List of usage examples for com.badlogic.gdx.graphics GL20 GL_LESS
int GL_LESS
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From source file:airfoil.Main.java
License:Open Source License
@Override public void render() { if (this.alive) { GLCommon gl = Gdx.gl;/*from ww w .j ava 2 s . c om*/ gl.glViewport(0, 0, this.width, this.height); gl.glClearColor(ColorClear.r, ColorClear.g, ColorClear.b, ColorClear.a); gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glEnable(GL20.GL_DEPTH_TEST); gl.glDepthFunc(GL20.GL_LESS); /* */ this.renderMeshLines(this.database.getMesh(this.geometry)); } }
From source file:com.badlogic.gdx.tests.g3d.shaders.MultiPassShader.java
License:Apache License
@Override public void render(Renderable renderable) { set(u_pass, 0f);// w w w .ja v a 2 s. co m super.render(renderable); context.setDepthTest(GL20.GL_LESS); if (has(u_pass)) { context.setBlending(true, GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); for (int i = 1; i < passes; ++i) { set(u_pass, (float) i / (float) passes); renderable.mesh.render(program, renderable.primitiveType, renderable.meshPartOffset, renderable.meshPartSize, false); } } }