bundle savedInstanceState) {

From source file com.archer.matching_card_game.three_cards.GlobalScores.BaseGameActivity.java

/**
 * Example base class for games. This implementation takes care of setting up
 * the API client object and managing its lifecycle. Subclasses only need to
 * override the @link{#onSignInSucceeded} and @link{#onSignInFailed} abstract
 * methods. To initiate the sign-in flow when the user clicks the sign-in
 * button, subclasses should call @link{#beginUserInitiatedSignIn}. By default,