Converting user input to uppercase : KeyboardEvent « Development « Flash / Flex / ActionScript

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Flash / Flex / ActionScript » Development » KeyboardEvent 
Converting user input to uppercase
 

package {
  import flash.display.*;
  import flash.events.*;
  import flash.text.*;

  public class Main extends Sprite {
    private var inputfield:TextField = new TextField(  );

    public function Main() {
      inputfield.text = "";
      inputfield.width  = 150;
      inputfield.height = 30;
      inputfield.border     = true;
      inputfield.background = true;
      inputfield.type = TextFieldType.INPUT;
      addChild(inputfield);

      inputfield.addEventListener(TextEvent.TEXT_INPUT, textInputListener);
    }

    private function textInputListener (e:TextEvent):void {
      e.preventDefault(  );
      inputfield.replaceText(inputfield.caretIndex,
                             inputfield.caretIndex,
                             e.text.toUpperCase(  ));
      var newCaretIndex:int = inputfield.caretIndex +  e.text.length;
      inputfield.setSelection(newCaretIndex, newCaretIndex);
    }
  }
}

        
Related examples in the same category
1. KeyboardEvent Basics
2. Understanding keyCodes
3. Listen for the keyDown event and traces out the character code for that key.
4. Handling keyboard events globally
5. Handling keyboard events for a particular object
6. Retrieving a pressed key's key code through KeyboardEvent.KEY_DOWN event
7. Reference key code with Keyboard.ESCAPE
8. Multilocation keys
9. Up / Left Sensor
10. Determining the Character Associated with a Key
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