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Apache License
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package jp.wasabeef.glide.transformations; /*from w ww.j a v a 2s. com*/ /** * Copyright (C) 2015 Wasabeef * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.resource.bitmap.BitmapResource; import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.RectF; import android.graphics.Shader; public class RoundedCornersTransformation implements Transformation<Bitmap> { private BitmapPool mBitmapPool; private int radius; private int margin; public RoundedCornersTransformation(BitmapPool pool, int radius, int margin) { this.radius = radius; this.margin = margin; mBitmapPool = pool; } @Override public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) { Bitmap source = resource.get(); int width = source.getWidth(); int height = source.getHeight(); Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(); paint.setAntiAlias(true); paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)); canvas.drawRoundRect(new RectF(margin, margin, width - margin, height - margin), radius, radius, paint); source.recycle(); return BitmapResource.obtain(bitmap, mBitmapPool); } @Override public String getId() { return "RoundedTransformation(radius=" + radius + ", margin=" + margin + ")"; } }