Example usage for android.support.v4.view MotionEventCompat findPointerIndex

List of usage examples for android.support.v4.view MotionEventCompat findPointerIndex

Introduction

In this page you can find the example usage for android.support.v4.view MotionEventCompat findPointerIndex.

Prototype

public static int findPointerIndex(MotionEvent event, int pointerId) 

Source Link

Document

Call MotionEvent#findPointerIndex(int) .

Usage

From source file:com.boding.view.dialog.VerticalViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    if (!canScroll)
        return false;
    /*//  www .j a va 2s.c  om
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. mLastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float dy = y - mLastMotionY;
        final float yDiff = Math.abs(y - mLastMotionY);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);

        if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be handled there.
            mInitialMotionY = mLastMotionY = y;
            mLastMotionX = x;
            mIsUnableToDrag = true;
            return false;
        }
        if (yDiff > mTouchSlop && yDiff > xDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop;
            setScrollingCacheEnabled(true);
        } else {
            if (xDiff > mTouchSlop) {
                // The finger has moved enough in the vertical
                // direction to be counted as a drag...  abort
                // any attempt to drag horizontally, to work correctly
                // with children that have scrolling containers.
                if (DEBUG)
                    Log.v(TAG, "Starting unable to drag!");
                mIsUnableToDrag = true;
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(y)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        mLastMotionY = mInitialMotionY = ev.getY();
        mLastMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.iss.view.pulltorefresh.viewpager.VerticalViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*/*from  w w w  .  java2 s.c om*/
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */
    if (!this.lock) {
        return false;
    } else {
        final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

        // Always take care of the touch gesture being complete.
        if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
            // Release the drag.
            if (DEBUG)
                Log.v(TAG, "Intercept done!");
            mIsBeingDragged = false;
            mIsUnableToDrag = false;
            mActivePointerId = INVALID_POINTER;
            if (mVelocityTracker != null) {
                mVelocityTracker.recycle();
                mVelocityTracker = null;
            }
            return false;
        }

        // Nothing more to do here if we have decided whether or not we
        // are dragging.
        if (action != MotionEvent.ACTION_DOWN) {
            if (mIsBeingDragged) {
                if (DEBUG)
                    Log.v(TAG, "Intercept returning true!");
                return true;
            }
            if (mIsUnableToDrag) {
                if (DEBUG)
                    Log.v(TAG, "Intercept returning false!");
                return false;
            }
        }

        switch (action) {
        case MotionEvent.ACTION_MOVE: {
            /*
             * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
             * whether the user has moved far enough from his original down touch.
             */

            /*
            * Locally do absolute value. mLastMotionY is set to the y value
            * of the down event.
            */
            final int activePointerId = mActivePointerId;
            if (activePointerId == INVALID_POINTER) {
                // If we don't have a valid id, the touch down wasn't on content.
                break;
            }

            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float dx = x - mLastMotionX;
            final float xDiff = Math.abs(dx);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float dy = y - mLastMotionY;
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);

            if (dy != 0 && !isGutterDrag(mLastMotionY, dy)
                    && canScroll(this, false, (int) dy, (int) x, (int) y)) {
                // Nested view has scrollable area under this point. Let it be handled there.
                mInitialMotionY = mLastMotionY = y;
                mLastMotionX = x;
                mIsUnableToDrag = true;
                return false;
            }
            if (yDiff > mTouchSlop && yDiff > xDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                setScrollState(SCROLL_STATE_DRAGGING);
                mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop;
                setScrollingCacheEnabled(true);
            } else {
                if (xDiff > mTouchSlop) {
                    // The finger has moved enough in the vertical
                    // direction to be counted as a drag...  abort
                    // any attempt to drag horizontally, to work correctly
                    // with children that have scrolling containers.
                    if (DEBUG)
                        Log.v(TAG, "Starting unable to drag!");
                    mIsUnableToDrag = true;
                }
            }
            if (mIsBeingDragged) {
                // Scroll to follow the motion event
                if (performDrag(y)) {
                    ViewCompat.postInvalidateOnAnimation(this);
                }
            }
            break;
        }

        case MotionEvent.ACTION_DOWN: {
            /*
             * Remember location of down touch.
             * ACTION_DOWN always refers to pointer index 0.
             */
            mLastMotionY = mInitialMotionY = ev.getY();
            mLastMotionX = ev.getX();
            mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
            mIsUnableToDrag = false;

            mScroller.computeScrollOffset();
            if (mScrollState == SCROLL_STATE_SETTLING
                    && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) {
                // Let the user 'catch' the pager as it animates.
                mScroller.abortAnimation();
                mPopulatePending = false;
                populate();
                mIsBeingDragged = true;
                setScrollState(SCROLL_STATE_DRAGGING);
            } else {
                completeScroll(false);
                mIsBeingDragged = false;
            }

            if (DEBUG)
                Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged="
                        + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag);
            break;
        }

        case MotionEventCompat.ACTION_POINTER_UP:
            onSecondaryPointerUp(ev);
            break;
        }

        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(ev);

        /*
         * The only time we want to intercept motion events is if we are in the
         * drag mode.
         */
        return mIsBeingDragged;
    }

}

From source file:com.ldroid.kwei.banner.pager.ViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*//from ww w.ja va  2s . c o m
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            return true;
        }
        if (mIsUnableToDrag) {
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. mLastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mInitialMotionY);

        if (dx != 0 && !isGutterDrag(mLastMotionX, dx) && canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be handled there.
            mLastMotionX = x;
            mLastMotionY = y;
            mIsUnableToDrag = true;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff * 0.5f > yDiff) {
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop;
            mLastMotionY = y;
            setScrollingCacheEnabled(true);
        } else if (yDiff > mTouchSlop) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag...  abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            mIsUnableToDrag = true;
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(x)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.borqs.se.addobject.AddObjectViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*/*w  ww.j a  v a2  s  .c  om*/
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            return true;
        }
        if (mIsUnableToDrag) {
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. mLastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mInitialMotionY);

        if (xDiff > mTouchSlop) {
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop;
            mLastMotionY = y;
            setScrollingCacheEnabled(true);
        } else if (yDiff > mTouchSlop) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag...  abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            mIsUnableToDrag = true;
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(x)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.stone.card.VerticalViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*/*from w  w  w  .  j a v a  2 s. c o m*/
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have
         * caught it. Check whether the user has moved far enough from his
         * original down touch.
         */

        /*
         * Locally do absolute value. mLastMotionY is set to the y value of
         * the down event.
         */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on
            // content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float dy = y - mLastMotionY;
        final float yDiff = Math.abs(y - mLastMotionY);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);

        if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be
            // handled there.
            mInitialMotionY = mLastMotionY = y;
            mLastMotionX = x;
            mIsUnableToDrag = true;
            return false;
        }
        if (yDiff > mTouchSlop && yDiff > xDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop;
            setScrollingCacheEnabled(true);
        } else {
            if (xDiff > mTouchSlop) {
                // The finger has moved enough in the vertical
                // direction to be counted as a drag... abort
                // any attempt to drag horizontally, to work correctly
                // with children that have scrolling containers.
                if (DEBUG)
                    Log.v(TAG, "Starting unable to drag!");
                mIsUnableToDrag = true;
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(y)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch. ACTION_DOWN always refers to
         * pointer index 0.
         */
        mLastMotionY = mInitialMotionY = ev.getY();
        mLastMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.pix.weibohomedemo.widget.ViewPagerModify.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*// www  .  j  a v a2s .co  m
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            return true;
        }
        if (mIsUnableToDrag) {
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. mLastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mInitialMotionY);

        if (dx != 0 && !isGutterDrag(mLastMotionX, dx) && canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be handled there.
            mLastMotionX = x;
            mLastMotionY = y;
            mIsUnableToDrag = true;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff * 0.5f > yDiff) {
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop;
            mLastMotionY = y;
            setScrollingCacheEnabled(true);
        } else if (yDiff > mTouchSlop) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag...  abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            mIsUnableToDrag = true;
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(x)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.bloomimpact.bancus.ui.views.VerticalViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*/*from w  ww.j a  va 2  s  .c  o  m*/
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. mLastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float dy = y - mLastMotionY;
        final float yDiff = Math.abs(dy);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float xDiff = Math.abs(x - mInitialMotionX);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);

        if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be handled there.
            mLastMotionX = x;
            mLastMotionY = y;
            mIsUnableToDrag = true;
            return false;
        }
        if (yDiff > mTouchSlop && yDiff * 0.5f > xDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop;
            mLastMotionX = x;
            setScrollingCacheEnabled(true);
        } else if (xDiff > mTouchSlop) {
            // The finger has moved enough in the horizontal
            // direction to be counted as a drag...  abort
            // any attempt to drag vertically, to work correctly
            // with children that have scrolling containers.
            if (DEBUG)
                Log.v(TAG, "Starting unable to drag!");
            mIsUnableToDrag = true;
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(y)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.example.mvpdemo.widget.NarrowViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {

    Log.i("xx", "============== onInterceptTouchEvent =============");
    /*//from   w  w  w .j a  v a  2 s.  c  om
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. mLastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            Log.i(TAG, "activePointerId == INVALID_POINTER");
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mInitialMotionY);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + " , " + y + "  diff=" + xDiff + "," + yDiff + "   Slop = "
                    + mTouchSlop);

        if (dx != 0 && !isGutterDrag(mLastMotionX, dx) && canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be handled there.
            Log.i("xx", "dx != 0 && !isGutterDrag(mLastMotionX, dx)");
            mLastMotionX = x;
            mLastMotionY = y;
            mIsUnableToDrag = true;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff * 0.5f > yDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop;
            mLastMotionY = y;
            setScrollingCacheEnabled(true);
        } else if (yDiff > xDiff) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag...  abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            if (DEBUG)
                Log.v(TAG, "Starting unable to drag!");
            //                        mIsUnableToDrag = true;
            isBeingPushed = mDragDistance < (OFFSET + PADDING) * (float) getHeight() / getWidth();
            Log.i(TAG, "yDiff > mTouchSlop   mIsBeingDragged = " + mIsBeingDragged);
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(x)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    Log.i("xx", "return mIsBeingDragged  = " + mIsBeingDragged);
    return mIsBeingDragged || isBeingPushed;
}

From source file:com.idogoo.widget.ViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*/*from www.j a  va  2 s.co  m*/
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have
         * caught it. Check whether the user has moved far enough from his
         * original down touch.
         */

        /*
         * Locally do absolute value. mLastMotionY is set to the y value of
         * the down event.
         */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on
            // content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mInitialMotionY);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);

        if (dx != 0 && !isGutterDrag(mLastMotionX, dx) && canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be
            // handled there.
            mLastMotionX = x;
            mLastMotionY = y;
            mIsUnableToDrag = true;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff * 0.5f > yDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop;
            mLastMotionY = y;
            setScrollingCacheEnabled(true);
        } else if (yDiff > mTouchSlop) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag... abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            if (DEBUG)
                Log.v(TAG, "Starting unable to drag!");
            mIsUnableToDrag = true;
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(x)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch. ACTION_DOWN always refers to
         * pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.suning.boxcontroller.control.ExViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*//from   ww  w.  j  a  v  a 2s. co m
     * This method JUST determines whether we want to intercept the motion. If we return true, onMotionEvent will be
     * called and we do the actual scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG) {
            Log.v(TAG, "Intercept done!");
        }
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG) {
                Log.v(TAG, "Intercept returning true!");
            }
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG) {
                Log.v(TAG, "Intercept returning false!");
            }
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check whether the user has
         * moved far enough from his original down touch.
         */

        /*
         * Locally do absolute value. mLastMotionY is set to the y value of the down event.
         */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mInitialMotionY);
        // if (DEBUG) {
        // Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
        // }

        if (dx != 0 && !isGutterDrag(mLastMotionX, dx) && canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be handled there.
            mLastMotionX = x;
            mLastMotionY = y;
            mIsUnableToDrag = true;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff * 0.5f > yDiff) {
            if (DEBUG) {
                Log.v(TAG, "Starting drag!");
            }
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop;
            mLastMotionY = y;
            setScrollingCacheEnabled(true);
        } else if (yDiff > mTouchSlop) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag... abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            if (DEBUG) {
                Log.v(TAG, "Starting unable to drag!");
            }
            mIsUnableToDrag = true;
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            if (performDrag(x)) {
                ViewCompat.postInvalidateOnAnimation(this);
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch. ACTION_DOWN always refers to pointer index 0.
         */
        mInitialMotionX = ev.getX();
        mLastMotionX = ev.getX();
        mInitialMotionY = ev.getY();
        mLastMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsUnableToDrag = false;

        mScroller.computeScrollOffset();
        if (mScrollState == SCROLL_STATE_SETTLING
                && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) {
            // Let the user 'catch' the pager as it animates.
            // mScroller.abortAnimation();
            mPopulatePending = false;
            populate();
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll(false);
            mIsBeingDragged = false;
        }

        if (DEBUG) {
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    default:
        break;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the drag mode.
     */
    return mIsBeingDragged;
}