Back to project page GhostStories.
The source code is released under:
GNU General Public License
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package games.ghoststories.data.interfaces; // w ww . j a v a 2 s . c om import games.ghoststories.data.GhostStoriesGameManager; import games.ghoststories.enums.EGamePhase; /** * Listener interface triggered when the game phase is updated. * @see GhostStoriesGameManager#addGamePhaseListener(IGamePhaseListener) */ public interface IGamePhaseListener { /** * Called when the game phase is updated * @param pGamePhase The new game phase */ public void gamePhaseUpdated(EGamePhase pGamePhase); }