Form Dispose : Form « GUI Windows Forms « C# / CSharp Tutorial

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C# / CSharp Tutorial » GUI Windows Forms » Form 
22. 2. 19. Form Dispose
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

public class FormDispose : System.Windows.Forms.Form
{
  private System.ComponentModel.Container components = null;

  public FormDispose()
  {
    InitializeComponent();
  }

  protected override void Disposebool disposing )
  {
    MessageBox.Show("Disposing this Form");
    ifdisposing )
    {
      if (components != null
      {
        components.Dispose();
      }
    }
    base.Disposedisposing );    
  }

  private void InitializeComponent()
  {
    this.components = new System.ComponentModel.Container();
    this.Size = new System.Drawing.Size(300,300);
    this.Text = "Form1";
  }

  [STAThread]
  static void Main() 
  {
    Application.Run(new FormDispose());
  }
}
22. 2. Form
22. 2. 1. Subclass Form
22. 2. 2. Use Inherited form in a separate Main class
22. 2. 3. Inherit Form With Constructor
22. 2. 4. ResumeLayout and SuspendLayout
22. 2. 5. Call form constructor to create a Form object
22. 2. 6. Cal Show method to display a form
22. 2. 7. Text as the title
22. 2. 8. Set Form Visible properties
22. 2. 9. The difference between Form.Show and Application.Run()
22. 2. 10. The Hello, WindowsForms Application
22. 2. 11. Build Form without by hand
22. 2. 12. Inherited Form
22. 2. 13. Move a Form in codeMove a Form in code
22. 2. 14. Irregular formIrregular form
22. 2. 15. Add a Main Menu
22. 2. 16. Change Form size in menu action
22. 2. 17. Scroll FormScroll Form
22. 2. 18. Form message filter
22. 2. 19. Form Dispose
22. 2. 20. Change Form Cursor
22. 2. 21. Add control to Form dynamically
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