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Flash / Flex / ActionScript » Data Type » parseInt 
1.Parse the numbers from the string in base-2 (binary)
2.Parse the numbers from the string base-16 (hexadecimal)
3.Parse the numbers from the string base-10
4.If omitted, the radix is assumed to be 10, unless the string starts with 0x, 0X, or 0
5.When the number is treated base-10, conversion stops when a non-numeric character is encountered
6.Octal is treated as a decimal number, not an octal number:
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