Back to project page GhostStories.
The source code is released under:
GNU General Public License
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package games.ghoststories.data.interfaces; //from w w w . j a v a 2 s .c o m import games.ghoststories.enums.EHaunterLocation; /** * Listener interface triggered when a ghost has been updated. */ public interface IGhostListener { /** * Called when the ghost has been killed */ public void ghostKilled(); /** * Called when the haunter position for this ghost has been updated * @param pOldLocation The old location of the haunter * @param pNewLocation The new location of the haunter * @param pRunnable Runnable to execute when the ghost update is complete */ public void haunterUpdated(EHaunterLocation pOldLocation, EHaunterLocation pNewLocation, Runnable pRunnable); /** * Called when the resistance of a ghost is updated during combat */ public void resistanceUpdated(); }