Android Open Source - WordZap Human Level Descriptor






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License

The source code is released under:

Copyright (c) 2010 Kowshik Prakasam Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal ...

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Java Source Code

/**
 * /* www  . ja v a 2  s . c o  m*/
 * The MIT License : http://www.opensource.org/licenses/mit-license.php

 * Copyright (c) 2010 Kowshik Prakasam

 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:

 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.

 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 */

package com.android.wordzap;

import com.android.wordzap.exceptions.InvalidLevelException;

/* 
 * Describes any particular level presented to the human player in the game using the following attributes :
 * 
 * (1) int numVowels : the number of vowels allowed in the character set for this level
 * (2) int[] numConsonants : Each number in this array refers to the number of consonants 
 *                           allowed from each consonant tier generated from consonant frequency list 
 *                           (See class LevelGenerator for more information)
 * (3) isPluralAllowed : Does the char set for this level contain the char used to form plurals. If yes, word formation becomes easier as usage of plurals is allowed. 
 * 
 * Used by class LevelGenerator to generate levels
 * Provides getter / setters to all level attributes
 * 
 */

public class HumanLevelDescriptor {

  private int numVowels;
  private int[] numConsonants;
  private boolean isPluralAllowed;
  
  
  public boolean isPluralAllowed() {
    return isPluralAllowed;
  }

  public void dontAllowPlural(boolean isPluralAllowed) {
    this.isPluralAllowed = isPluralAllowed;
  }

  public int[] getNumberOfConsonants() {
    return numConsonants;
  }

  public void setNumberOfConsonants(int[] numConsonants) {
    this.numConsonants = numConsonants;
  }

  public int getNumberOfVowels() {
    return numVowels;
  }

  public void setNumberOfVowels(int numVowels) {
    this.numVowels = numVowels;
  }

  public HumanLevelDescriptor(int numVowels, int[] numConsonants, boolean isPluralAllowed)
      throws InvalidLevelException {

    // numVowels cant be negative
    if (numVowels > 0) {
      this.numVowels = numVowels;
    } else {
      throw new InvalidLevelException(
          "Number of vowels has to be greater than zero.");
    }

    // All numConsonants value should be positive
    for (int value : numConsonants) {
      if (value < 0) {
        throw new InvalidLevelException(
            "Each value in number of consonants has to be >= zero.");
      }
    }
    
    
    
    this.numConsonants = numConsonants.clone();
    this.isPluralAllowed = isPluralAllowed;
    
  }

  // Overriding toString() to provide a String representation of any level
  public String toString() {
    String description = "";
    description += "Number of vowels : " + this.getNumberOfVowels();
    description += "\nNumber of consonants : "
        + this.getNumConsonantsDesc();
    description += "\nPlurals Allowed ? : " + this.isPluralAllowed();

    return description;
  }

  // Returns String description of numConsonants attribute
  private String getNumConsonantsDesc() {
    String description = "{ ";
    for (int index = 0; index < numConsonants.length; index++) {
      if (index != 0) {
        description += ", ";
      }
      description += numConsonants[index];
    }
    description += " }";
    return description;
  }
}




Java Source Code List

com.android.wordzap.ComputerMove.java
com.android.wordzap.ComputerPlayer.java
com.android.wordzap.CpuDescriptor.java
com.android.wordzap.EnglishWordCache.java
com.android.wordzap.GameScreen.java
com.android.wordzap.HumanLevelDescriptor.java
com.android.wordzap.LevelGenerator.java
com.android.wordzap.Level.java
com.android.wordzap.StartScreen.java
com.android.wordzap.Timer.java
com.android.wordzap.WordCache.java
com.android.wordzap.WordZapConstants.java
com.android.wordzap.datamodel.LetterGrid.java
com.android.wordzap.datamodel.WordStack.java
com.android.wordzap.exceptions.DuplicateWordException.java
com.android.wordzap.exceptions.InvalidCpuDescriptionException.java
com.android.wordzap.exceptions.InvalidFreqFileException.java
com.android.wordzap.exceptions.InvalidGridSizeException.java
com.android.wordzap.exceptions.InvalidLevelException.java
com.android.wordzap.exceptions.InvalidStackOperationException.java
com.android.wordzap.exceptions.InvalidWordException.java
com.android.wordzap.exceptions.WordStackOverflowException.java
com.android.wordzap.listeners.DispCompGridListener.java
com.android.wordzap.listeners.EndWordListener.java
com.android.wordzap.listeners.GameScreenDialogListener.java
com.android.wordzap.listeners.GridTextViewListener.java
com.android.wordzap.listeners.LetterButtonListener.java
com.android.wordzap.listeners.NextLevelListener.java