Determining Glyph Availability : Font « TextField « Flash / Flex / ActionScript






Determining Glyph Availability

 

package{
  import flash.display.Sprite;
  import flash.text.*;
  
  public class Main extends Sprite{
    public function Main(){
        var fontName:String = "Verdana";
        var font:Font;
        var fonts:Array = Font.enumerateFonts(true);
        for (var i:int = 0; i < fonts.length; i++) {
          if (fonts[i].fontName == fontName) {
            font = fonts[i];
            break;
          }
        }
        trace(font.hasGlyphs("Hello world"));  // Displays: true
    //    trace(font.hasGlyphs()); // Displays: false
    }
  }
}

        








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