Java com.badlogic.gdx.scenes.scene2d InputListener fields, constructors, methods, implement or subclass

Example usage for Java com.badlogic.gdx.scenes.scene2d InputListener fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for com.badlogic.gdx.scenes.scene2d InputListener.

The text is from its open source code.

Subclass

com.badlogic.gdx.scenes.scene2d.InputListener has subclasses.
Click this link to see all its subclasses.

Constructor

Method

booleantouchDown(InputEvent event, float x, float y, int pointer, int button)
Called when a mouse button or a finger touch goes down on the actor.
voidtouchDragged(InputEvent event, float x, float y, int pointer)
Called when a mouse button or a finger touch is moved anywhere, but only if touchDown previously returned true for the mouse button or touch.
voidtouchUp(InputEvent event, float x, float y, int pointer, int button)
Called when a mouse button or a finger touch goes up anywhere, but only if touchDown previously returned true for the mouse button or touch.