Java com.badlogic.gdx.scenes.scene2d.ui ButtonGroup fields, constructors, methods, implement or subclass

Example usage for Java com.badlogic.gdx.scenes.scene2d.ui ButtonGroup fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for com.badlogic.gdx.scenes.scene2d.ui ButtonGroup.

The text is from its open source code.

Subclass

com.badlogic.gdx.scenes.scene2d.ui.ButtonGroup has subclasses.
Click this link to see all its subclasses.

Constructor

Method

voidadd(Button button)
voidadd(Button... buttons)
ButtongetChecked()
voidsetMaxCheckCount(int maxCheckCount)
Sets the maximum number of buttons that can be checked.
voidsetMinCheckCount(int minCheckCount)
Sets the minimum number of buttons that must be checked.
voidsetUncheckLast(boolean uncheckLast)
If true, when the maximum number of buttons are checked and an additional button is checked, the last button to be checked is unchecked so that the maximum is not exceeded.
voiduncheckAll()
Sets all buttons' Button#isChecked() to false, regardless of #setMinCheckCount(int) .