Loading External Images at Runtime : Loader « Network « Flash / Flex / ActionScript






Loading External Images at Runtime

 
package {
  import flash.display.*;
  import flash.net.URLRequest;
  public class LoaderExample extends Sprite {
    public function LoaderExample(  ) {
      var loader:Loader = new Loader(  );
      addChild( loader );
      loader.load( new URLRequest( "image.jpg" ) );
    }
  }
}

        








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