Example usage for com.badlogic.gdx.graphics GL20 glUniform4f

List of usage examples for com.badlogic.gdx.graphics GL20 glUniform4f

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics GL20 glUniform4f.

Prototype

public void glUniform4f(int location, float x, float y, float z, float w);

Source Link

Usage

From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java

License:Apache License

/** Sets the uniform with the given name. The {@link ShaderProgram} must be bound for this to work.
 * //from   www . j a  v  a 2 s.c o  m
 * @param name the name of the uniform
 * @param value1 the first value
 * @param value2 the second value
 * @param value3 the third value
 * @param value4 the fourth value */
public void setUniformf(String name, float value1, float value2, float value3, float value4) {
    GL20 gl = Gdx.gl20;
    checkManaged();
    int location = fetchUniformLocation(name);
    gl.glUniform4f(location, value1, value2, value3, value4);
}

From source file:net.mgsx.game.examples.gpu.utils.ShaderProgramEx.java

License:Apache License

public void setUniformf(int location, float value1, float value2, float value3, float value4) {
    GL20 gl = Gdx.gl20;
    checkManaged();/* w w w . ja v a2  s .  c  o m*/
    gl.glUniform4f(location, value1, value2, value3, value4);
}