Example usage for javax.media.j3d TransformGroup ALLOW_TRANSFORM_WRITE

List of usage examples for javax.media.j3d TransformGroup ALLOW_TRANSFORM_WRITE

Introduction

In this page you can find the example usage for javax.media.j3d TransformGroup ALLOW_TRANSFORM_WRITE.

Prototype

int ALLOW_TRANSFORM_WRITE

To view the source code for javax.media.j3d TransformGroup ALLOW_TRANSFORM_WRITE.

Click Source Link

Document

Specifies that the node allows writing its object's transform information.

Usage

From source file:FourByFour.java

/**
 * Create the scenegraph for the 3D view.
 *///from www . ja  va2s.co m
public BranchGroup createScene3D() {

    // Define colors
    Color3f white = new Color3f(1.0f, 1.0f, 1.0f);
    Color3f black = new Color3f(0.0f, 0.0f, 0.0f);
    Color3f red = new Color3f(0.80f, 0.20f, 0.2f);
    Color3f ambient = new Color3f(0.25f, 0.25f, 0.25f);
    Color3f diffuse = new Color3f(0.7f, 0.7f, 0.7f);
    Color3f specular = new Color3f(0.9f, 0.9f, 0.9f);
    Color3f ambientRed = new Color3f(0.2f, 0.05f, 0.0f);
    Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f);

    // Create the branch group
    BranchGroup branchGroup = new BranchGroup();

    // Create the bounding leaf node
    BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 1000.0);
    BoundingLeaf boundingLeaf = new BoundingLeaf(bounds);
    branchGroup.addChild(boundingLeaf);

    // Create the background
    Background bg = new Background(bgColor);
    bg.setApplicationBounds(bounds);
    branchGroup.addChild(bg);

    // Create the ambient light
    AmbientLight ambLight = new AmbientLight(white);
    ambLight.setInfluencingBounds(bounds);
    branchGroup.addChild(ambLight);

    // Create the directional light
    Vector3f dir = new Vector3f(-1.0f, -1.0f, -1.0f);
    DirectionalLight dirLight = new DirectionalLight(white, dir);
    dirLight.setInfluencingBounds(bounds);
    branchGroup.addChild(dirLight);

    // Create the pole appearance
    Material poleMaterial = new Material(ambient, black, diffuse, specular, 110.f);
    poleMaterial.setLightingEnable(true);
    Appearance poleAppearance = new Appearance();
    poleAppearance.setMaterial(poleMaterial);

    // Create the transform group node
    TransformGroup transformGroup = new TransformGroup();
    transformGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
    transformGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    branchGroup.addChild(transformGroup);

    // Create the poles
    Poles poles = new Poles(poleAppearance);
    transformGroup.addChild(poles.getChild());

    // Add the position markers to the transform group
    transformGroup.addChild(positions.getChild());

    // Let the positions object know about the transform group
    positions.setTransformGroup(transformGroup);

    // Create the mouse pick and drag behavior node
    PickDragBehavior behavior = new PickDragBehavior(canvas2D, canvas3D, positions, branchGroup,
            transformGroup);
    behavior.setSchedulingBounds(bounds);
    transformGroup.addChild(behavior);

    return branchGroup;
}

From source file:Demo3D.java

/**
 * Create the subgraph #32// ww w .j  a  va  2  s.  com
 * 
 * @return javax.media.j3d.TransformGroup trGr32_3 - the root of the
 *         subgraph #32
 */
public BranchGroup mySubGraph32() {
    // A BoundingSphere instance as general bounding region.
    boundsGen = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);

    // Create the first TransformGroup node trGr32_1 to:
    // 1) attach the Switch node with the five different earth's
    //    representations to the subgraph32
    // 2) attach a coordinate system to each earth's representation
    // 3) rotate each earth about its own y-axis.
    trGr32_1 = new TransformGroup();

    // With the ALLOW_TRANSFORM_WRITE capability, we allow the
    // modification of the TransformGroup's code by the behavior's
    // code at run time.
    trGr32_1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

    // SwitchBehavior is the class which controls the fonctioning of
    // the switchEarths node.

    switchBehavior = new SwitchBehavior(this);
    switchBehavior.setSchedulingBounds(boundsGen);
    trGr32_1.addChild(switchBehavior);

    // The Switch which allows the rendering of the five different
    // earth's representations.
    switchEarths = new Switch();
    // With the ALLOW_TRANSFORM_WRITE, ALLOW_SWITCH_WRITE and
    // ALLOW_CHILDREN_READ
    // capabilities we allow to get or set new capabilities.
    switchEarths.setCapability(Switch.ALLOW_SWITCH_READ);
    switchEarths.setCapability(Switch.ALLOW_SWITCH_WRITE);
    switchEarths.setCapability(Switch.ALLOW_CHILDREN_READ);

    // Attach the different earth's representations to the Switch node.
    // Increasing
    earth_Points = new Earth("points", 0.4f);
    switchEarths.addChild(earth_Points.myEarth()); // # 0

    earth_Lines = new Earth("lines", 0.4f);
    switchEarths.addChild(earth_Lines.myEarth()); // # 1

    earth_Polygons = new Earth("polygons", 0.4f);
    switchEarths.addChild(earth_Polygons.myEarth()); // # 2

    earth_Gouraud = new Earth("gouraud", 0.4f);
    switchEarths.addChild(earth_Gouraud.myEarth()); // # 3

    earth_Texture = new Earth("texture", 0.4f);
    switchEarths.addChild(earth_Texture.myEarth()); // # 4

    // Decreasing
    switchEarths.addChild(earth_Texture.myEarth()); // # 4
    switchEarths.addChild(earth_Gouraud.myEarth()); // # 3
    switchEarths.addChild(earth_Polygons.myEarth()); // # 2
    switchEarths.addChild(earth_Lines.myEarth()); // # 1
    switchEarths.addChild(earth_Points.myEarth()); // # 0

    // Attach the Switch node with the five different earth's
    // representations to the TransformGroup node trGr32_1.
    trGr32_1.addChild(switchEarths);

    // Create and attach a coordinate system to the TransformGroup node
    // trGr32_1, that is to each earth's representation.
    coordSyst = new CoordSyst(1.0f, 1.0f, 0.0f, // Color of the x-axis
            0.0f, 0.0f, 1.0f, // Color of the y-axis
            1.0f, 0.0f, 0.0f, // Color of the z-axis
            0.6f); // Lenght of the 3 axes
    trGr32_1.addChild(coordSyst);

    // Create the alpha(t) function for the earth's rotation about
    // its own y-axis.
    rotationAlpha_1 = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 10000, 0, 0, 0, 0, 0);
    // Create the earth's rotation about its own y-axis.
    rotator_1 = new RotationInterpolator(rotationAlpha_1, trGr32_1, new Transform3D(), 0.0f,
            (float) Math.PI * 2.0f);
    rotator_1.setSchedulingBounds(boundsGen);
    trGr32_1.addChild(rotator_1);

    // Create a Transform3D instance to execute the desired "static
    // translation" of the earth, that is the rotation radius around
    // the sun.
    transl = new Transform3D();
    vectTransl = new Vector3d(2.5, 0.0, 0.0);
    transl.set(vectTransl);

    // Create the second TransformGroup node trGr32_2 and attach the
    // "static translation" transl to it.
    trGr32_2 = new TransformGroup(transl);

    // Attach the trGr32_1 node to the trGr32_2 node.
    trGr32_2.addChild(trGr32_1);

    // Create the third TransformGroup node trGr32_3 for the earth's
    // rotation around the sun.
    trGr32_3 = new TransformGroup();

    // With the ALLOW_TRANSFORM_WRITE capability, we allow the
    // modification of the TransformGroup's code by the behavior's
    // code at run time.
    trGr32_3.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

    // Attach the trGr32_2 node to the trGr32_3 node.
    trGr32_3.addChild(trGr32_2);

    // Create the alpha(t) function for the earth's rotation around the sun.
    rotationAlpha_2 = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 20000, 0, 0, 0, 0, 0);

    // To restart correctly the rotation of the earth around the
    // sun after a detach/add process of the subgraph32 from the
    // BranchGroup node brGr3.
    rotationAlpha_2.setStartTime(System.currentTimeMillis());

    // Create the earth's rotation around the sun.
    rotator_2 = new RotationInterpolator(rotationAlpha_2, trGr32_3, new Transform3D(), 0.0f,
            (float) Math.PI * 2.0f);
    rotator_2.setSchedulingBounds(boundsGen);
    trGr32_3.addChild(rotator_2);

    // To allow the detaching of this subgraph32 from the
    // BranchGroup node brGr3.
    brGr32 = new BranchGroup();
    brGr32.setCapability(BranchGroup.ALLOW_DETACH);
    brGr32.addChild(trGr32_3);

    // Return the final version of the BranchGroup node brGr32.
    return brGr32;
}

From source file:GearTest.java

/**
 * internal constructor for SpurGear, used by subclasses to establish
 * SpurGear's required state//from w  w w.j  a v  a  2  s .com
 * 
 * @return a new spur gear that contains sufficient information to continue
 *         building
 * @param toothCount
 *            number of teeth
 * @param pitchCircleRadius
 *            radius at center of teeth
 * @param addendum
 *            distance from pitch circle to top of teeth
 * @param dedendum
 *            distance from pitch circle to root of teeth
 * @param toothToValleyAngleRatio
 *            the ratio of the angle subtended by the tooth to the angle
 *            subtended by the valley (must be <= .25)
 */
SpurGear(int toothCount, float pitchCircleRadius, float addendum, float dedendum,
        float toothToValleyAngleRatio) {

    super(toothCount);

    // The angle about Z subtended by one tooth and its associated valley
    circularPitchAngle = (float) (2.0 * Math.PI / (double) toothCount);

    // The angle subtended by a flat (either a tooth top or a valley
    // between teeth
    circularToothFlatAngle = circularPitchAngle * toothToValleyAngleRatio;

    //The angle subtended by the ascending or descending portion of a tooth
    circularToothEdgeAngle = circularPitchAngle / 2.0f - circularToothFlatAngle;

    // Increment angles
    toothTopAngleIncrement = circularToothEdgeAngle;
    toothDeclineAngleIncrement = toothTopAngleIncrement + circularToothFlatAngle;
    toothValleyAngleIncrement = toothDeclineAngleIncrement + circularToothEdgeAngle;

    // Differential angles for offsetting to the center of tooth's top
    // and valley
    toothTopCenterAngle = toothTopAngleIncrement + circularToothFlatAngle / 2.0f;
    valleyCenterAngle = toothValleyAngleIncrement + circularToothFlatAngle / 2.0f;

    // Gear start differential angle. All gears are constructed with the
    // center of a tooth at Z-axis angle = 0.
    gearStartAngle = -1.0 * toothTopCenterAngle;

    // The radial distance to the root and top of the teeth, respectively
    rootRadius = pitchCircleRadius - dedendum;
    outsideRadius = pitchCircleRadius + addendum;

    // Allow this object to spin. etc.
    this.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
}

From source file:KeyNavigateTest.java

public void attachBehavior(Behavior beh) {
    m_BehaviorTransformGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    beh.setSchedulingBounds(getGeometryBounds());
    m_BehaviorTransformGroup.addChild(beh);
}

From source file:KeyNavigateTest.java

public void attachSplinePathInterpolator(Alpha alpha, Transform3D axis, URL urlKeyframes) {
    // read a spline path definition file and
    // add a Spline Path Interpolator to the TransformGroup for the object.

    m_BehaviorTransformGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

    RotPosScaleTCBSplinePathInterpolator splineInterpolator = Utils.createSplinePathInterpolator(alpha,
            m_BehaviorTransformGroup, axis, urlKeyframes);

    if (splineInterpolator != null) {
        splineInterpolator.setSchedulingBounds(getGeometryBounds());
        m_BehaviorTransformGroup.addChild(splineInterpolator);
    } else {//from   w w w .j  a  va 2 s  .  c o  m
        System.out.println("attachSplinePathInterpolator failed for: " + urlKeyframes);
    }
}

From source file:TransformExplorer.java

RotAxis(float axisLength) {
    super(Switch.CHILD_NONE);
    setCapability(Switch.ALLOW_SWITCH_READ);
    setCapability(Switch.ALLOW_SWITCH_WRITE);

    // set up the proportions for the arrow
    float axisRadius = axisLength / 120.0f;
    float arrowRadius = axisLength / 50.0f;
    float arrowHeight = axisLength / 30.0f;

    // create the TransformGroup which will be used to orient the axis
    axisTG = new TransformGroup();
    axisTG.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    axisTG.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
    addChild(axisTG);//w w  w .j  a  v  a2 s.c o  m

    // Set up an appearance to make the Axis have 
    // blue ambient, black emmissive, blue diffuse and white specular 
    // coloring.  
    Material material = new Material(blue, black, blue, white, 64);
    Appearance appearance = new Appearance();
    appearance.setMaterial(material);

    // create a cylinder for the central line of the axis
    Cylinder cylinder = new Cylinder(axisRadius, axisLength, appearance);
    // cylinder goes from -length/2 to length/2 in y
    axisTG.addChild(cylinder);

    // create a SharedGroup for the arrowHead
    Cone arrowHead = new Cone(arrowRadius, arrowHeight, appearance);
    SharedGroup arrowHeadSG = new SharedGroup();
    arrowHeadSG.addChild(arrowHead);

    // Create a TransformGroup to move the cone to the top of the 
    // cylinder
    tmpVector.set(0.0f, axisLength / 2 + arrowHeight / 2, 0.0f);
    tmpTrans.set(tmpVector);
    TransformGroup topTG = new TransformGroup();
    topTG.setTransform(tmpTrans);
    topTG.addChild(new Link(arrowHeadSG));
    axisTG.addChild(topTG);

    // create the bottom of the arrow
    // Create a TransformGroup to move the cone to the bottom of the 
    // axis so that its pushes into the bottom of the cylinder
    tmpVector.set(0.0f, -(axisLength / 2), 0.0f);
    tmpTrans.set(tmpVector);
    TransformGroup bottomTG = new TransformGroup();
    bottomTG.setTransform(tmpTrans);
    bottomTG.addChild(new Link(arrowHeadSG));
    axisTG.addChild(bottomTG);

    updateAxisTransform();
}

From source file:GearTest.java

/**
 * Construct a Shaft;//from   w  ww  .j a v  a 2 s.c  o m
 * 
 * @return a new shaft that with the specified radius centered about the
 *         origin an laying in the XY plane and of a specified length
 *         extending in the Z dimension
 * @param radius
 *            radius of shaft
 * @param length
 *            shaft length shaft extends from -length/2 to length/2 in the Z
 *            dimension
 * @param segmentCount
 *            number of segments for the shaft face
 * @param look
 *            the Appearance to associate with this shaft
 */
public Shaft(float radius, float length, int segmentCount, Appearance look) {
    // The direction of the ray from the shaft's center
    float xDirection, yDirection;
    float xShaft, yShaft;

    // The z coordinates for the shaft's faces (never change)
    float frontZ = -0.5f * length;
    float rearZ = 0.5f * length;

    int shaftFaceVertexCount; // #(vertices) per shaft face
    int shaftFaceTotalVertexCount; // total #(vertices) in all teeth
    int shaftFaceStripCount[] = new int[1]; // per shaft vertex count
    int shaftVertexCount; // #(vertices) for shaft
    int shaftStripCount[] = new int[1]; // #(vertices) in strip/strip

    // Front and rear facing normals for the shaft's faces
    Vector3f frontNormal = new Vector3f(0.0f, 0.0f, -1.0f);
    Vector3f rearNormal = new Vector3f(0.0f, 0.0f, 1.0f);
    // Outward facing normal
    Vector3f outNormal = new Vector3f(1.0f, 0.0f, 0.0f);

    // Temporary variables for storing coordinates and vectors
    Point3f coordinate = new Point3f(0.0f, 0.0f, 0.0f);
    Shape3D newShape;

    // The angle subtended by a single segment
    double segmentAngle = 2.0 * Math.PI / segmentCount;
    double tempAngle;

    // Allow this object to spin. etc.
    this.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

    /*
     * for the forward facing fan: ___3___ - | - / | \ 4/\ | /\2 / \ | / \ / \ | / \ : \ | / :
     * |--------------- *----------------| 5 0 1
     * 
     * for backward facing fan exchange 1 with 5; 2 with 4, etc.
     */

    // Construct the shaft's front and rear face
    shaftFaceVertexCount = segmentCount + 2;
    shaftFaceStripCount[0] = shaftFaceVertexCount;

    TriangleFanArray frontShaftFace = new TriangleFanArray(shaftFaceVertexCount,
            GeometryArray.COORDINATES | GeometryArray.NORMALS, shaftFaceStripCount);

    TriangleFanArray rearShaftFace = new TriangleFanArray(shaftFaceVertexCount,
            GeometryArray.COORDINATES | GeometryArray.NORMALS, shaftFaceStripCount);

    coordinate.set(0.0f, 0.0f, frontZ);
    frontShaftFace.setCoordinate(0, coordinate);
    frontShaftFace.setNormal(0, frontNormal);

    coordinate.set(0.0f, 0.0f, rearZ);
    rearShaftFace.setCoordinate(0, coordinate);
    rearShaftFace.setNormal(0, rearNormal);

    for (int index = 1; index < segmentCount + 2; index++) {

        tempAngle = segmentAngle * -(double) index;
        coordinate.set(radius * (float) Math.cos(tempAngle), radius * (float) Math.sin(tempAngle), frontZ);
        frontShaftFace.setCoordinate(index, coordinate);
        frontShaftFace.setNormal(index, frontNormal);

        tempAngle = -tempAngle;
        coordinate.set(radius * (float) Math.cos(tempAngle), radius * (float) Math.sin(tempAngle), rearZ);
        rearShaftFace.setCoordinate(index, coordinate);
        rearShaftFace.setNormal(index, rearNormal);
    }
    newShape = new Shape3D(frontShaftFace, look);
    this.addChild(newShape);
    newShape = new Shape3D(rearShaftFace, look);
    this.addChild(newShape);

    // Construct shaft's outer skin (the cylinder body)
    shaftVertexCount = 2 * segmentCount + 2;
    shaftStripCount[0] = shaftVertexCount;

    TriangleStripArray shaft = new TriangleStripArray(shaftVertexCount,
            GeometryArray.COORDINATES | GeometryArray.NORMALS, shaftStripCount);

    outNormal.set(1.0f, 0.0f, 0.0f);

    coordinate.set(radius, 0.0f, rearZ);
    shaft.setCoordinate(0, coordinate);
    shaft.setNormal(0, outNormal);

    coordinate.set(radius, 0.0f, frontZ);
    shaft.setCoordinate(1, coordinate);
    shaft.setNormal(1, outNormal);

    for (int count = 0; count < segmentCount; count++) {
        int index = 2 + count * 2;

        tempAngle = segmentAngle * (double) (count + 1);
        xDirection = (float) Math.cos(tempAngle);
        yDirection = (float) Math.sin(tempAngle);
        xShaft = radius * xDirection;
        yShaft = radius * yDirection;
        outNormal.set(xDirection, yDirection, 0.0f);

        coordinate.set(xShaft, yShaft, rearZ);
        shaft.setCoordinate(index, coordinate);
        shaft.setNormal(index, outNormal);

        coordinate.set(xShaft, yShaft, frontZ);
        shaft.setCoordinate(index + 1, coordinate);
        shaft.setNormal(index + 1, outNormal);
    }
    newShape = new Shape3D(shaft, look);
    this.addChild(newShape);
}

From source file:pl.edu.icm.visnow.geometries.viewer3d.Display3DPanel.java

/**
 * Creates new form Display3DPanel// w  ww. j  a va  2s. co m
 */
public Display3DPanel() {
    initComponents();
    effectiveHeight = getHeight();
    effectiveWidth = getWidth();
    logger.debug("creating Display3DPanel");
    this.setMinimumSize(new Dimension(200, 200));
    this.setPreferredSize(new Dimension(800, 600));
    GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D();
    template.setStereo(GraphicsConfigTemplate3D.PREFERRED);

    // Get the GraphicsConfiguration that best fits our needs.
    logger.debug("getting config");
    GraphicsConfiguration gcfg = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice()
            .getBestConfiguration(template);
    logger.debug("creating canvas");
    canvas = new Canvas3D(gcfg) {
        @Override
        public void postRender() {
            vGraphics = super.getGraphics2D();
            vGraphics.setFont(new Font("sans-serif", Font.PLAIN, 10));
            vGraphics.setColor(Color.YELLOW);
            locToWin.update();
            fireProjectionChanged(new ProjectionEvent(this, locToWin));
            draw2D(vGraphics, locToWin, effectiveWidth, effectiveHeight);
            vGraphics.flush(false);
        }

        @Override
        public void postSwap() {
            if (postRenderSilent || waitForExternalTrigger) {
                return;
            }
            if (!(storingJPEG || storingPNG || storingFrames)) {
                fireFrameRendered();
            }
            if (storingFrames) {
                if (storingJPEG) {
                    writeImage(new File(controlsPanel.getMovieCreationPanel().getCurrentFrameFileName()));
                } else {
                    writeYUV(controlsPanel.getMovieCreationPanel().getGenericFrameFileName());
                }
            }
        }
    };
    canvas.setStereoEnable(false);
    add("Center", canvas);

    pickObject = new PickObject(canvas, objScene, rootObject.getGeometryObj(), objRotate);

    canvas.addMouseListener(new MouseAdapter() {
        @Override
        public void mouseClicked(MouseEvent evt) {
            if (evt.isShiftDown()) {
                //              if (e.isShiftDown())
                //                 System.out.println(""+e.getX() + " " + e.getY());
            }
            if (evt.getButton() == MouseEvent.BUTTON1) {
                if (evt.getClickCount() > 1) {
                    reset();
                } else if (pickObject.consumeEmulated3DPick(evt.getX(), evt.getY())) {
                    /* Nothing must be done - everything was done in consumeEmulated3DPick() */
                } else {
                    pickObject.consume2DSelectModule(evt.getX(), evt.getY());
                }
                rootObject.firePickChanged(evt, locToWin);
            }
            if (evt.getButton() == MouseEvent.BUTTON3) {
                if (getControlsFrame() != null) {
                    getControlsFrame().setBounds(evt.getXOnScreen() - 130, evt.getYOnScreen(), 240, 500);
                    getControlsFrame().setVisible(true);
                } else if (getTransientControlsFrame() != null) {
                    getTransientControlsFrame().setBounds(evt.getXOnScreen() - 130, evt.getYOnScreen(), 240,
                            500);
                    getTransientControlsFrame().setVisible(true);
                } else if (application != null) {
                    application.getFrames().getGuiPanel().selectModule(name);
                }
            }
            if (evt.getButton() == MouseEvent.BUTTON2) {
                reset();
            }
        }

        @Override
        public void mouseEntered(java.awt.event.MouseEvent evt) {
            mouseOn = true;
            mouseObserverThread = new Thread(new MouseObserver());
            mouseObserverThread.start();
        }

        @Override
        public void mouseExited(java.awt.event.MouseEvent evt) {
            mouseObserverThread = null;
            mouseOn = false;
        }
    });

    canvas.addMouseMotionListener(new java.awt.event.MouseMotionListener() {
        @Override
        public void mouseDragged(MouseEvent e) {
            //              if (e.isShiftDown())
            //                 System.out.println(""+e.getX() + " " + e.getY());
        }

        @Override
        public void mouseMoved(MouseEvent e) {
        }
    });

    canvas.addMouseWheelListener(new java.awt.event.MouseWheelListener() {
        @Override
        public void mouseWheelMoved(java.awt.event.MouseWheelEvent evt) {
            rescaleFromMouseWheel(evt);
        }
    });

    canvas.addKeyListener(new java.awt.event.KeyAdapter() {
        @Override
        public void keyTyped(KeyEvent evt) {
            formKeyTyped(evt);
        }

        @Override
        public void keyPressed(KeyEvent evt) {
            formKeyPressed(evt);
        }

        @Override
        public void keyReleased(KeyEvent evt) {
            formKeyReleased(evt);
        }
    });

    ToolTipManager.sharedInstance().setLightWeightPopupEnabled(true);
    universe = new SimpleUniverse(canvas);
    view = canvas.getView();
    view.setProjectionPolicy(View.PERSPECTIVE_PROJECTION);
    view.setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY);

    objScene.addChild(rootObject.getGeometryObj());
    rootObject.setRenderingWindow(this);
    rootObject.getGeometryObj().setUserData(null);

    bg.setCapability(Background.ALLOW_COLOR_WRITE);
    bg.setCapability(Background.ALLOW_COLOR_READ);
    bg.setCapability(Background.ALLOW_IMAGE_WRITE);
    bg.setCapability(Background.ALLOW_IMAGE_READ);
    bg.setCapability(Background.ALLOW_IMAGE_SCALE_MODE_READ);
    bg.setCapability(Background.ALLOW_IMAGE_SCALE_MODE_WRITE);
    bg.setImageScaleMode(Background.SCALE_FIT_ALL);
    bg.setApplicationBounds(bounds);

    myFog.setCapability(LinearFog.ALLOW_DISTANCE_WRITE);
    myFog.setCapability(LinearFog.ALLOW_COLOR_WRITE);
    myFog.setInfluencingBounds(bounds);
    myFog.setFrontDistance(1.);
    myFog.setBackDistance(4.);
    myFogGroup.addChild(myFog);

    mouseRotate.setTransformGroup(objRotate);
    mouseRotate.setSchedulingBounds(bounds);
    mouseRotate.setFactor(mouseRotateSensitivity);

    mouseTranslate.setTransformGroup(objRotate);
    mouseTranslate.setSchedulingBounds(bounds);
    mouseTranslate.setFactor(mouseTranslateSensitivity);

    mouseZoom.setTransformGroup(objRotate);
    mouseZoom.setSchedulingBounds(bounds);

    windowRootObject.addChild(mouseRotate);
    windowRootObject.addChild(mouseTranslate);
    windowRootObject.addChild(mouseZoom);

    objTranslate.addChild(objScene);
    objScale.addChild(objTranslate);
    objRotate.addChild(bg);
    objRotate.addChild(objScale);
    windowRootObject.addChild(objRotate);

    ambientLight = new EditableAmbientLight(new Color3f(.25f, .25f, .25f), bounds, "ambient light", true);
    windowRootObject.addChild(ambientLight.getLight());

    directionalLights.add(new EditableDirectionalLight(new Color3f(0.4f, 0.4f, 0.4f),
            new Vector3f(.1f, .08f, -.5f), bounds, "light 1", true, true));
    directionalLights.add(new EditableDirectionalLight(new Color3f(0.2f, 0.15f, 0.1f),
            new Vector3f(-1.f, -0.4f, -.5f), bounds, "light 2", true, false));
    directionalLights.add(new EditableDirectionalLight(new Color3f(0.1f, 0.1f, 0.15f),
            new Vector3f(0.f, 0.6f, -1.f), bounds, "light 3", true, false));
    directionalLights.add(new EditableDirectionalLight(new Color3f(0.1f, 0.1f, 0.15f),
            new Vector3f(0.f, -0.6f, -1.f), bounds, "light 3", false, false));
    for (int i = 0; i < directionalLights.size(); i++) {
        TransformGroup lightTransform = new TransformGroup();
        lightTransform.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        lightTransform.setName("light" + i + "Transform");
        directionalLightTransforms.add(lightTransform);
        OpenBranchGroup lightGroup = new OpenBranchGroup();
        EditableDirectionalLight light = directionalLights.get(i);
        lightGroup.addChild(light.getLight());
        lightGroup.addChild(light.getBackLight());
        lightTransform.addChild(lightGroup);
        windowRootObject.addChild(lightTransform);
    }
    modelClip.setCapability(ModelClip.ALLOW_ENABLE_READ);
    modelClip.setCapability(ModelClip.ALLOW_ENABLE_WRITE);
    modelClip.setCapability(ModelClip.ALLOW_PLANE_READ);
    modelClip.setCapability(ModelClip.ALLOW_PLANE_WRITE);
    modelClip.setInfluencingBounds(bounds);
    objScene.addChild(modelClip);

    pointLights
            .add(new EditablePointLight(new Color3f(0.4f, 0.4f, 0.4f), bounds, null, null, "light 1", false));
    pointLights
            .add(new EditablePointLight(new Color3f(0.4f, 0.4f, 0.4f), bounds, null, null, "light 1", false));
    pointLights
            .add(new EditablePointLight(new Color3f(0.4f, 0.4f, 0.4f), bounds, null, null, "light 1", false));
    for (int i = 0; i < pointLights.size(); i++) {
        TransformGroup lightTransform = new TransformGroup();
        lightTransform.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        lightTransform.setName("light" + i + "Transform");
        pointLightTransforms.add(lightTransform);
        OpenBranchGroup lightGroup = new OpenBranchGroup();
        EditablePointLight light = pointLights.get(i);
        lightGroup.addChild(light.getLight());
        lightTransform.addChild(lightGroup);
        windowRootObject.addChild(lightTransform);
    }
    alternateTransformObj.addChild(alternateRootObj);
    alternateTransormBranch.addChild(alternateTransformObj);
    windowRootObject.addChild(alternateTransormBranch);

    universe.getViewingPlatform().setNominalViewingTransform();
    universe.addBranchGraph(windowRootObject);

    view.getPhysicalBody().getLeftEyePosition(defaultLeftEye);
    view.getPhysicalBody().getRightEyePosition(defaultRightEye);
    controlsFrame = new Display3DControlsFrame(this);
    controlsPanel = controlsFrame.getControlPanel();
    universe.getViewingPlatform().getViewPlatformTransform().getTransform(initialCameraTransform);

    objReper.addChild(reper.getGeometryObj());
    positionedReper.addChild(objReper);
    positionedReper.setTransform(
            new Transform3D(new float[] { .15f, 0, 0, -.8f, 0, .15f, 0, .76f, 0, 0, .15f, 0, 0, 0, 0, 1 }));
    reperGroup.addChild(positionedReper);
    OpenBranchGroup reperLightGroup = new OpenBranchGroup();
    reperLightGroup.addChild(new AmbientLight(new Color3f(.6f, .6f, .6f)));
    reperLightGroup.addChild(new EditableDirectionalLight(new Color3f(0.4f, 0.4f, 0.4f),
            new Vector3f(.1f, .08f, -1f), bounds, "light 1", true, true).getLight());
    reperGroup.addChild(reperLightGroup);
    universe.addBranchGraph(reperGroup);
    locToWin = new LocalToWindow(rootObject.getGeometryObj(), canvas);

    /**
     * The line below binds reper with scene rotation when using any method that calls
     * objRotate.setTransform(), so: keyboard (explicitly calling), mouse (Java3D is calling
     * setTransform) and some custom ways (e.g. in haptic pointer)
     */
    objRotate.addTransformListener(objReper);
    //        mouseRotate.setupCallback(objReper); // it is not needed, because Java3D calls objRotate.setTranform which fires callback to the reper
}