Android Open Source - ninja-trials Achievement Set






From Project

Back to project page ninja-trials.

License

The source code is released under:

Apache License

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Java Source Code

/*
 * Ninja Trials is an old school style Android Game developed for OUYA & using
 * AndEngine. It features several minigames with simple gameplay.
 * Copyright 2013 Mad Gear Games <madgeargames@gmail.com>
 *//from w  w  w . ja  v  a  2 s  . c om
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.madgear.ninjatrials.achievements;
import java.io.Serializable;

import com.madgear.ninjatrials.managers.ResourceManager;
import com.madgear.ninjatrials.managers.UserData;

/**
 * @author Madgear Games
 *
 */
public class AchievementSet implements Serializable {
    
    /**
     * Serial Version:
     */
    private static final long serialVersionUID = 1L;
    
    Achievement[] achievements;
    
    /**
     * Constructs an achievement set.
     * @param achievementNum The total number of achievements.
     */
    public AchievementSet(int achievementNum) {
        achievements = new Achievement[achievementNum];
    }
    
    /**
     * 
     * @return The total number of achievements.
     */
    public int getAchievementsNumber() {
        return achievements.length;
    }
    
    /**
     * Computes the total number of achiements completed.
     * @return The number of completed achiements.
     */
    public int getCompletedAchievementsNumber() {
        int completedAchievements = 0;
        for(int i = 0; i < achievements.length; i++)
            if (achievements[i].completed)
                completedAchievements++;
        return completedAchievements;
    }
    
    
    public Achievement getAchiev(int achievNumber) {
        return achievements[achievNumber -  1];
    }
}




Java Source Code List

com.madgear.ninjatrials.AchievementsScene.java
com.madgear.ninjatrials.CharacterIntroScene.java
com.madgear.ninjatrials.ControllerOptionsScene.java
com.madgear.ninjatrials.DummyMenu.java
com.madgear.ninjatrials.GameScene.java
com.madgear.ninjatrials.IUserInput.java
com.madgear.ninjatrials.MainMenuScene.java
com.madgear.ninjatrials.MainOptionsScene.java
com.madgear.ninjatrials.ManagedLayer.java
com.madgear.ninjatrials.ManagedScene.java
com.madgear.ninjatrials.MapScene.java
com.madgear.ninjatrials.NinjaTrials.java
com.madgear.ninjatrials.PlayerSelectionScene.java
com.madgear.ninjatrials.RecordsScene.java
com.madgear.ninjatrials.ResultLoseScene.java
com.madgear.ninjatrials.ResultTrial.java
com.madgear.ninjatrials.ResultWinScene.java
com.madgear.ninjatrials.achievements.AchievementSetNinjaTrial.java
com.madgear.ninjatrials.achievements.AchievementSet.java
com.madgear.ninjatrials.achievements.Achievement.java
com.madgear.ninjatrials.hud.AchievementNotify.java
com.madgear.ninjatrials.hud.Chronometer.java
com.madgear.ninjatrials.hud.GameHUD.java
com.madgear.ninjatrials.hud.HeadCharacter.java
com.madgear.ninjatrials.hud.PowerBar.java
com.madgear.ninjatrials.hud.PrecisionAngleBar.java
com.madgear.ninjatrials.hud.PrecisionBar.java
com.madgear.ninjatrials.hud.SelectionStripe.java
com.madgear.ninjatrials.hud.ShurikenEnemyCounter.java
com.madgear.ninjatrials.hud.VolumeBar.java
com.madgear.ninjatrials.layers.GameOverLayer.java
com.madgear.ninjatrials.managers.GameManager.java
com.madgear.ninjatrials.managers.ResourceManager.java
com.madgear.ninjatrials.managers.SFXManager.java
com.madgear.ninjatrials.managers.SceneManager.java
com.madgear.ninjatrials.managers.UserData.java
com.madgear.ninjatrials.records.Record.java
com.madgear.ninjatrials.records.RecordsTableSet.java
com.madgear.ninjatrials.records.RecordsTable.java
com.madgear.ninjatrials.sequences.CreditsScene.java
com.madgear.ninjatrials.sequences.EndingScene.java
com.madgear.ninjatrials.sequences.EndingSequenceRyokoEasy.java
com.madgear.ninjatrials.sequences.EndingSequenceShoEasy.java
com.madgear.ninjatrials.sequences.Intro1Scene.java
com.madgear.ninjatrials.sequences.Intro2Scene.java
com.madgear.ninjatrials.sequences.Intro2SequenceRyokoEasy.java
com.madgear.ninjatrials.sequences.Intro2SequenceShoEasy.java
com.madgear.ninjatrials.sequences.Sequence.java
com.madgear.ninjatrials.sequences.SplashIntroScene.java
com.madgear.ninjatrials.trials.TrialSceneCut.java
com.madgear.ninjatrials.trials.TrialSceneJump.java
com.madgear.ninjatrials.trials.TrialSceneRun.java
com.madgear.ninjatrials.trials.TrialSceneShuriken.java
com.madgear.ninjatrials.trials.run.RunBg.java
com.madgear.ninjatrials.trials.run.RunCharacter.java
com.madgear.ninjatrials.trials.shuriken.ShurikenCoordinates.java
com.madgear.ninjatrials.trials.shuriken.ShurikenEnemy.java
com.madgear.ninjatrials.trials.shuriken.ShurikenHands.java
com.madgear.ninjatrials.trials.shuriken.ShurikenShuriken.java
com.madgear.ninjatrials.utils.AutoDiagonalParallaxBackground.java
com.madgear.ninjatrials.utils.AutoHorizontalParallaxBackground.java
com.madgear.ninjatrials.utils.AutoVerticalParallaxBackground.java
com.madgear.ninjatrials.utils.ParallaxBackground2d.java