Android Open Source - java-androidframework Android Main






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License

The source code is released under:

This project is licensed under the [CC0 1.0 Agreement](http://creativecommons.org/publicdomain/zero/1.0/). To the extent possible under law, Pete Schmitz has waived all copyright and related or neigh...

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Java Source Code

package com.gamepatriot.androidframework.framework;
/*w  w w  .  j av a2s.c  om*/
import android.app.Activity;

/**
 * An AndroidMain implementation should behave as the application's primary {@link Activity}. In addition, the AndroidMain class should provide reference requests to each of the primary components of
 * the application ({@link AndroidAtlas}, {@link AndroidInputter}, {@link AndroidMusicHandler}, {@link AndroidSoundHandler}, {@link AndroidGameData}, and {@link AndroidRenderer}).
 * 
 * @author Pete Schmitz, May 9, 2013
 *
 */
public interface AndroidMain {
  
  /**
   * Constructor for application-specific initializations.
   */
  public void constructGame();
  
  /**
   * Add the supplied {@link AndroidScreen} to this AndroidMain's draw routine.
   * @param $screen    The AndroidScreen to add.
   */
  public void addScreen(AndroidScreen $screen);
  
  /**
   * Add the supplied {@link AndroidScreen} at the specified location to this AndroidMain's draw routine.
   * @param $index    The index to add the supplied AndroidScreen.
   * @param $screen    The AndroidScreen to add.
   */
  public void addScreenAt(int $index, AndroidScreen $screen);
  
  /**
   * Remove the supplied {@link AndroidScreen} from this AndroidMain's draw routine.
   * @param $screen    The AndroidScreen to be removed.
   * @return        Whether or not a removal process was necessary to remove the AndroidScreen.
   */
  public boolean removeScreen(AndroidScreen $screen);
  
  /** Queue a screen removal from this AndoirdMain's display list. **/
  public void queueScreenRemoval(AndroidScreen $screen);
  
  /** Queue a screen removal from this AndoirdMain's display list. **/
  public void queueScreenAddition(AndroidScreen $screen);
  
  /** Remove screens queued for removal. **/
  public void clearQueueRemoval();
  
  /**
   * Remove and return an {@link AndroidScreen} at the supplied index.
   * @param $index    The index location of AndroidMain's draw routine to remove and return.
   * @return        The AndroidScreen that was successfully removed; null if out of index bounds.
   */
  public AndroidScreen removeScreenAt(int $index);
  
  /**
   * Find where the requested {@link AndroidScreen} is currently indexed in this AndroidMain's draw routine.
   * @param $screen    The requested AndroidScreen to locate.
   * @return        The index that this AndroidScreen will be drawn at; -1 if this AndroidMain isn't the parent of the supplied AndroidScreen.
   */
  public int getScreenIndex(AndroidScreen $screen);
  
  /**
   * Remove all {@link AndroidScreen}s currently attached to this AndroidMain.
   */
  public void removeScreens();
  
  /** Get the inputter associated with this AndroidMain. **/
  public AndroidInputter getInputter();
  
  /** Get the music handler associated with this AndroidMain .**/
  public AndroidMusicHandler getMusic();
  
  /** Get the sound handler associated with this AndroidMain. **/
  public AndroidSoundHandler getSound();
  
  /** Get the gamedata associated with this AndroidMain. **/
  public AndroidGameData getGameData();
  
  /** Get the renderer associated with this AndroidMain. **/
  public AndroidRenderer getRenderer();
  
  /** Stops this application and activity. **/
  public void stop();
  
}




Java Source Code List

com.gamepatriot.androidframework.framework.AndroidAnimationData.java
com.gamepatriot.androidframework.framework.AndroidAtlas.java
com.gamepatriot.androidframework.framework.AndroidBasicShape.java
com.gamepatriot.androidframework.framework.AndroidGameData.java
com.gamepatriot.androidframework.framework.AndroidImage.java
com.gamepatriot.androidframework.framework.AndroidInputter.java
com.gamepatriot.androidframework.framework.AndroidMain.java
com.gamepatriot.androidframework.framework.AndroidMusicHandler.java
com.gamepatriot.androidframework.framework.AndroidPool.java
com.gamepatriot.androidframework.framework.AndroidRenderer.java
com.gamepatriot.androidframework.framework.AndroidScreen.java
com.gamepatriot.androidframework.framework.AndroidShape.java
com.gamepatriot.androidframework.framework.AndroidSoundHandler.java
com.gamepatriot.framework2d.classes.FPS.java
com.gamepatriot.framework2d.implementation.AnimationData.java
com.gamepatriot.framework2d.implementation.Atlas.java
com.gamepatriot.framework2d.implementation.BasicShape.java
com.gamepatriot.framework2d.implementation.GameData.java
com.gamepatriot.framework2d.implementation.Image.java
com.gamepatriot.framework2d.implementation.Inputter.java
com.gamepatriot.framework2d.implementation.Main.java
com.gamepatriot.framework2d.implementation.MusicHandler.java
com.gamepatriot.framework2d.implementation.Pool.java
com.gamepatriot.framework2d.implementation.Renderer.java
com.gamepatriot.framework2d.implementation.Screen.java
com.gamepatriot.framework2d.implementation.Shape.java
com.gamepatriot.framework2d.implementation.SoundHandler.java
com.gamepatriot.framework2d.screens.Example.java