Example usage for android.support.v4.view MotionEventCompat findPointerIndex

List of usage examples for android.support.v4.view MotionEventCompat findPointerIndex

Introduction

In this page you can find the example usage for android.support.v4.view MotionEventCompat findPointerIndex.

Prototype

public static int findPointerIndex(MotionEvent event, int pointerId) 

Source Link

Document

Call MotionEvent#findPointerIndex(int) .

Usage

From source file:com.cyan.widget.refreshlayout.RefreshLayout.java

private boolean footerTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    int pointerIndex;
    float y;/*from   w  w w .  j a v a 2 s  .  c  o  m*/
    float yDiff;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        break;

    case MotionEvent.ACTION_MOVE:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        y = MotionEventCompat.getY(ev, pointerIndex);
        yDiff = y - mInitialMotionY;

        if (!mIsFooterBeingDragged && yDiff < -mTouchSlop) {
            mIsFooterBeingDragged = true;
        }

        if (mIsFooterBeingDragged) {
            setTriggerPercentage(mAccelerateInterpolator.getInterpolation(
                    MathUtils.clamp(-yDiff, 0, mFooterDistanceToTriggerSync) / mFooterDistanceToTriggerSync));
            mLastMotionY = y;
        }
        break;

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mLastMotionY = MotionEventCompat.getY(ev, index);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (mActivePointerId == INVALID_POINTER && pointerIndex < 0) {
            if (action == MotionEvent.ACTION_UP) {
                Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            }
            return false;
        }

        try {
            y = MotionEventCompat.getY(ev, pointerIndex);
        } catch (Throwable e) {
            y = 0;
        }

        yDiff = y - mInitialMotionY;

        if (action == MotionEvent.ACTION_UP && -yDiff > mFooterDistanceToTriggerSync) {
            // User movement passed distance; trigger a refresh
            startFooterRefresh();

        } else {
            mCancel.run();
        }

        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        mActivePointerId = INVALID_POINTER;
        return false;
    }

    return mIsFooterBeingDragged;
}

From source file:com.albedinsky.android.support.ui.widget.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from  w ww .j a v a2 s . c o  m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.callba.phone.widget.refreshlayout.RefreshLayout.java

private boolean footerTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    int pointerIndex;
    float y;//w  w w  .j  a v  a 2  s .c om
    float yDiff;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        break;

    case MotionEvent.ACTION_MOVE:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        y = MotionEventCompat.getY(ev, pointerIndex);
        yDiff = y - mInitialMotionY;

        if (!mIsFooterBeingDragged && yDiff < -mTouchSlop) {
            mIsFooterBeingDragged = true;
        }

        if (mIsFooterBeingDragged) {
            setTriggerPercentage(mAccelerateInterpolator.getInterpolation(
                    MathUtils.clamp(-yDiff, 0, mFooterDistanceToTriggerSync) / mFooterDistanceToTriggerSync));
            mLastMotionY = y;
        }
        break;

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mLastMotionY = MotionEventCompat.getY(ev, index);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (mActivePointerId == INVALID_POINTER && pointerIndex < 0) {
            if (action == MotionEvent.ACTION_UP) {
                Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            }
            return false;
        }

        try {
            y = MotionEventCompat.getY(ev, pointerIndex);
        } catch (Throwable e) {
            y = 0;
        }

        yDiff = y - mInitialMotionY;

        if (action == MotionEvent.ACTION_UP && -yDiff > mFooterDistanceToTriggerSync) {
            // User movement passed distance; trigger a refresh
            if (mListener != null)
                startFooterRefresh();

        } else {
            mCancel.run();
        }

        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        mActivePointerId = INVALID_POINTER;
        return false;
    }

    return mIsFooterBeingDragged;
}

From source file:com.appsummary.luoxf.mylibrary.swipbackhelper.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from  www.  j av  a2s . c  om*/
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        if (mDragState == STATE_SETTLING) {
            setDragState(STATE_DRAGGING);
        } else if (mDragState == STATE_IDLE) {
            final int edgesTouched = mInitialEdgeTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
            setDragState(STATE_JUDGING);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_JUDGING) {

            final int i = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[mActivePointerId];
            final float dy = y - mInitialMotionY[mActivePointerId];

            reportNewEdgeDrags(dx, dy, mActivePointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag.
                break;
            }

            final View toCapture = findTopChildUnder((int) x, (int) y);
            int slop = checkTouchSlop(toCapture, dx, dy);
            if (slop == -1)
                cancel();
            else if (slop > 0 && tryCaptureViewForDrag(toCapture, mActivePointerId)) {
                break;
            }
            saveLastMotion(ev);
        }

        if (mDragState == STATE_DRAGGING) {
            if (mVelocityTracker == null) {
                mVelocityTracker = VelocityTracker.obtain();
            }
            if (mDragState == STATE_DRAGGING)
                mVelocityTracker.addMovement(ev);

            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            //????????
            if (index == -1)
                break;

            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);
            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        releaseViewForPointerUp();
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        dispatchViewReleased(0, 0);
        cancel();
        break;
    }
    }
}

From source file:com.p2p.ui.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from   www .  ja v  a  2 s .  c  om
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one_normal view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one_normal's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.klinker.android.launcher.addons.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 */// w w  w  . j a v a  2  s .co m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        try {
            if (mDragState == STATE_DRAGGING) {
                final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
                final float x = MotionEventCompat.getX(ev, index);
                final float y = MotionEventCompat.getY(ev, index);
                final int idx = (int) (x - mLastMotionX[mActivePointerId]);
                final int idy = (int) (y - mLastMotionY[mActivePointerId]);

                dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

                saveLastMotion(ev);
            } else {
                // Check to see if any pointer is now over a draggable view.
                final int pointerCount = MotionEventCompat.getPointerCount(ev);
                for (int i = 0; i < pointerCount; i++) {
                    final int pointerId = MotionEventCompat.getPointerId(ev, i);
                    final float x = MotionEventCompat.getX(ev, i);
                    final float y = MotionEventCompat.getY(ev, i);
                    final float dx = x - mInitialMotionX[pointerId];
                    final float dy = y - mInitialMotionY[pointerId];

                    reportNewEdgeDrags(dx, dy, pointerId);
                    if (mDragState == STATE_DRAGGING) {
                        // Callback might have started an edge drag.
                        break;
                    }

                    final View toCapture = findTopChildUnder((int) x, (int) y);
                    if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                        break;
                    }
                }
                saveLastMotion(ev);
            }
        } catch (Exception e) {
            return;
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.lansun.qmyo.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events as needed before returning. The parent view's onTouchEvent implementation should call this.
 * /* ww  w  .  j  av a2 s .c  o  m*/
 * @param ev
 *            The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)
            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            mActivePointerId = mActivePointerId == -1 ? 0 : mActivePointerId;
            index = index == -1 ? 0 : index;
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.boutline.sports.helpers.TwoWayView.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    if (!mIsAttached || mAdapter == null) {
        return false;
    }/* w ww .  j ava2s.c  o m*/

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        initOrResetVelocityTracker();
        mVelocityTracker.addMovement(ev);

        mScroller.abortAnimation();

        final float x = ev.getX();
        final float y = ev.getY();

        mLastTouchPos = (mIsVertical ? y : x);

        final int motionPosition = findMotionRowOrColumn((int) mLastTouchPos);

        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mTouchRemainderPos = 0;

        if (mTouchMode == TOUCH_MODE_FLINGING) {
            return true;
        } else if (motionPosition >= 0) {
            mMotionPosition = motionPosition;
            mTouchMode = TOUCH_MODE_DOWN;
        }

        break;

    case MotionEvent.ACTION_MOVE: {
        if (mTouchMode != TOUCH_MODE_DOWN) {
            break;
        }

        initVelocityTrackerIfNotExists();
        mVelocityTracker.addMovement(ev);

        final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (index < 0) {
            Log.e(LOGTAG, "onInterceptTouchEvent could not find pointer with id " + mActivePointerId
                    + " - did TwoWayView receive an inconsistent " + "event stream?");
            return false;
        }

        final float pos;
        if (mIsVertical) {
            pos = MotionEventCompat.getY(ev, index);
        } else {
            pos = MotionEventCompat.getX(ev, index);
        }

        final float diff = pos - mLastTouchPos + mTouchRemainderPos;
        final int delta = (int) diff;
        mTouchRemainderPos = diff - delta;

        if (maybeStartScrolling(delta)) {
            return true;
        }

        break;
    }

    case MotionEvent.ACTION_CANCEL:
    case MotionEvent.ACTION_UP:
        mActivePointerId = INVALID_POINTER;
        mTouchMode = TOUCH_MODE_REST;
        recycleVelocityTracker();
        reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);

        break;
    }

    return false;
}

From source file:com.aliasapps.seq.scroller.TwoWayView.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    if (!mIsAttached) {
        return false;
    }// w w w . j ava  2s  .  co m

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        initOrResetVelocityTracker();
        mVelocityTracker.addMovement(ev);

        mScroller.abortAnimation();

        final float x = ev.getX();
        final float y = ev.getY();

        mLastTouchPos = (mIsVertical ? y : x);

        final int motionPosition = findMotionRowOrColumn((int) mLastTouchPos);

        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mTouchRemainderPos = 0;

        if (mTouchMode == TOUCH_MODE_FLINGING) {
            return true;
        } else if (motionPosition >= 0) {
            mMotionPosition = motionPosition;
            mTouchMode = TOUCH_MODE_DOWN;
        }

        break;

    case MotionEvent.ACTION_MOVE: {
        if (mTouchMode != TOUCH_MODE_DOWN) {
            break;
        }

        initVelocityTrackerIfNotExists();
        mVelocityTracker.addMovement(ev);

        final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (index < 0) {
            Log.e(LOGTAG, "onInterceptTouchEvent could not find pointer with id " + mActivePointerId
                    + " - did TwoWayView receive an inconsistent " + "event stream?");
            return false;
        }

        final float pos;
        if (mIsVertical) {
            pos = MotionEventCompat.getY(ev, index);
        } else {
            pos = MotionEventCompat.getX(ev, index);
        }

        final float diff = pos - mLastTouchPos + mTouchRemainderPos;
        final int delta = (int) diff;
        mTouchRemainderPos = diff - delta;

        if (maybeStartScrolling(delta)) {
            return true;
        }

        break;
    }

    case MotionEvent.ACTION_CANCEL:
    case MotionEvent.ACTION_UP:
        mActivePointerId = INVALID_POINTER;
        mTouchMode = TOUCH_MODE_REST;
        recycleVelocityTracker();
        reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);

        break;
    }

    return false;
}

From source file:com.example.administrator.mouseapp.M5ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from w  w  w  .  j  av  a  2 s  .c  o  m*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            float deltaX = x - mLastMotionX[mActivePointerId];
            final int idx = (int) (deltaX < 0 ? deltaX * mResistance[2] : deltaX * mResistance[3]);
            float deltaY = y - mLastMotionY[mActivePointerId];
            final int idy = (int) (deltaY < 0 ? deltaY * mResistance[0] : deltaY * mResistance[1]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}