Android Open Source - opengl Open G L E S20 Activity






From Project

Back to project page opengl.

License

The source code is released under:

Apache License

If you think the Android project opengl listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

/*
 * Copyright (C) 2011 The Android Open Source Project
 */*from w w w. j ava2s .  c om*/
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.example.android.opengl;

import android.app.Activity;
import android.opengl.GLSurfaceView;
import android.os.Bundle;

public class OpenGLES20Activity extends Activity {

    private GLSurfaceView mGLView;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        // Create a GLSurfaceView instance and set it
        // as the ContentView for this Activity
        mGLView = new MyGLSurfaceView(this);
        setContentView(mGLView);
    }

    @Override
    protected void onPause() {
        super.onPause();
        // The following call pauses the rendering thread.
        // If your OpenGL application is memory intensive,
        // you should consider de-allocating objects that
        // consume significant memory here.
        mGLView.onPause();
    }

    @Override
    protected void onResume() {
        super.onResume();
        // The following call resumes a paused rendering thread.
        // If you de-allocated graphic objects for onPause()
        // this is a good place to re-allocate them.
        mGLView.onResume();
    }
}




Java Source Code List

book.BouncyCube.BouncyCubeActivity.java
book.BouncyCube.BouncyCubeActivity.java
book.BouncyCube.BouncyCubeRenderer.java
book.BouncyCube.BouncyCubeRenderer.java
book.BouncyCube.Cube.java
book.BouncyCube.Cube.java
book.SolarSystem.Cube.java
book.SolarSystem.Cube.java
book.SolarSystem.Planet.java
book.SolarSystem.Planet.java
book.SolarSystem.SolarSystemActivity.java
book.SolarSystem.SolarSystemActivity.java
book.SolarSystem.SolarSystemRenderer.java
book.SolarSystem.SolarSystemRenderer.java
com.androidbook.opengl.AndroidOpenGL.java
com.androidbook.opengl.AndroidOpenGL.java
com.androidbook.opengl.BasicGLCube.java
com.androidbook.opengl.BasicGLCube.java
com.androidbook.opengl.BasicGL.java
com.androidbook.opengl.BasicGL.java
com.androidbook.opengl.CubeSmallGLUT.java
com.androidbook.opengl.CubeSmallGLUT.java
com.androidbook.opengl.Menu.java
com.androidbook.opengl.Menu.java
com.androidbook.opengl.OpenGLPlay.java
com.androidbook.opengl.OpenGLPlay.java
com.androidbook.opengl.SimpleFPSDisplay.java
com.androidbook.opengl.SimpleFPSDisplay.java
com.androidbook.opengl.SimpleLitGLCube.java
com.androidbook.opengl.SimpleLitGLCube.java
com.androidbook.opengl.SmallGLUT.java
com.androidbook.opengl.SmallGLUT.java
com.androidbook.opengl.TexCubeSmallGLUT.java
com.androidbook.opengl.TexCubeSmallGLUT.java
com.androidbook.opengl.TextureGL.java
com.androidbook.opengl.TextureGL.java
com.androidbook.opengl.TriangleSmallGLUT.java
com.androidbook.opengl.TriangleSmallGLUT.java
com.droidnova.android.games.vortex.VortexRenderer.java
com.droidnova.android.games.vortex.VortexRenderer.java
com.droidnova.android.games.vortex.VortexView.java
com.droidnova.android.games.vortex.VortexView.java
com.droidnova.android.games.vortex.Vortex.java
com.droidnova.android.games.vortex.Vortex.java
com.example.android.opengl.MyGLRenderer.java
com.example.android.opengl.MyGLRenderer.java
com.example.android.opengl.MyGLSurfaceView.java
com.example.android.opengl.MyGLSurfaceView.java
com.example.android.opengl.OpenGLES20Activity.java
com.example.android.opengl.OpenGLES20Activity.java
com.example.android.opengl.Square.java
com.example.android.opengl.Square.java
com.example.android.opengl.Triangle.java
com.example.android.opengl.Triangle.java
edu.cs4730.OpenGlDemo1.OpenGlDemo1Activity.java
edu.cs4730.OpenGlDemo1.OpenGlDemo1Activity.java
edu.cs4730.OpenGlDemo1.SquareRenderer.java
edu.cs4730.OpenGlDemo1.SquareRenderer.java
edu.cs4730.OpenGlDemo1.Square.java
edu.cs4730.OpenGlDemo1.Square.java
edu.cs4730.OpenGlDemo.OpenGLRenderer.java
edu.cs4730.OpenGlDemo.OpenGLRenderer.java
edu.cs4730.OpenGlDemo.OpenGlDemo.java
edu.cs4730.OpenGlDemo.OpenGlDemo.java
edu.cs4730.OpenGlDemo.Square.java
edu.cs4730.OpenGlDemo.Square.java
edu.cs4730.opengl2ex1.LessonOneRenderer.java
edu.cs4730.opengl2ex1.LessonOneRenderer.java
edu.cs4730.opengl2ex1.MainActivity.java
edu.cs4730.opengl2ex1.MainActivity.java
edu.cs4730.opengl2ex2.LessonOneRenderer.java
edu.cs4730.opengl2ex2.LessonOneRenderer.java
edu.cs4730.opengl2ex2.MainActivity.java
edu.cs4730.opengl2ex2.MainActivity.java
edu.cs4730.opengl2ex2.myGlSurfaceView.java
edu.cs4730.opengl2ex2.myGlSurfaceView.java