Java examples for 2D Graphics:Angle

Click the following links for the tutorial for 2D Graphics and Angle.

- Calculates twice the area of a triangle for points specified in counter-clockwise order (if the points are specified in clockwise order the result will be negative).
- Returns absolute angle form point to target
- Returns the angle between the two vectors.
- angle Between Oriented
- simplify Angle
- subtract 180 Angle
- Returns the input angle put into the 360 degree range centered on the input center, [center-180, center+180)
- Returns the input angle put into the 2pi radian range centered on the input center, [center-pi, center+pi)
- Given an input angle in radians, return an equivalent angle constrained to lie in the range (-pi, pi].
- angle for a point
- opposite Angle
- Return the angle to turn of to go from an angle to the other
- Normalize an angle so that it belongs to the [0, 360[ range.
- is Ordinal angle
- Returns true whenever the angle is between min Angle and max Angle, false otherwise.
- Increments current Angle by angle, truncating at desired Angle.
- Returns the difference between two angles in degrees between -180 and 180
- Normalizes an angle value between a given range
- point To Angle