Example usage for com.badlogic.gdx.graphics Camera subclass-usage

List of usage examples for com.badlogic.gdx.graphics Camera subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics Camera subclass-usage.

Usage

From source file com.badlogic.gdx.backends.android.CardboardCamera.java

public class CardboardCamera extends Camera {
    Matrix4 eyeViewAdjustMatrix = new Matrix4();

    public void setProjection(Matrix4 projection) {
        this.projection.set(projection);
    }

From source file com.qualcomm.vuforia.samples.Vuforia.VuforiaCamera.java

/** A Camera with perspective projection.
 *
 * @author mzechner */
public class VuforiaCamera extends Camera {
    /** the field of view of the height, in degrees **/
    public float fieldOfView = 67;

From source file com.ridiculousRPG.camera.CameraSimpleOrtho2D.java

/**
 * Only the projection and view matrices are computed. We don't need to compute
 * all the other stuff.<br>
 * Therefore (per default implementation) only the matrices view and projection
 * are useful for drawing.
 * 

From source file de.longri.cachebox3.gui.map.layer.MapCamera.java

public class MapCamera extends Camera {

    private final Map mMap;

    public MapCamera(Map map) {
        mMap = map;