List of usage examples for com.badlogic.gdx Gdx files
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From source file:com.blastedstudios.crittercaptors.CritterCaptors.java
License:Apache License
@Override public void create() { //com.badlogic.gdx.graphics.g3d.model.still.StillModel model = // ModelLoaderRegistry.loadStillModel(Gdx.files.internal("data/models/base.g3dt")); //com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks.G3dExporter.export(model, Gdx.files.absolute("data/models/base.g3d")); options = new OptionsUtil(); creatureManager = new CreatureManager(); textureMap = new HashMap<String, Texture>(); textureMap.put("skydome", new Texture(Gdx.files.internal("data/sky/skydome.png"), Format.RGB565, true)); textureMap.put("base", new Texture(Gdx.files.internal("data/textures/base.png"), Format.RGB565, true)); textureMap.put("grass", new Texture(Gdx.files.internal("data/textures/grass1.jpg"), Format.RGB565, true)); textureMap.get("grass").setFilter(TextureFilter.MipMap, TextureFilter.Nearest); textureMap.put("gravel", new Texture(Gdx.files.internal("data/textures/gravel1.jpg"), Format.RGB565, true)); textureMap.get("gravel").setFilter(TextureFilter.MipMap, TextureFilter.Nearest); modelMap = new HashMap<String, Model>(); modelMap.put("skydome", ModelLoaderRegistry.load(Gdx.files.internal("data/sky/skydome.obj"))); modelMap.put("base", ModelLoaderRegistry.load(Gdx.files.internal("data/models/base.g3d"))); for (String name : creatureManager.getCreatureTemplateNames()) { modelMap.put(name,/*from w w w . j av a2 s .c o m*/ ModelLoaderRegistry.load(Gdx.files.internal("data/models/" + name.toLowerCase() + ".g3d"))); try { textureMap.put(name, new Texture(Gdx.files.internal("data/textures/" + name.toLowerCase() + ".png"), Format.RGB565, true)); } catch (Exception e) { } } Gdx.input.loadComplexGestures(Gdx.files.internal("data/gestures")); Gdx.input.removeComplexGestureListener(null); setScreen(new MainScreen(this)); }
From source file:com.blastedstudios.ledge.ui.postprocessing.utils.ShaderLoader.java
License:Apache License
public static ShaderProgram fromFile(String vertexFileName, String fragmentFileName, String defines) { String log = "\"" + vertexFileName + "/" + fragmentFileName + "\""; if (defines.length() > 0) { log += " w/ (" + defines.replace("\n", ", ") + ")"; }/* w w w.j a v a 2s . co m*/ log += "..."; Log.log("ShaderLoader", "Compiling " + log); String vpSrc = Gdx.files.internal(BasePath + vertexFileName + ".vertex").readString(); String fpSrc = Gdx.files.internal(BasePath + fragmentFileName + ".fragment").readString(); ShaderProgram program = ShaderLoader.fromString(vpSrc, fpSrc, vertexFileName, fragmentFileName, defines); return program; }
From source file:com.blindtigergames.werescrewed.graphics.TextureAtlas.java
License:Apache License
/** * Loads the specified pack file using {@link FileType#Internal}, using the * parent directory of the pack file to find the page images. *///from ww w .j a v a2 s. c o m public TextureAtlas(String internalPackFile) { this(Gdx.files.internal(internalPackFile)); }
From source file:com.bombinggames.isthisme.GameScreen.java
public GameScreen(IsThisMe game) { this.game = game; TextureRegion[] anim = new TextureRegion[] { new TextureRegion(new Texture(Gdx.files.internal("com/bombinggames/isthisme/graphics/w1.png"))), new TextureRegion(new Texture(Gdx.files.internal("com/bombinggames/isthisme/graphics/w2.png"))), new TextureRegion(new Texture(Gdx.files.internal("com/bombinggames/isthisme/graphics/w3.png"))) }; walkinAnimation = new Animation(300f, anim); walkinAnimation.setPlayMode(Animation.PlayMode.LOOP); anim = new TextureRegion[] { new TextureRegion(new Texture(Gdx.files.internal("com/bombinggames/isthisme/graphics/h1.png"))), new TextureRegion(new Texture(Gdx.files.internal("com/bombinggames/isthisme/graphics/h2.png"))) }; hitAnimation = new Animation(300f, anim); hitAnimation.setPlayMode(Animation.PlayMode.NORMAL); overlay.setColor(0, 0, 0, 1);/* ww w. j a va 2 s . c o m*/ }
From source file:com.bombinggames.isthisme.GameScreen.java
public void setupDeath() { background = new Sprite(new Texture("com/bombinggames/isthisme/graphics/backgroundDeath.jpg")); stream = new Sprite(new Texture("com/bombinggames/isthisme/graphics/stream.png")); walls = new Sprite(new Texture("com/bombinggames/isthisme/graphics/walls.png")); street = new Sprite(new Texture("com/bombinggames/isthisme/graphics/street.png")); flash = new Sprite(new Texture("com/bombinggames/isthisme/graphics/light.png")); stream.setX(-200);//from ww w . ja v a 2 s.co m stream.setY(Gdx.graphics.getHeight() - stream.getHeight()); flash.setPosition(630, 400); street.setX(450); music = Gdx.audio.newMusic(Gdx.files.internal("com/bombinggames/isthisme/music/blowjob.mp3")); p1Pos.x = 680; deathmode = true; }
From source file:com.bossletsplays.rr.utils.Files.java
License:Apache License
/** * @param path the path to the file, relative to the jar * @return A file inside the jar/*from www . ja va2s . c om*/ */ public static FileHandle internal(String path) { return Gdx.files.internal(path); }
From source file:com.bossletsplays.rr.utils.Files.java
License:Apache License
/** * @param path the path to the file, relative to the directory containing * the jar//from w w w . ja v a 2s . c o m * @return A file outside the jar */ public static FileHandle external(String path) { return Gdx.files.external(path); }
From source file:com.bsencan.openchess.Assets.java
License:Apache License
public static void loadMainMenu() { gameAtlas = new TextureAtlas(Gdx.files.internal("atlases/open-chess-image.pack")); skin = new Skin(Gdx.files.internal("skin-labels.json"), gameAtlas); menuMusic = Gdx.audio.newMusic(Gdx.files.internal("music/fortress.ogg")); }
From source file:com.bsencan.openchess.Assets.java
License:Apache License
/** * Loads all assets required by {@link GameScreen}. *//*from w w w . j av a 2 s . co m*/ public static void loadGame() { gameAtlas = new TextureAtlas(Gdx.files.internal("atlases/open-chess-image.pack")); skin = new Skin(Gdx.files.internal("skin-all.json"), gameAtlas); }
From source file:com.bss.game.Assets.java
License:Apache License
public static void load() { font = new BitmapFont(Gdx.files.internal("rlfont.fnt"), Gdx.files.internal("rlfont.png"), false); ta = new TextureAtlas(Gdx.files.internal("madfishing.pack")); backgroundRegion = ta.findRegion("background2"); soundOn = ta.findRegion("soundon"); soundOff = ta.findRegion("soundoff"); logo = ta.findRegion("title"); play = ta.findRegion("play"); quit = ta.findRegion("quit"); help = ta.findRegion("helpscreen"); ready = ta.findRegion("ready"); resume = ta.findRegion("resume"); pause = ta.findRegion("pause2"); highscores = ta.findRegion("highscores"); slappySeal = ta.findRegion("coloredslappysealwrods"); hook = ta.findRegion("hooksmaller"); gameOver = ta.findRegion("gameover"); arrow = ta.findRegion("arrow"); arrowFlipped = ta.findRegion("arrow"); arrowFlipped.flip(true, false);// ww w.j a v a2s .co m greenPatch = ta.findRegion("greenpatch"); redPatch = ta.findRegion("redpatch"); hook2 = ta.findRegion("hookcircle"); alligator = ta.findRegion("alligatorbad"); angel = ta.findRegion("angelfishGood"); big = ta.findRegion("biggestGoodFish"); bigOrange = ta.findRegion("bigGoodFish"); blowFish = ta.findRegion("blowbadfish"); blueFish = ta.findRegion("blueGoodFish"); clown = ta.findRegion("clownGoodFish"); dolphin = ta.findRegion("dolphinGood"); goldie = ta.findRegion("goldieGoodFish"); greenFish = ta.findRegion("greenGoodFish"); oldFish = ta.findRegion("oldFishBad"); perch = ta.findRegion("perchGoodFish"); plainFish = ta.findRegion("plainGoodFish"); rare = ta.findRegion("rareGoodFish"); shark = ta.findRegion("sharkBad"); swordfish = ta.findRegion("swordfishGood"); trout = ta.findRegion("troutGoodFish"); whale = ta.findRegion("whalebad"); //font = new BitmapFont(Gdx.files.internal("data/font.fnt"), Gdx.files.internal("data/font.png"), false); // Create (or retrieve existing) preferences file prefs = Gdx.app.getPreferences("MadFishing"); // Provide default high score of 0 if (!prefs.contains("highScore")) { prefs.putLong("highScore", 0l); } if (!prefs.contains("sound")) { prefs.putBoolean("sound", true); } music = Gdx.audio.newMusic(Gdx.files.internal("ObservingTheStar.ogg")); music.setLooping(true); music.setVolume(0.5f); if (getSound()) music.play(); clickSound = Gdx.audio.newSound(Gdx.files.internal("pop.ogg")); }