Android Open Source - gdx-vr Body






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Back to project page gdx-vr.

License

The source code is released under:

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUC...

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Java Source Code

/*******************************************************************************
 * Copyright 2011 See AUTHORS file.//  w  ww .  j  ava  2  s .  c o m
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.vr;

import com.badlogic.gdx.math.Quaternion;
import com.badlogic.gdx.math.Vector3;

/**
 * The position and orientation of the {@link Head}, which are automatically
 * tracked via the head mounted display are bound to the bodies position and
 * orientation. Thus, the position and orientation of a player should be
 * controlled via a {@link Body}.
 * 
 * @author Daniel Holderbaum
 */
public class Body {

  public final Vector3 position = new Vector3();

  public final Quaternion orientation = new Quaternion();

}




Java Source Code List

com.badlogic.gdx.vr.Body.java
com.badlogic.gdx.vr.CardboardDistortionRenderer.java
com.badlogic.gdx.vr.CardboardDistortion.java
com.badlogic.gdx.vr.CardboardHMD.java
com.badlogic.gdx.vr.CardboardImplementation.java
com.badlogic.gdx.vr.CardboardMetaInformation.java
com.badlogic.gdx.vr.CardboardOpticsInformation.java
com.badlogic.gdx.vr.CardboardScreenInformation.java
com.badlogic.gdx.vr.DeviceMetaInformation.java
com.badlogic.gdx.vr.DeviceOpticsInformation.java
com.badlogic.gdx.vr.DeviceScreenInformation.java
com.badlogic.gdx.vr.DistortionRenderer.java
com.badlogic.gdx.vr.Distortion.java
com.badlogic.gdx.vr.HeadMountedDisplay.java
com.badlogic.gdx.vr.Head.java
com.badlogic.gdx.vr.MeshBuilder.java
com.badlogic.gdx.vr.OculusDistortionRenderer.java
com.badlogic.gdx.vr.OculusHMD.java
com.badlogic.gdx.vr.OculusImplementation.java
com.badlogic.gdx.vr.OculusMetaInformation.java
com.badlogic.gdx.vr.OculusOpticsInformation.java
com.badlogic.gdx.vr.OculusScreenInformation.java
com.badlogic.gdx.vr.SoftwareAntiDistortionRenderer.java
com.badlogic.gdx.vr.SplitViewport.java
com.badlogic.gdx.vr.Stage3D.java
com.badlogic.gdx.vr.TypeTransformer.java
com.badlogic.gdx.vr.TypeTransformer.java
com.badlogic.gdx.vr.VirtualRealityDeviceListener.java
com.badlogic.gdx.vr.VirtualRealityImplementation.java
com.badlogic.gdx.vr.VirtualRealityRenderListener.java
com.badlogic.gdx.vr.VirtualRealityRenderer.java
com.badlogic.gdx.vr.VirtualReality.java
com.badlogic.gdx.vr.simpleroom.IOSLauncher.java
com.badlogic.gdx.vr.simpleroom.SimpleRoom.java
com.badlogic.gdx.vr.simpleroom.android.AndroidLauncher.java
com.badlogic.gdx.vr.simpleroom.desktop.DesktopLauncher.java