Java com.badlogic.gdx.graphics.g3d Shader fields, constructors, methods, implement or subclass

Example usage for Java com.badlogic.gdx.graphics.g3d Shader fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for com.badlogic.gdx.graphics.g3d Shader.

The text is from its open source code.

Implementation

com.badlogic.gdx.graphics.g3d.Shader has the following implementations.
Click this link to see all its implementation.

Method

booleancanRender(Renderable instance)
Checks whether this shader is intended to render the Renderable .
voidinit()
Initializes the Shader, must be called before the Shader can be used.