Android Open Source - CircleWorldGDX U E Profiler






From Project

Back to project page CircleWorldGDX.

License

The source code is released under:

MIT License

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Java Source Code

package com.fdangelo.circleworld.universeengine.utils;
//w w  w  .  j  av  a  2s  .c o m
import com.badlogic.gdx.utils.TimeUtils;

public class UEProfiler {
  static private boolean profilerEnabled = true;

  static public void Update() {
    sampledFrames++;
    // Clear();
  }

  private static final int MAX_SAMPLES = 8192;

  static private UEProfilerSample[] samples = new UEProfilerSample[MAX_SAMPLES];
  static private int currentIndex = 0;
  static private int maxSamples = 0;
  static private int sampledFrames = 0;

  static public void Clear() {
    currentIndex = 0;
    maxSamples = 0;
    sampledFrames = 0;
  }

  static public void BeginSample(final String id) {
    if (!profilerEnabled) {
      return;
    }

    if (samples[maxSamples] == null) {
      samples[maxSamples] = new UEProfilerSample();
    }

    samples[maxSamples].id = id;
    samples[maxSamples].startNanoTime = TimeUtils.nanoTime();
    samples[maxSamples].endNanoTime = 0;
    samples[maxSamples].parent = currentIndex;

    currentIndex = maxSamples;

    maxSamples++;

    // Disable the profiler if we run out of samples
    if (maxSamples == samples.length) {
      Clear();
      profilerEnabled = false;
    }
  }

  static public void EndSample() {
    if (!profilerEnabled) {
      return;
    }

    samples[currentIndex].endNanoTime = TimeUtils.nanoTime();
    currentIndex = samples[currentIndex].parent;
  }

  static public float GetSampleTime(final String id) {
    if (!profilerEnabled) {
      return 0;
    }

    long nanoTime = 0;

    for (int i = 0; i < maxSamples; i++) {
      if (samples[i].id == id) {
        nanoTime += samples[i].endNanoTime - samples[i].startNanoTime;
      }
    }

    if (sampledFrames > 0) {
      nanoTime /= sampledFrames;
    }

    return nanoTime / 1000000000.0f;
  }
}




Java Source Code List

.AssetsUpdater.java
com.fdangelo.circleworld.GameLogicState.java
com.fdangelo.circleworld.GameLogic.java
com.fdangelo.circleworld.MainActivity.java
com.fdangelo.circleworld.Main.java
com.fdangelo.circleworld.MyGdxGame.java
com.fdangelo.circleworld.RobovmLauncher.java
com.fdangelo.circleworld.client.GwtLauncher.java
com.fdangelo.circleworld.gui.AvatarEditControlScreen.java
com.fdangelo.circleworld.gui.AvatarMoveControlScreen.java
com.fdangelo.circleworld.gui.HudScreen.java
com.fdangelo.circleworld.gui.core.Gui.java
com.fdangelo.circleworld.gui.core.ScreenTable.java
com.fdangelo.circleworld.gui.core.Screen.java
com.fdangelo.circleworld.universeengine.IUniverseListener.java
com.fdangelo.circleworld.universeengine.ThingPosition.java
com.fdangelo.circleworld.universeengine.ThingType.java
com.fdangelo.circleworld.universeengine.Thing.java
com.fdangelo.circleworld.universeengine.UniverseFactory.java
com.fdangelo.circleworld.universeengine.UniverseGeneratorDefault.java
com.fdangelo.circleworld.universeengine.UniverseGenerator.java
com.fdangelo.circleworld.universeengine.Universe.java
com.fdangelo.circleworld.universeengine.objects.AvatarInput.java
com.fdangelo.circleworld.universeengine.objects.Avatar.java
com.fdangelo.circleworld.universeengine.objects.FollowParentParameters.java
com.fdangelo.circleworld.universeengine.objects.IUniverseObjectListener.java
com.fdangelo.circleworld.universeengine.objects.ShipInput.java
com.fdangelo.circleworld.universeengine.objects.Ship.java
com.fdangelo.circleworld.universeengine.objects.UniverseObject.java
com.fdangelo.circleworld.universeengine.tilemap.ITilemapCircleListener.java
com.fdangelo.circleworld.universeengine.tilemap.PlanetType.java
com.fdangelo.circleworld.universeengine.tilemap.PlanetTypes.java
com.fdangelo.circleworld.universeengine.tilemap.Planet.java
com.fdangelo.circleworld.universeengine.tilemap.TileDirection.java
com.fdangelo.circleworld.universeengine.tilemap.TileHitFlags.java
com.fdangelo.circleworld.universeengine.tilemap.TileHitInfo.java
com.fdangelo.circleworld.universeengine.tilemap.TileSubtype.java
com.fdangelo.circleworld.universeengine.tilemap.TileType.java
com.fdangelo.circleworld.universeengine.tilemap.TileTypes.java
com.fdangelo.circleworld.universeengine.tilemap.TilemapCircle.java
com.fdangelo.circleworld.universeengine.utils.DataPools.java
com.fdangelo.circleworld.universeengine.utils.PoolByte.java
com.fdangelo.circleworld.universeengine.utils.PoolColor.java
com.fdangelo.circleworld.universeengine.utils.PoolFloat.java
com.fdangelo.circleworld.universeengine.utils.PoolInt.java
com.fdangelo.circleworld.universeengine.utils.PoolVector2.java
com.fdangelo.circleworld.universeengine.utils.PoolVector3.java
com.fdangelo.circleworld.universeengine.utils.UEProfilerSample.java
com.fdangelo.circleworld.universeengine.utils.UEProfiler.java
com.fdangelo.circleworld.universeview.FollowCameraParameters.java
com.fdangelo.circleworld.universeview.UniverseViewCamera.java
com.fdangelo.circleworld.universeview.UniverseViewFactory.java
com.fdangelo.circleworld.universeview.UniverseView.java
com.fdangelo.circleworld.universeview.objects.AvatarInputEditTool.java
com.fdangelo.circleworld.universeview.objects.AvatarInputMode.java
com.fdangelo.circleworld.universeview.objects.AvatarViewInput.java
com.fdangelo.circleworld.universeview.objects.AvatarView.java
com.fdangelo.circleworld.universeview.objects.InputAreas.java
com.fdangelo.circleworld.universeview.objects.ShipInputMode.java
com.fdangelo.circleworld.universeview.objects.ShipViewInput.java
com.fdangelo.circleworld.universeview.objects.ShipView.java
com.fdangelo.circleworld.universeview.objects.UniverseObjectView.java
com.fdangelo.circleworld.universeview.tilemap.PlanetView.java
com.fdangelo.circleworld.universeview.tilemap.TilemapCircleViewBackgroundRenderer.java
com.fdangelo.circleworld.universeview.tilemap.TilemapCircleViewRenderer.java
com.fdangelo.circleworld.universeview.tilemap.TilemapCircleView.java
com.fdangelo.circleworld.utils.Mathf.java
com.fdangelo.circleworld.utils.Vector2I.java