List of usage examples for com.badlogic.gdx.graphics Color PINK
Color PINK
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From source file:mobi.shad.s3lib.gfx.pixmap.filter.Gradient.java
License:Apache License
/** * @param pixmap/* ww w .j a v a2s . co m*/ */ @Override public void filter(final Pixmap pixmap) { generate(pixmap, Color.RED, Color.YELLOW, Color.BLUE, Color.PINK, 1.0f); }
From source file:mobi.shad.s3lib.gfx.pixmap.filter.Gradient.java
License:Apache License
/** * @param pixmap/*from ww w. j ava 2 s . co m*/ */ @Override public void random(final Pixmap pixmap) { generate(pixmap, Color.RED, Color.YELLOW, Color.BLUE, Color.PINK, 1.0f); }
From source file:mobi.shad.s3lib.gui.widget.HtmlView.java
License:Apache License
/** * @param node//from w w w. j av a 2 s .c o m * @return */ private CssStyle parseCssStyle(final Element node) { final CssStyle style = new CssStyle(); // // Color // String color = node.getAttribute("color", ""); if (color.equalsIgnoreCase("yellow")) { style.color = Color.YELLOW; } else if (color.equalsIgnoreCase("red")) { style.color = Color.RED; } else if (color.equalsIgnoreCase("green")) { style.color = Color.GREEN; } else if (color.equalsIgnoreCase("cyan")) { style.color = Color.CYAN; } else if (color.equalsIgnoreCase("blue")) { style.color = Color.BLUE; } else if (color.equalsIgnoreCase("gray")) { style.color = Color.GRAY; } else if (color.equalsIgnoreCase("light_gray")) { style.color = Color.LIGHT_GRAY; } else if (color.equalsIgnoreCase("dark_gray")) { style.color = Color.DARK_GRAY; } else if (color.equalsIgnoreCase("orange")) { style.color = Color.ORANGE; } else if (color.equalsIgnoreCase("magenta")) { style.color = Color.MAGENTA; } else if (color.equalsIgnoreCase("pink")) { style.color = Color.PINK; } // // Align // String align = node.getAttribute("align", ""); if (align.equalsIgnoreCase("right")) { style.align = Align.right; } else if (align.equalsIgnoreCase("left")) { style.align = Align.left; } else if (align.equalsIgnoreCase("center")) { style.align = Align.center; } else { style.align = Align.left; } // // Font // String font = node.getAttribute("font", ""); // if (font.equalsIgnoreCase("sans12")){ // style.font="sans12"; // } else if (font.equalsIgnoreCase("sans13")){ // style.font="sans13"; // } else if (font.equalsIgnoreCase("sans14")){ // style.font="sans14"; // } else if (font.equalsIgnoreCase("sans15")){ // style.font="sans15"; // } else if (font.equalsIgnoreCase("droid14")){ // style.font="droid14"; // } else if (font.equalsIgnoreCase("droid15")){ // style.font="droid15"; // } else if (font.equalsIgnoreCase("droid16")){ // style.font="droid16"; // } else if (font.equalsIgnoreCase("droid17")){ // style.font="droid17"; // } else if (font.equalsIgnoreCase("droid18")){ // style.font="droid18"; // } else if (font.equalsIgnoreCase("droid22")){ // style.font="droid22"; // } else if (font.equalsIgnoreCase("droid24")){ // style.font="droid24"; // } // // CollSpan // int collSpan = node.getIntAttribute("collspan", 1); if (collSpan > 1) { style.collSpan = collSpan; } return style; }
From source file:mobi.shad.s3libTest.G2DTTFFont.java
License:Apache License
@Override public void initalize() { FileHandle orangeJuice = S3File.getFileHandle("font/orange_juice_2.ttf"); /**/*from w ww .j a v a2s. co m*/ * Generates the fonts images from the TTF file */ FreeTypeFontGenerator generator = new FreeTypeFontGenerator(orangeJuice); orangeJuice40 = generator.generateFont(40); orangeJuice80 = generator.generateFont(80); orangeJuice80.setColor(Color.PINK); generator.dispose(); }
From source file:non.plugins.graphics.java
public Color color(String name) { if (name.startsWith("#")) return Color.valueOf(name.replace("#", "")); if ("clear".equalsIgnoreCase(name)) return Color.CLEAR; else if ("white".equalsIgnoreCase(name)) return Color.WHITE; else if ("black".equalsIgnoreCase(name)) return Color.BLACK; else if ("red".equalsIgnoreCase(name)) return Color.RED; else if ("green".equalsIgnoreCase(name)) return Color.GREEN; else if ("blue".equalsIgnoreCase(name)) return Color.BLUE; else if ("lightgray".equalsIgnoreCase(name)) return Color.LIGHT_GRAY; else if ("gray".equalsIgnoreCase(name)) return Color.GRAY; else if ("darkgray".equalsIgnoreCase(name)) return Color.DARK_GRAY; else if ("pink".equalsIgnoreCase(name)) return Color.PINK; else if ("orange".equalsIgnoreCase(name)) return Color.ORANGE; else if ("yellow".equalsIgnoreCase(name)) return Color.YELLOW; else if ("magenta".equalsIgnoreCase(name)) return Color.MAGENTA; else if ("cyan".equalsIgnoreCase(name)) return Color.CYAN; else if ("olive".equalsIgnoreCase(name)) return Color.OLIVE; else if ("purple".equalsIgnoreCase(name)) return Color.PURPLE; else if ("maroon".equalsIgnoreCase(name)) return Color.MAROON; else if ("teal".equalsIgnoreCase(name)) return Color.TEAL; else if ("navy".equalsIgnoreCase(name)) return Color.NAVY; return Color.CLEAR; }
From source file:org.ams.testapps.paintandphysics.cardhouse.TurnCircle.java
License:Open Source License
/** * A circle that is made to visualize the area one can touch to turn an object. * * @param camera The camera you draw the world with. * @param radius distance from center of circle to the inner part of the colored outline. * @param width the width of the colored outline. *///w w w .j a va 2 s . c om public TurnCircle(OrthographicCamera camera, float radius, float width) { if (debug) Gdx.app.setLogLevel(Application.LOG_DEBUG); this.camera = camera; setColor(Color.PINK); // reasonable size for all densities this.radius = radius * (float) Math.pow(Gdx.graphics.getDensity(), 0.25); this.width = width * (float) Math.pow(Gdx.graphics.getDensity(), 0.25); // create triangles that together form a circle Array<Vector2> outer = makeCircle(new Vector2(), this.radius + this.width); Array<Vector2> inner = makeCircle(new Vector2(), this.radius); Array<Array<Vector2>> holes = new Array<Array<Vector2>>(); holes.add(inner); triangulatedCircle = Util.makeTriangles(outer, holes, false); }
From source file:tilo.modules.graphics.java
License:Open Source License
public Color color(String name) { if (name.startsWith("#")) return Color.valueOf(name.replace("#", "")); if ("clear".equalsIgnoreCase(name)) return Color.CLEAR; else if ("white".equalsIgnoreCase(name)) return Color.WHITE; else if ("black".equalsIgnoreCase(name)) return Color.BLACK; else if ("red".equalsIgnoreCase(name)) return Color.RED; else if ("green".equalsIgnoreCase(name)) return Color.GREEN; else if ("blue".equalsIgnoreCase(name)) return Color.BLUE; else if ("lightgray".equalsIgnoreCase(name)) return Color.LIGHT_GRAY; else if ("gray".equalsIgnoreCase(name)) return Color.GRAY; else if ("darkgray".equalsIgnoreCase(name)) return Color.DARK_GRAY; else if ("pink".equalsIgnoreCase(name)) return Color.PINK; else if ("orange".equalsIgnoreCase(name)) return Color.ORANGE; else if ("yellow".equalsIgnoreCase(name)) return Color.YELLOW; else if ("magenta".equalsIgnoreCase(name)) return Color.MAGENTA; else if ("cyan".equalsIgnoreCase(name)) return Color.CYAN; return Color.CLEAR; }
From source file:vault.clockwork.controllers.EditorController.java
License:Open Source License
/** * Draw the editor elements.//from w w w .j av a 2s . co m * @param batch */ public void draw(SpriteBatch batch) { // draw editor simple shapes gizmo.begin(ShapeRenderer.ShapeType.Line); // draw-up the editor props for (PropSerialized prop : propHolder.props) { // draw-up the prop bounds prop.draw(gizmo); // draw the prop indicator if (nearly == prop || selected == prop) { gizmo.setColor(Color.RED); } else { gizmo.setColor(Color.PINK); } gizmo.circle(prop.position.x, prop.position.y, 16.f); } gizmo.end(); // draw-up the props names batch.setProjectionMatrix(Game.mainCamera.combined); batch.begin(); font.setScale(Game.mainCamera.zoom); for (PropSerialized prop : propHolder.props) { // fetch for prop name String name = prop.getClass().getSimpleName() + ": " + prop.id; // layer name switch (prop.layer) { case 1: name += " (ACTION_1)"; break; case 2: name += " (ACTION_2)"; break; case 3: name += " (ACTION_3)"; break; case 4: name += " (FOREGROUND)"; break; case 5: name += " (GUI)"; break; case 6: name += " (DEBUG)"; break; default: name += " (BACKGROUND)"; } // text bounds BitmapFont.TextBounds bounds = font.getBounds(name); // draw-up the prop name if (selected == prop) { font.setColor(Color.RED); } else { font.setColor(Color.WHITE); } font.draw(batch, name, prop.position.x - bounds.width / 2, prop.position.y + bounds.height + 24.f); } font.setScale(1); batch.end(); }
From source file:vault.clockwork.editor.gui.GUIFieldElement.java
License:Open Source License
/** * Draw the field input.//from w w w . j ava 2 s. c o m * @param shape * @param batch */ @Override public void draw(ShapeRenderer shape, SpriteBatch batch) { text = value + (focused && ticks % 20 > 10 ? "|" : ""); if (focused) { ticks++; } // calculate label text bounds Rectangle bounds = getBounds(); // enable alpha channel usage Gdx.gl.glEnable(GL20.GL_BLEND); Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); // draw the shape shape.begin(ShapeRenderer.ShapeType.Filled); shape.setColor(0, 0, 0, .5f); shape.rect(bounds.x - 2, bounds.y - 2, bounds.width + 4, bounds.height + 4); shape.end(); // draw the label batch.begin(); { font.setColor(!focused ? (overed ? Color.PINK : Color.WHITE) : Color.RED); font.draw(batch, field.getName() + ": " + text, bounds.x, bounds.y + bounds.height); } batch.end(); }
From source file:vault.clockwork.editor.gui.GUILabelElement.java
License:Open Source License
/** * Draw the label./*www .ja va2s. com*/ * @param shape * @param batch */ @Override public void draw(ShapeRenderer shape, SpriteBatch batch) { // calculate label text bounds Rectangle bounds = getBounds(); // enable alpha channel usage Gdx.gl.glEnable(GL20.GL_BLEND); Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); // draw the shape shape.begin(ShapeRenderer.ShapeType.Filled); shape.setColor(0, 0, 0, .5f); shape.rect(bounds.x - 2, bounds.y - 2, bounds.width + 4, bounds.height + 4); shape.end(); // draw the label batch.begin(); { font.setColor(!focused ? (overed ? Color.PINK : Color.WHITE) : Color.RED); font.draw(batch, text, bounds.x, bounds.y + bounds.height); } batch.end(); }