Example usage for com.badlogic.gdx.graphics GL20 glUniform2f

List of usage examples for com.badlogic.gdx.graphics GL20 glUniform2f

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics GL20 glUniform2f.

Prototype

public void glUniform2f(int location, float x, float y);

Source Link

Usage

From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java

License:Apache License

/** Sets the uniform with the given name. The {@link ShaderProgram} must be bound for this to work.
 * /*from ww w.  ja  v  a2 s .  c o m*/
 * @param name the name of the uniform
 * @param value1 the first value
 * @param value2 the second value */
public void setUniformf(String name, float value1, float value2) {
    GL20 gl = Gdx.gl20;
    checkManaged();
    int location = fetchUniformLocation(name);
    gl.glUniform2f(location, value1, value2);
}

From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java

License:Apache License

public void setUniformf(int location, float value1, float value2) {
    GL20 gl = Gdx.gl20;
    checkManaged();//from w w w .  j  a v  a2s.  c o  m
    gl.glUniform2f(location, value1, value2);
}