List of usage examples for com.badlogic.gdx.graphics GL20 glUniform2i
public void glUniform2i(int location, int x, int y);
From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java
License:Apache License
/** Sets the uniform with the given name. The {@link ShaderProgram} must be bound for this to work. * /* w w w .ja v a2 s . c om*/ * @param name the name of the uniform * @param value1 the first value * @param value2 the second value */ public void setUniformi(String name, int value1, int value2) { GL20 gl = Gdx.gl20; checkManaged(); int location = fetchUniformLocation(name); gl.glUniform2i(location, value1, value2); }
From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java
License:Apache License
public void setUniformi(int location, int value1, int value2) { GL20 gl = Gdx.gl20; checkManaged();/*from w ww.jav a 2 s . c o m*/ gl.glUniform2i(location, value1, value2); }