List of usage examples for com.badlogic.gdx.graphics GL20 glUniform2f
public void glUniform2f(int location, float x, float y);
From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java
License:Apache License
/** Sets the uniform with the given name. The {@link ShaderProgram} must be bound for this to work. * /*from ww w. ja v a2 s . c o m*/ * @param name the name of the uniform * @param value1 the first value * @param value2 the second value */ public void setUniformf(String name, float value1, float value2) { GL20 gl = Gdx.gl20; checkManaged(); int location = fetchUniformLocation(name); gl.glUniform2f(location, value1, value2); }
From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java
License:Apache License
public void setUniformf(int location, float value1, float value2) { GL20 gl = Gdx.gl20; checkManaged();//from w w w . j a v a2s. c o m gl.glUniform2f(location, value1, value2); }