Example usage for org.springframework.statemachine.state State entry

List of usage examples for org.springframework.statemachine.state State entry

Introduction

In this page you can find the example usage for org.springframework.statemachine.state State entry.

Prototype

Mono<Void> entry(StateContext<S, E> context);

Source Link

Document

Initiate an entry sequence for the state.

Usage

From source file:org.springframework.statemachine.support.AbstractStateMachine.java

private void entryToState(State<S, E> state, Message<E> message, Transition<S, E> transition,
        StateMachine<S, E> stateMachine, Collection<State<S, E>> sources, Collection<State<S, E>> targets) {
    if (state == null) {
        return;/*from  www . j  a va  2 s .com*/
    }
    log.trace("Trying Enter state=[" + state + "]");
    StateContext<S, E> stateContext = buildStateContext(Stage.STATE_ENTRY, message, transition, stateMachine,
            sources, targets);

    if (transition != null) {
        State<S, E> findDeep1 = findDeepParent(transition.getTarget());
        State<S, E> findDeep2 = findDeepParent(transition.getSource());
        boolean isComingFromOtherSubmachine = findDeep1 != null && findDeep2 != null
                && findDeep2 != currentState;

        boolean isSubOfSource = StateMachineUtils.isSubstate(transition.getSource(), currentState);
        boolean isSubOfTarget = StateMachineUtils.isSubstate(transition.getTarget(), currentState);

        if (transition.getKind() == TransitionKind.LOCAL
                && StateMachineUtils.isSubstate(transition.getSource(), transition.getTarget())
                && transition.getSource() == currentState) {
            return;
        } else if (transition.getKind() == TransitionKind.LOCAL
                && StateMachineUtils.isSubstate(transition.getTarget(), transition.getSource())
                && transition.getTarget() == currentState) {
            return;
        }

        if (currentState == transition.getSource() && currentState == transition.getTarget()) {
        } else if (!isSubOfSource && !isSubOfTarget && currentState == transition.getTarget()) {
        } else if (isComingFromOtherSubmachine) {
        } else if (!isSubOfSource && !isSubOfTarget && findDeep2 == null) {
        } else if (isSubOfSource && !isSubOfTarget && currentState == transition.getTarget()) {
            if (isDirectSubstate(transition.getSource(), transition.getTarget())
                    && transition.getKind() != TransitionKind.LOCAL && isInitial(transition.getTarget())) {
                return;
            }
        } else if (!isSubOfSource && !isSubOfTarget && (transition.getSource() == currentState
                && StateMachineUtils.isSubstate(currentState, transition.getTarget()))) {
        } else if (!isSubOfSource && !isSubOfTarget) {
            if (!StateMachineUtils.isTransientPseudoState(transition.getTarget())) {
                return;
            }
        }
    }

    // with linked joins, we need to enter state but should not notify.
    // state entries are needed to track join logic.
    if (!StateMachineUtils.isPseudoState(state, PseudoStateKind.JOIN)) {
        notifyStateEntered(
                buildStateContext(Stage.STATE_ENTRY, message, transition, getRelayStateMachine(), null, state));
    }
    log.debug("Enter state=[" + state + "]");
    state.entry(stateContext);
}