Android Open Source - tetris-android Overlap Tester






From Project

Back to project page tetris-android.

License

The source code is released under:

MIT License

If you think the Android project tetris-android listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package com.badlogic.androidgames.framework.math;
//  w  ww. j  a  v  a  2 s  .  co  m
public class OverlapTester {
    public static boolean overlapCircles(Circle c1, Circle c2) {
        float distance = c1.center.distSquared(c2.center);
        float radiusSum = c1.radius + c2.radius;
        return distance <= radiusSum * radiusSum;
    }
    
    public static boolean overlapRectangles(Rectangle r1, Rectangle r2) {
        if(r1.lowerLeft.x < r2.lowerLeft.x + r2.width &&
           r1.lowerLeft.x + r1.width > r2.lowerLeft.x &&
           r1.lowerLeft.y < r2.lowerLeft.y + r2.height &&
           r1.lowerLeft.y + r1.height > r2.lowerLeft.y)
            return true;
        else
            return false;
    }
    
    public static boolean overlapCircleRectangle(Circle c, Rectangle r) {
        float closestX = c.center.x;
        float closestY = c.center.y;
        
        if(c.center.x < r.lowerLeft.x) {
            closestX = r.lowerLeft.x; 
        } 
        else if(c.center.x > r.lowerLeft.x + r.width) {
            closestX = r.lowerLeft.x + r.width;
        }
          
        if(c.center.y < r.lowerLeft.y) {
            closestY = r.lowerLeft.y;
        } 
        else if(c.center.y > r.lowerLeft.y + r.height) {
            closestY = r.lowerLeft.y + r.height;
        }
        
        return c.center.distSquared(closestX, closestY) < c.radius * c.radius;           
    }
    
    public static boolean pointInCircle(Circle c, Vector2 p) {
        return c.center.distSquared(p) < c.radius * c.radius;
    }
    
    public static boolean pointInCircle(Circle c, float x, float y) {
        return c.center.distSquared(x, y) < c.radius * c.radius;
    }
    
    public static boolean pointInRectangle(Rectangle r, Vector2 p) {
        return r.lowerLeft.x <= p.x && r.lowerLeft.x + r.width >= p.x &&
               r.lowerLeft.y <= p.y && r.lowerLeft.y + r.height >= p.y;
    }
    
    public static boolean pointInRectangle(Rectangle r, float x, float y) {
        return r.lowerLeft.x <= x && r.lowerLeft.x + r.width >= x &&
               r.lowerLeft.y <= y && r.lowerLeft.y + r.height >= y;
    }
}




Java Source Code List

com.badlogic.androidgames.framework.Audio.java
com.badlogic.androidgames.framework.Color.java
com.badlogic.androidgames.framework.DynamicGameObject.java
com.badlogic.androidgames.framework.FileIOInternal.java
com.badlogic.androidgames.framework.FileIO.java
com.badlogic.androidgames.framework.GameObject.java
com.badlogic.androidgames.framework.Game.java
com.badlogic.androidgames.framework.Graphics.java
com.badlogic.androidgames.framework.Input.java
com.badlogic.androidgames.framework.Music.java
com.badlogic.androidgames.framework.Pixmap.java
com.badlogic.androidgames.framework.Pool.java
com.badlogic.androidgames.framework.Screen.java
com.badlogic.androidgames.framework.Sound.java
com.badlogic.androidgames.framework.TestScreen.java
com.badlogic.androidgames.framework.gl.Animation.java
com.badlogic.androidgames.framework.gl.BTMPFont.java
com.badlogic.androidgames.framework.gl.Camera2D.java
com.badlogic.androidgames.framework.gl.Font.java
com.badlogic.androidgames.framework.gl.SpatialHashGrid.java
com.badlogic.androidgames.framework.gl.SpriteBatcher.java
com.badlogic.androidgames.framework.gl.TextureRegion.java
com.badlogic.androidgames.framework.gl.Texture.java
com.badlogic.androidgames.framework.gl.Vertices.java
com.badlogic.androidgames.framework.helper.DebugDraw.java
com.badlogic.androidgames.framework.helper.FPSCounter.java
com.badlogic.androidgames.framework.helper.Logger.java
com.badlogic.androidgames.framework.impl.AccelerometerHandler.java
com.badlogic.androidgames.framework.impl.AndroidAudio.java
com.badlogic.androidgames.framework.impl.AndroidFastRenderView.java
com.badlogic.androidgames.framework.impl.AndroidFileIOInternal.java
com.badlogic.androidgames.framework.impl.AndroidFileIO.java
com.badlogic.androidgames.framework.impl.AndroidGame.java
com.badlogic.androidgames.framework.impl.AndroidGraphics.java
com.badlogic.androidgames.framework.impl.AndroidInput.java
com.badlogic.androidgames.framework.impl.AndroidMusic.java
com.badlogic.androidgames.framework.impl.AndroidPixmap.java
com.badlogic.androidgames.framework.impl.AndroidSound.java
com.badlogic.androidgames.framework.impl.GLGame.java
com.badlogic.androidgames.framework.impl.GLGraphics.java
com.badlogic.androidgames.framework.impl.GLScreen.java
com.badlogic.androidgames.framework.impl.KeyboardHandler.java
com.badlogic.androidgames.framework.impl.MultiTouchHandler.java
com.badlogic.androidgames.framework.impl.SingleTouchHandler.java
com.badlogic.androidgames.framework.impl.TouchHandler.java
com.badlogic.androidgames.framework.math.Circle.java
com.badlogic.androidgames.framework.math.OverlapTester.java
com.badlogic.androidgames.framework.math.Rectangle.java
com.badlogic.androidgames.framework.math.Vector2.java
com.ultimate39.android.games.tetris.Assets.java
com.ultimate39.android.games.tetris.FactoryShape.java
com.ultimate39.android.games.tetris.GameScreen.java
com.ultimate39.android.games.tetris.MainMenuScreen.java
com.ultimate39.android.games.tetris.Settings.java
com.ultimate39.android.games.tetris.Shape.java
com.ultimate39.android.games.tetris.Square.java
com.ultimate39.android.games.tetris.Tetris.java
com.ultimate39.android.games.tetris.World.java