Example usage for java.awt Frame subclass-usage

List of usage examples for java.awt Frame subclass-usage

Introduction

In this page you can find the example usage for java.awt Frame subclass-usage.

Usage

From source file misc.SplashDemo.java

public class SplashDemo extends Frame implements ActionListener {
    static void renderSplashFrame(Graphics2D g, int frame) {
        final String[] comps = { "foo", "bar", "baz" };
        g.setComposite(AlphaComposite.Clear);
        g.fillRect(120, 140, 200, 40);
        g.setPaintMode();

From source file FileLister.java

/**
 * This class creates and displays a window containing a list of files and
 * sub-directories in a specified directory. Clicking on an entry in the list
 * displays more information about it. Double-clicking on an entry displays it,
 * if a file, or lists it if a directory. An optionally-specified FilenameFilter
 * filters the displayed list.

From source file edu.cornell.mannlib.vitro.webapp.controller.freemarker.ImageUploaderThumbnailerTester_2.java

/**
 * This is not a unit test, so it is not named BlahBlahTest.
 * 
 * Instead, it's a test harness that creates thumbnails and displays them in a
 * window on the screen. It takes human intervention to evaluate.
 * 

From source file SimpleCollision2.java

/**
 * This class demonstrates the use of two collision detectors to overcome the
 * problem of an object colliding with more than one object at a time. The white
 * cube is movable by dragging it with the right mouse button.
 * 
 * @see CollisionDetector2

From source file net.mybox.mybox.ClientGUI.java

/**
 * The GUI version of the client
 */
public class ClientGUI extends java.awt.Frame {

    private static Client client = null;

From source file SimpleCollision.java

/**
 * This class demonstrates the use of the CollisionDetector class to perform
 * processing when objects collide. When this program is run the white cube can
 * be selected and moved by dragging on it with the right mouse button. You
 * should notice that there is a problem if the movable cube comes into contact
 * with both of the static cubes at one time. A way round this is given in the

From source file edu.cornell.mannlib.vitro.webapp.imageprocessor.jai.JaiImageProcessorTester2.java

/**
 * This is not a unit test, so it is not named BlahBlahTest.
 * 
 * Instead, it's a test harness that creates thumbnails and displays them in a
 * window on the screen. It takes human intervention to evaluate.
 * 

From source file SimpleMorph2.java

/**
 * This uses the class SimpleMorphBehaviour to animate a shape between two key
 * shapes: a cube and a pyramid. The Morph object is the same as that used in
 * the program SimpleMorph, but this time we use an alpha generator to drive the
 * animation.
 * 

From source file DummyAppletContext.java

/**
 * DummyAppletContext - implements AppletContext and AppletStub to allow any
 * applet to easily run as an application.  The only thing it can't do is
 * access URL's.  Applet parameters are entered on the command line with
 * name as one word and value as the next.
 *

From source file ShowString.java

class ShowString extends Frame {

    FontMetrics fontM;
    String outString;

    ShowString(String target, String title) {