Example usage for javax.media.j3d Locale addBranchGraph

List of usage examples for javax.media.j3d Locale addBranchGraph

Introduction

In this page you can find the example usage for javax.media.j3d Locale addBranchGraph.

Prototype

public void addBranchGraph(BranchGroup branchGroup) 

Source Link

Document

Add a new branch graph rooted at BranchGroup to the list of branch graphs.

Usage

From source file:SimpleBillboard.java

public SimpleBillboard() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch());
    setTitle("SimpleBillboard");
    setSize(400, 400);//from  www . j a va2  s .  co m
    setLayout(new BorderLayout());
    Panel bottom = new Panel();
    bottom.add(exitButton);
    add(BorderLayout.CENTER, myCanvas3D);
    add(BorderLayout.SOUTH, bottom);
    exitButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleIndexedQuad.java

public SimpleIndexedQuad() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildShape()));
    setTitle("SimpleIndexedQuad");
    setSize(400, 400);//  w w  w  . j a  v  a2  s.  co  m
    setLayout(new BorderLayout());
    add("Center", myCanvas3D);
    add("South", myButton);
    myButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleIndexedQuadNormals.java

public SimpleIndexedQuadNormals() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildShape()));
    setTitle("SimpleIndexedQuadNormals");
    setSize(400, 400);//from   w w w  . j  a  v  a 2 s  .  com
    setLayout(new BorderLayout());
    add("Center", myCanvas3D);
    add("South", myButton);
    myButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleIndexedQuadSmooth.java

public SimpleIndexedQuadSmooth() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildShape()));
    setTitle("SimpleIndexedQuadSmooth");
    setSize(400, 400);/*from  w ww  . java 2  s. c  o  m*/
    setLayout(new BorderLayout());
    add("Center", myCanvas3D);
    add("South", myButton);
    myButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleSwitch.java

public SimpleSwitch() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildShape()));
    setTitle("SimpleWorld");
    setSize(400, 400);//from   w w  w.ja  v  a  2 s. c  om
    setLayout(new BorderLayout());
    Panel bottom = new Panel();
    bottom.add(boxButton);
    bottom.add(coneButton);
    bottom.add(exitButton);
    add(BorderLayout.CENTER, myCanvas3D);
    add(BorderLayout.SOUTH, bottom);
    exitButton.addActionListener(this);
    boxButton.addActionListener(this);
    coneButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleTextureGen.java

public SimpleTextureGen() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildShape()));
    setTitle("SimpleWorld");
    setSize(400, 400);//from w  ww. ja v  a 2  s .c  o  m
    setLayout(new BorderLayout());
    add("Center", myCanvas3D);
    add("South", myButton);
    myButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleTransform.java

public SimpleTransform() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildShape()));
    setTitle("SimpleWorld");
    setSize(400, 400);//from w w w  .  ja  v a  2 s.  c  o m
    setLayout(new BorderLayout());
    Panel bottom = new Panel();
    bottom.add(leftButton);
    bottom.add(rightButton);
    bottom.add(exitButton);
    add(BorderLayout.CENTER, myCanvas3D);
    add(BorderLayout.SOUTH, bottom);
    exitButton.addActionListener(this);
    leftButton.addActionListener(this);
    rightButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleTexture.java

public SimpleTexture() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildShape()));
    setTitle("SimpleTexture");
    setSize(400, 400);//from w w  w. j av  a 2 s .  c  o m
    setLayout(new BorderLayout());
    add("Center", myCanvas3D);
    add("South", myButton);
    myButton.addActionListener(this);
    setVisible(true);
}

From source file:SimpleWorld.java

/**
 * This creates a default universe and locale, creates a window and uses the
 * functions defined in this class to build the view and content branches of
 * the scene graph.//from  w w  w .j a  va  2 s. c o  m
 */
public SimpleWorld() {
    //Create a default universe and locale
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);

    //Use the functions to build the scene graph
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch(buildCube()));

    //Do some AWT stuff to set up the window
    setTitle("SimpleWorld");
    setSize(400, 400);
    setLayout(new BorderLayout());
    add("Center", myCanvas3D);
    myButton.addActionListener(this);
    add("South", myButton);
    setVisible(true);
}

From source file:SimpleMorph.java

/**
 * Constructor that generates the content using the class methods
 *///w  w w  .jav a 2 s.  c  o m
public SimpleMorph() {
    VirtualUniverse myUniverse = new VirtualUniverse();
    Locale myLocale = new Locale(myUniverse);
    myLocale.addBranchGraph(buildViewBranch(myCanvas3D));
    myLocale.addBranchGraph(buildContentBranch());
    setTitle("SimpleMorph");
    setSize(400, 400);
    setLayout(new BorderLayout());
    Panel bottom = new Panel();
    bottom.add(pyraButton);
    bottom.add(cubeButton);
    bottom.add(exitButton);
    add(BorderLayout.CENTER, myCanvas3D);
    add(BorderLayout.SOUTH, bottom);
    pyraButton.addActionListener(this);
    cubeButton.addActionListener(this);
    exitButton.addActionListener(this);
    setVisible(true);
}