Android Open Source - Look Ring






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License

The source code is released under:

====================== LOOK! LICENSING TERMS ====================== look! is licensed under the BSD 3-Clause (also known as "BSD New" or "BSD Simplified"), as follows: Copyright (c) 2010-2012, Look...

If you think the Android project Look listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

/**
*-----------------------------------------------------------------------------
* Copyright (c) 2012, Look! Development Team
* All rights reserved.//  www.  ja  v a2 s .c o  m
*
* Distributed under the terms of the BSD Simplified License.
*
* The full license is in the LICENSE file, distributed with this software.
*-----------------------------------------------------------------------------
*/
package es.ucm.look.ar.ar3D.core.drawables.primitives;

import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;

import javax.microedition.khronos.opengles.GL10;

import es.ucm.look.ar.ar3D.core.Color4;
import es.ucm.look.ar.ar3D.core.drawables.Mesh3D;
import es.ucm.look.ar.math.geom.Point3;


public class Ring extends Mesh3D {

  private FloatBuffer colorBuffer;

  private int iterations;

  private float incGrad;
  
  private float initAngle = 0;

  public Ring(Point3 center, float radius, float width, int iterations, Color4 c) {

    this.iterations = iterations;
    this.incGrad = 360 / iterations;

    float incAng = (float) (Math.PI * 2 / iterations);
    float angle = 0;

    float vertices[] = new float[4 * 3];
    for (int i = 0; i <= 2; i += 2) {
      float x = (float) (Math.cos(angle) * radius);
      float y = (float) (Math.sin(angle) * radius);
      vertices[i * 3] = center.x + x;
      vertices[i * 3 + 1] = center.y + y;
      vertices[i * 3 + 2] = center.z;
      x = (float) (Math.cos(angle) * (radius + width));
      y = (float) (Math.sin(angle) * (radius + width));
      vertices[(i + 1) * 3] = center.x + x;
      vertices[(i + 1) * 3 + 1] = center.y + y;
      vertices[(i + 1) * 3 + 2] = center.z;
      angle += incAng;
    }

    ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4);
    byteBuf.order(ByteOrder.nativeOrder());
    vertexBuffer = byteBuf.asFloatBuffer();
    vertexBuffer.put(vertices);
    vertexBuffer.position(0);

    // Color
    Color4 cb = c.brighter();
    
    float colors[] = new float[4 * 4];
    for (int i = 0; i < 2; i++) {
      int j = i * 8;
      for ( int n = 0; n < 4; n++ )
        colors[j++] = c.rgba[n];
      
      for ( int n = 0; n < 4; n++ )
        colors[j++] = cb.rgba[n];
    }

    byteBuf = ByteBuffer.allocateDirect(colors.length * 4);
    byteBuf.order(ByteOrder.nativeOrder());
    colorBuffer = byteBuf.asFloatBuffer();
    colorBuffer.put(colors);
    colorBuffer.position(0);
  }

  public void draw(GL10 gl) {
    gl.glRotatef(initAngle, 1.0f, 1.0f, 1.0f);
    gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
    gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
    gl.glPushMatrix();
    gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer);
    gl.glColorPointer(4, GL10.GL_FLOAT, 0, colorBuffer);
    for (int i = 0; i < iterations; i++) {
      gl.glRotatef(incGrad, 0.0f, 0.0f, 1.0f);
      gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 3);
      gl.glDrawArrays(GL10.GL_TRIANGLES, 1, 3);
    }
    gl.glPopMatrix();
    gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
    gl.glDisableClientState(GL10.GL_COLOR_ARRAY);
  }
  
  public void update( long elapsed ){

  }
}




Java Source Code List

es.ucm.look.ar.LookAR.java
es.ucm.look.ar.Preview.java
es.ucm.look.ar.ar2D.AR2D.java
es.ucm.look.ar.ar2D.Drawable2D.java
es.ucm.look.ar.ar2D.HUDElement.java
es.ucm.look.ar.ar2D.drawables.Circle2D.java
es.ucm.look.ar.ar2D.drawables.Image2D.java
es.ucm.look.ar.ar2D.drawables.Text2D.java
es.ucm.look.ar.ar3D.Drawable3D.java
es.ucm.look.ar.ar3D.Renderer3D.java
es.ucm.look.ar.ar3D.core.Color4.java
es.ucm.look.ar.ar3D.core.TextureFactory.java
es.ucm.look.ar.ar3D.core.camera.Camera3D.java
es.ucm.look.ar.ar3D.core.camera.OrientedCamera.java
es.ucm.look.ar.ar3D.core.drawables.DrawablesDataBase.java
es.ucm.look.ar.ar3D.core.drawables.Entity3D.java
es.ucm.look.ar.ar3D.core.drawables.Mesh3D.java
es.ucm.look.ar.ar3D.core.drawables.primitives.CirclePrimitive.java
es.ucm.look.ar.ar3D.core.drawables.primitives.Cube.java
es.ucm.look.ar.ar3D.core.drawables.primitives.Grid.java
es.ucm.look.ar.ar3D.core.drawables.primitives.LinePrimitive.java
es.ucm.look.ar.ar3D.core.drawables.primitives.LinesLoopPrimitive.java
es.ucm.look.ar.ar3D.core.drawables.primitives.ObjMesh3D.java
es.ucm.look.ar.ar3D.core.drawables.primitives.PointPrimitive.java
es.ucm.look.ar.ar3D.core.drawables.primitives.Ring.java
es.ucm.look.ar.ar3D.core.drawables.primitives.SquarePrimitive.java
es.ucm.look.ar.ar3D.core.drawables.primitives.TrianglePrimitive.java
es.ucm.look.ar.ar3D.core.drawables.primitives.extra.ImagePrimitive.java
es.ucm.look.ar.ar3D.parser.MeshObjParser.java
es.ucm.look.ar.hud.ActionListener.java
es.ucm.look.ar.hud.BasicHud.java
es.ucm.look.ar.hud.Button.java
es.ucm.look.ar.hud.HUD.java
es.ucm.look.ar.listeners.CameraListener.java
es.ucm.look.ar.listeners.TouchListener.java
es.ucm.look.ar.math.collision.Armature.java
es.ucm.look.ar.math.collision.SphericalArmature.java
es.ucm.look.ar.math.collision.SquareArmature.java
es.ucm.look.ar.math.collision.debug.DebugArmature.java
es.ucm.look.ar.math.collision.debug.SphericalDebugArmature.java
es.ucm.look.ar.math.collision.debug.SquareDebugArmature.java
es.ucm.look.ar.math.geom.Matrix3.java
es.ucm.look.ar.math.geom.Plane.java
es.ucm.look.ar.math.geom.Point2.java
es.ucm.look.ar.math.geom.Point3.java
es.ucm.look.ar.math.geom.Ray.java
es.ucm.look.ar.math.geom.Triangle.java
es.ucm.look.ar.math.geom.Vector3.java
es.ucm.look.ar.util.CameraParametersHelper.java
es.ucm.look.ar.util.DeviceOrientation.java
es.ucm.look.ar.util.LookARUtil.java
es.ucm.look.ar.util.PositionTimerTask.java
es.ucm.look.data.EntityData.java
es.ucm.look.data.LookData.java
es.ucm.look.data.WorldEntityFactory.java
es.ucm.look.data.WorldEntity.java
es.ucm.look.data.World.java
es.ucm.look.data.filesManager.LookFilesManager.java
es.ucm.look.data.interfaces.DataGetter.java
es.ucm.look.data.interfaces.DataHandler.java
es.ucm.look.data.interfaces.DataSetter.java
es.ucm.look.data.local.BasicDataHandler.java
es.ucm.look.data.local.DBDataHandler.java
es.ucm.look.data.local.contentprovider.LookContentProvider.java
es.ucm.look.data.local.contentprovider.sql.LookSQLContentProvider.java
es.ucm.look.data.local.contentprovider.sql.LookSQLHelper.java
es.ucm.look.data.remote.ConfigNet.java
es.ucm.look.data.remote.LookProperties.java
es.ucm.look.data.remote.RemoteDBHandler.java
es.ucm.look.data.remote.restful.LookService.java
es.ucm.look.data.remote.restful.RestMethod.java
es.ucm.look.data.remote.restful.ServiceManager.java
es.ucm.look.location.LocationManager.java
es.ucm.look.locationProvider.DeviceSensor.java
es.ucm.look.locationProvider.InertialNavigationSystem.java
es.ucm.look.locationProvider.LocationProvider.java
es.ucm.look.locationProvider.Motion.java
es.ucm.look.locationProvider.Positioning.java
es.ucm.look.locationProvider.Util.java
es.ucm.look.locationProviderWifi.Cliente.java
es.ucm.look.locationProviderWifi.WifiLocation.java
es.ucm.look.locationProviderWifi.WifiService.java
es.ucm.look.locationProviderWifi.util.DateUtils.java
es.ucm.look.locationProviderWifi.util.DeviceReader.java
es.ucm.look.locationProviderWifi.util.DeviceWriter.java
es.ucm.look.locationProviderWifi.wifi.Lugar.java
es.ucm.look.locationProviderWifi.wifi.Lugares.java
es.ucm.look.locationProviderWifi.wifi.NodoWifi.java
es.ucm.look.locationProvider.map.Mapa.java
es.ucm.look.locationProvider.test.java