Adding New Attributes and Elements : attributes « XML « Flash / Flex / ActionScript






Adding New Attributes and Elements

 

package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){
        var novel:XML = <BOOK/>;
        
        novel.@ISBN = "0000000000";
        novel.TITLE = "ActionScript";
        novel.AUTHOR = "J, J";
        novel.PUBLISHER = "Books Ltd";
        novel.SETTING.CITY = "Dublin";
        novel.SETTING.COUNTRY = "Ireland";
        
        trace(novel);
    }
  }
}

        








Related examples in the same category

1.To access an element's attributes: attributes()
2.Access an element's attributes using E4X attributes wildcard (@*)
3.Attributes in an XMLList can be accessed using the array-access operator ([]).
4.Accesses first attribute by using E4X's attributes wildcard syntax
5.Returns an XMLList that contains one XML instance
6.Returns an XMLList that contains one XML instance, representing the attribute, with variable-access syntax.
7.To access the XML instance contained by the XMLList returned by novel.@ISBN
8.Accessing Attributes and Elements Whose Names Contain Reserved Characters: attribute( ), child( ), or [] operator.
9.Changing an Attribute Value
10.Unusual behavior can be used to collect a group of attributes into a single attribute
11.Assign the desired attributes the desired values
12.Use the name( ) method on the attribute reference to retrieve its name
13.To loop over all of the attributes of an element, use a for each loop.