Example usage for Java com.badlogic.gdx.scenes.scene2d InputListener fields, constructors, methods, implement or subclass
The text is from its open source code.
boolean | touchDown(InputEvent event, float x, float y, int pointer, int button) Called when a mouse button or a finger touch goes down on the actor. |
void | touchDragged(InputEvent event, float x, float y, int pointer) Called when a mouse button or a finger touch is moved anywhere, but only if touchDown previously returned true for the mouse button or touch. |
void | touchUp(InputEvent event, float x, float y, int pointer, int button) Called when a mouse button or a finger touch goes up anywhere, but only if touchDown previously returned true for the mouse button or touch. |