Multilocation keys : KeyboardEvent « Development « Flash / Flex / ActionScript






Multilocation keys

 

package {
  import flash.display.*;
  import flash.events.*;
  import flash.ui.*;
  public class Main extends Sprite {
    public static const A_KEY:int = 65;

    public function Main() {
      stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener);
    }

    private function keyDownListener (e:KeyboardEvent):void {
      if (e.keyCode == Keyboard.SHIFT) {
        if (e.keyLocation == KeyLocation.LEFT) {
          trace("The left Shift key was pressed");
        } else if (e.keyLocation == KeyLocation.RIGHT) {
          trace("The right Shift key was pressed");
        }
      }
    }
  }
}

        








Related examples in the same category

1.KeyboardEvent Basics
2.Understanding keyCodes
3.Listen for the keyDown event and traces out the character code for that key.
4.Handling keyboard events globally
5.Handling keyboard events for a particular object
6.Retrieving a pressed key's key code through KeyboardEvent.KEY_DOWN event
7.Reference key code with Keyboard.ESCAPE
8.Up / Left Sensor
9.Determining the Character Associated with a Key
10.Converting user input to uppercase