Java Image to BufferedImage toBufferedImage(Image image)

Here you can find the source of toBufferedImage(Image image)

Description

Convert an Image to a BufferedImage.

License

Open Source License

Declaration

public static BufferedImage toBufferedImage(Image image) 

Method Source Code

//package com.java2s;
/* // w ww. jav  a  2s.c o  m
 Copyright: (c) 2006-2012 Sean Hammond <seanhammond@lavabit.com>

 This file is part of Storymaps.

 Storymaps is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 Storymaps is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with Storymaps.  If not, see <http://www.gnu.org/licenses/>.

 */

import javax.swing.ImageIcon;

import java.awt.image.BufferedImage;
import java.awt.*;

public class Main {
    /**
     * Convert an Image to a BufferedImage.
     *
     */
    public static BufferedImage toBufferedImage(Image image) {
        if (image instanceof BufferedImage) {
            return (BufferedImage) image;
        }

        // This code ensures that all the pixels in the image are loaded
        image = new ImageIcon(image).getImage();

        // Determine if the image has transparent pixels; for this method's
        // implementation, see e661 Determining If an Image Has Transparent Pixels
        boolean hasAlpha = true; //hasAlpha(image);

        // Create a buffered image with a format that's compatible with the screen
        BufferedImage bimage = null;
        GraphicsEnvironment ge = GraphicsEnvironment
                .getLocalGraphicsEnvironment();
        try {
            // Determine the type of transparency of the new buffered image
            int transparency = Transparency.OPAQUE;
            if (hasAlpha) {
                transparency = Transparency.BITMASK;
            }

            // Create the buffered image
            GraphicsDevice gs = ge.getDefaultScreenDevice();
            GraphicsConfiguration gc = gs.getDefaultConfiguration();
            bimage = gc.createCompatibleImage(image.getWidth(null),
                    image.getHeight(null), transparency);
        } catch (HeadlessException e) {
            // The system does not have a screen
        }

        if (bimage == null) {
            // Create a buffered image using the default color model
            int type = BufferedImage.TYPE_INT_RGB;
            if (hasAlpha) {
                type = BufferedImage.TYPE_INT_ARGB;
            }
            bimage = new BufferedImage(image.getWidth(null),
                    image.getHeight(null), type);
        }

        // Copy image to buffered image
        Graphics g = bimage.createGraphics();

        // Paint the image onto the buffered image
        g.drawImage(image, 0, 0, null);
        g.dispose();

        return bimage;
    }
}

Related

  1. toBufferedImage(Image image)
  2. toBufferedImage(Image image)
  3. toBufferedImage(Image image)
  4. toBufferedImage(Image image)
  5. toBufferedImage(Image image)
  6. toBufferedImage(Image image)
  7. toBufferedImage(Image image)
  8. toBufferedImage(Image image)
  9. toBufferedImage(Image image)