Add event listener to content loader info : Loader « Network « Flash / Flex / ActionScript

Flash / Flex / ActionScript
1. Animation
2. Array
3. Class
4. Data Type
5. Development
6. Function
7. Graphics
8. Language
9. Network
10. Regular Expressions
11. Statement
12. String
13. TextField
14. XML
Java
Java Tutorial
Java Source Code / Java Documentation
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
C# / C Sharp
C# / CSharp Tutorial
ASP.Net
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
PHP
Python
SQL Server / T-SQL
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Flash / Flex / ActionScript » Network » Loader 
Add event listener to content loader info
 
package {
  import flash.display.*;
  import flash.text.*;
  import flash.net.URLRequest;
  import flash.events.*;

  public class Main extends Sprite {
    public function Main(  ) {
      var loader:Loader = new Loader(  );
      addChildloader );
      
      loader.contentLoaderInfo.addEventListenerEvent.OPEN, handleOpen );
      loader.contentLoaderInfo.addEventListenerProgressEvent.PROGRESS, handleProgress );
      loader.contentLoaderInfo.addEventListenerEvent.COMPLETE, handleComplete );
      
      loader.loadnew URLRequest"image.jpg" ) );
    }
    
    private function handleOpenevent:Event ):void {
      trace"open" );
    }
    
    private function handleProgressevent:ProgressEvent ):void {
      var percent:Number = event.bytesLoaded / event.bytesTotal * 100;
      trace"progress, percent = " + percent );
    }
    
    private function handleCompleteevent:Event ):void {
      trace"complete" );
    }
  }
}

        
Related examples in the same category
1. Main.Swf Listener Receives Notification for an Event Targeted at a Module.swf Display Object
2. Add mouse click listener to a loaded swf
3. Loading External Images at Runtime
4. Loading and Interacting with External Movies
5. Adding a Loader to the display list
6. Displaying load progress
7. Load-error handling
8. Polling for the existence of a loaded object
9. Handling an event announcing a loaded object's availability
10. Load an image using Loader
w___ww__._j_a__va___2__s__.___c___o_m_ | Contact Us
Copyright 2003 - 08 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.